Player Matchup

Tiamat
Tiamat
FATALTICtac9477
Tiamat
Level 121
God Stats
9W - 6L
1,285 SR
Queue Stats
141W - 125L
1,469 Elo+
Solo
Jing Wei
Jing Wei
SwankiestElf97
Jing Wei
Level 69
God Stats
11W - 2L
1,752 SR
Queue Stats
255W - 233L
1,483 Elo+
Solo
Hades
Hades
TooCold2Touch
Hades
Level 280
God Stats
7W - 5L
1,568 SR
Queue Stats
502W - 497L
1,409 Elo+
Solo
Athena
Athena
Veechyy
Athena
Level 88
God Stats
7W - 4L
1,431 SR
Queue Stats
15W - 19L
1,431 Elo+
Solo
Chaac
Chaac
svndlion000
Chaac
Level 69
God Stats
11W - 6L
1,638 SR
Queue Stats
115W - 93L
1,578 Elo+
Solo
Team Averages
Level 125
1,535 SR
1,474 Elo+

VS

Team Averages
Level 77
1,526 SR
1,246 Elo+
Izanami
Izanami
WHiTe_SMoKeZ
Izanami
Level 155
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
captain_kush70
Chaac
Level 57
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 3L
1,058 Elo+
Party 1
Sol
Sol
dangerdingos
Sol
Level 8
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 3L
1,058 Elo+
Party 1
Aphrodite
Aphrodite
unjust_scumbag
Aphrodite
Level 9
God Stats
0W - 3L
1,154 SR
Queue Stats
0W - 3L
1,058 Elo+
Party 1
Fafnir
Fafnir
xI MG2 Ix BUNN
Fafnir
Level 156
God Stats
26W - 28L
1,550 SR
Queue Stats
239W - 227L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 1
10,963
645
12,021
8,189
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
15
0 / 2 / 5
8,993
529
9,555
8,696
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 1
9,229
543
6,273
14,908
10,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Athena
Veechyy
Athena
15
4 / 0 / 4
9,851
579
7,925
11,262
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 0 / 3
10,298
606
8,107
10,197
8,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
WHiTe_SMoKeZ
Izanami
13
1 / 2 / 1
7,669
451
9,012
11,905
4,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 1
6,658
392
3,387
14,454
12,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 7 / 0
7,311
430
4,756
12,633
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
unjust_scumbag
Aphrodite
10
0 / 4 / 1
6,028
355
1,760
8,006
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 1
9,384
552
8,511
13,070
8,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
8
8
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
W
Jing Wei
0
2
5
1.25
W
3
4
1
0.88
W
Athena
Veechyy
Athena
4
0
4
6
L
Izanami
WHiTe_SMoKeZ
Izanami
1
2
1
0.75
L
1
4
1
0.38
L
1
7
0
0.14
W
4
0
3
5.5
L
Aphrodite
unjust_scumbag
Aphrodite
0
4
1
0.13
L
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,881
Damage
27,426
53,252
Taken
60,068
38,127
Mitigated
32,960
20,561
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,021
607
0
2,344
8,189
5,523
525
4,378
3,811
75,311
666
W
Jing Wei
9,555
6,980
0
2,447
8,696
3,140
404
2,026
6,670
0
85,255
W
6,273
979
35
6,705
14,908
10,442
668
4,112
10,329
47,741
2,782
W
Athena
Veechyy
Athena
7,925
1,339
0
4,116
11,262
10,067
640
2,682
8,500
28,803
1,420
L
Izanami
WHiTe_SMoKeZ
Izanami
9,012
5,333
0
1,977
11,905
4,433
790
4,523
7,382
0
71,297
L
3,387
653
0
3,617
14,454
12,651
540
5,958
8,496
0
21,834
L
4,756
1,572
0
210
12,633
3,606
0
8,430
4,203
29,113
0
W
8,107
2,073
0
4,914
10,197
8,955
96
2,318
7,809
0
107,833
L
Aphrodite
unjust_scumbag
Aphrodite
1,760
751
2,210
2,468
8,006
3,990
0
3,564
4,442
10,281
0
L
8,511
1,524
0
6,883
13,070
8,280
0
3,090
9,980
54,629
1,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,334
Gold Earned
37,050
563
Minions Killed
335
0
Camps Cleared
0
1,612,881
Distance Traveled
1,467,544
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,963
645
143
8
0
287,662
3
W
Jing Wei
8,993
529
129
8
0
324,057
2
W
Hades
9,229
543
87
5
0
253,658
0
W
Athena
9,851
579
48
3
0
377,309
0
L
Izanami
7,669
451
137
8
0
331,932
4
L
Chaac
6,658
392
28
2
0
242,171
0
L
Sol
7,311
430
57
3
0
282,740
0
W
Chaac
10,298
606
156
9
0
370,195
0
L
Aphrodite
6,028
355
18
1
0
277,132
1
L
Fafnir
9,384
552
95
6
0
333,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role