Player Matchup

King Arthur
King Arthur
ElectroEMZ
King Arthur
Level 108
God Stats
0W - 2L
1,307 SR
Queue Stats
42W - 28L
1,511 Elo+
Party 2
Zeus
Zeus
FemSouls
Zeus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 34L
1,529 Elo+
Solo
Izanami
Izanami
JUGODEMANZANA7
Izanami
Level 90
God Stats
1W - 1L
1,714 SR
Queue Stats
19W - 11L
1,479 Elo+
Party 2
Team Averages
Level 108
1,507 SR
1,506 Elo+

VS

Team Averages
Level 82
1,587 SR
1,440 Elo+
Neith
Neith
SoapScum95
Neith
Level 151
God Stats
18W - 17L
1,570 SR
Queue Stats
238W - 249L
1,457 Elo+
Solo
Nox
Nox
SwallowinSeamen
Nox
Level 48
God Stats
13W - 11L
1,573 SR
Queue Stats
86W - 109L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
skidmarks260
Cthulhu
Level 46
God Stats
14W - 9L
1,619 SR
Queue Stats
115W - 133L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElectroEMZ
King Arthur
12
0 / 1 / 0
6,898
690
3,313
7,415
5,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
12
0 / 5 / 0
6,933
693
4,456
6,372
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
0 / 4 / 1
7,160
716
2,877
7,098
2,023
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 0 / 4
8,294
829
6,105
5,606
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 1 / 7
8,543
854
6,425
3,618
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
skidmarks260
Cthulhu
13
3 / 0 / 4
8,167
817
5,810
6,215
4,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
0
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ElectroEMZ
King Arthur
0
1
0
0
L
Zeus
0
5
0
0
L
0
4
1
0.13
W
Neith
4
0
4
6
W
3
1
7
6.5
W
Cthulhu
skidmarks260
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,646
Damage
18,340
20,885
Taken
15,439
9,644
Mitigated
7,863
3,699
Healing
2,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ElectroEMZ
King Arthur
3,313
1,224
0
1,976
7,415
5,276
0
3,635
3,780
0
11,091
L
Zeus
4,456
604
0
587
6,372
2,345
0
3,330
3,018
21,413
0
L
2,877
1,385
0
1,136
7,098
2,023
86
4,176
2,850
0
21,818
W
Neith
6,105
1,793
0
2,265
5,606
1,777
182
1,580
3,701
0
25,042
W
6,425
567
0
0
3,618
1,199
180
989
2,442
20,482
1,443
W
Cthulhu
skidmarks260
Cthulhu
5,810
496
0
362
6,215
4,887
0
1,214
4,816
15,068
2,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,991
Gold Earned
25,004
112
Minions Killed
107
0
Camps Cleared
0
477,601
Distance Traveled
542,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,898
690
17
2
0
172,037
0
L
Zeus
6,933
693
44
4
0
154,160
0
L
Izanami
7,160
716
51
5
0
151,404
0
W
Neith
8,294
829
39
4
0
175,819
0
W
Nox
8,543
854
42
4
0
180,044
0
W
Cthulhu
8,167
817
26
3
0
186,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role