Player Matchup

Nut
Nut
Gold III
 
Nut
Gold III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
 
Thor
Gold III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum IV
DIRKTROLLZ
Poseidon
Platinum IV
Level 161
God Stats
11W - 5L
1,738 SR
Queue Stats
300W - 293L
1,730 MMR
Solo
Eset
Eset
Platinum IV
rogglezzx
Eset
Platinum IV
Level 192
God Stats
8W - 11L
1,508 SR
Queue Stats
319W - 313L
1,645 MMR
Solo
Maui
Maui
Gold II
xNelsonnn
Maui
Gold II
Level 41
God Stats
3W - 1L
1,526 SR
Queue Stats
46W - 45L
1,652 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,554 SR
1,605 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,557 SR
1,669 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
DabloGamer117
Cerberus
Gold II
Level 195
God Stats
17W - 9L
1,752 SR
Queue Stats
232W - 233L
1,659 MMR
Solo
Nu Wa
Nu Wa
Platinum III
VivaPatriaRojaSL
Nu Wa
Platinum III
Level 109
God Stats
0W - 2L
1,324 SR
Queue Stats
52W - 35L
1,815 MMR
Solo
Anhur
Anhur
Platinum V
okB4UShout
Anhur
Platinum V
Level 129
God Stats
18W - 16L
1,594 SR
Queue Stats
207W - 208L
1,720 MMR
Solo
Tiamat
Tiamat
Platinum III
roozawi
Tiamat
Platinum III
Level 117
God Stats
14W - 12L
1,615 SR
Queue Stats
227W - 215L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
5
3 / 0 / 0
3,917
783
2,561
1,904
414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
 
Thor
5
0 / 1 / 1
3,066
613
279
3,181
805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
DIRKTROLLZ
Poseidon
7
0 / 0 / 0
3,798
760
455
1,606
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eset
7
1 / 0 / 0
4,172
834
806
1,446
281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maui
5
0 / 0 / 3
3,794
759
2,373
3,050
1,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CharybdisLokiHou YiMaman Brigitte

VS

Bans
CthulhuSobekCamazotzAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 0 / 0
3,179
636
221
2,851
927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
DabloGamer117
Cerberus
4
0 / 1 / 1
2,779
556
932
3,358
1,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 1 / 0
2,670
534
249
1,089
196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
4
0 / 2 / 0
2,767
553
1,806
3,002
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
roozawi
Tiamat
7
0 / 0 / 0
3,389
678
526
1,492
675
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
0
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
0
0
3
W
Thor
 
Thor
0
1
1
0.5
L
Fenrir
 
Fenrir
0
0
0
0
W
Poseidon
DIRKTROLLZ
Poseidon
0
0
0
0
L
Cerberus
DabloGamer117
Cerberus
0
1
1
0.5
L
0
1
0
0
L
Anhur
0
2
0
0
W
Eset
1
0
0
1
L
Tiamat
roozawi
Tiamat
0
0
0
0
W
Maui
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,474
Damage
3,734
11,187
Taken
11,792
3,065
Mitigated
3,930
4,583
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
2,561
1,980
0
912
1,904
414
0
369
1,535
0
16,941
W
Thor
 
Thor
279
0
0
812
3,181
805
0
296
2,885
0
11,304
L
Fenrir
 
Fenrir
221
0
0
697
2,851
927
0
148
2,683
0
15,011
W
Poseidon
DIRKTROLLZ
Poseidon
455
58
0
988
1,606
338
0
492
1,114
23,946
0
L
Cerberus
DabloGamer117
Cerberus
932
0
0
1,070
3,358
1,425
0
1,317
2,041
5,667
0
L
249
37
0
458
1,089
196
0
548
417
4,188
0
L
Anhur
1,806
1,233
0
717
3,002
707
0
1,056
1,946
0
10,447
W
Eset
806
134
0
500
1,446
281
0
201
1,197
19,922
1,054
L
Tiamat
roozawi
Tiamat
526
0
0
687
1,492
675
0
421
1,071
15,142
430
W
Maui
2,373
1,259
0
1,371
3,050
1,227
0
267
2,783
12,421
313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,747
Gold Earned
14,784
184
Minions Killed
120
0
Camps Cleared
0
465,657
Distance Traveled
428,674
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
3,917
783
35
7
0
84,173
0
W
Thor
3,066
613
25
5
0
90,406
0
L
Fenrir
3,179
636
40
8
0
110,257
0
W
Poseidon
3,798
760
52
10
0
98,494
0
L
Cerberus
2,779
556
10
2
0
98,791
0
L
Nu Wa
2,670
534
12
2
0
25,170
0
L
Anhur
2,767
553
13
3
0
92,854
0
W
Eset
4,172
834
58
12
0
88,938
0
L
Tiamat
3,389
678
45
9
0
101,602
0
W
Maui
3,794
759
14
3
0
103,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role