Player Matchup

Chiron
Chiron
CTAHKO
Chiron
Level 186
God Stats
1W - 3L
1,407 SR
Queue Stats
249W - 249L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lulepbpsrb
Ah Muzen Cab
Level 201
God Stats
9W - 5L
1,742 SR
Queue Stats
366W - 305L
1,586 Elo+
Party 1
Horus
Horus
SmirkyList19690
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,357 Elo+
Solo
Cernunnos
Cernunnos
Talanarr
Cernunnos
Level 183
God Stats
4W - 8L
1,431 SR
Queue Stats
426W - 451L
1,497 Elo+
Party 1
Kumbhakarna
Kumbhakarna
damianosus
Kumbhakarna
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 291L
1,509 Elo+
Solo
Team Averages
Level 149
1,516 SR
1,492 Elo+

VS

Team Averages
Level 110
1,494 SR
1,496 Elo+
Gilgamesh
Gilgamesh
Beastmaker96
Gilgamesh
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,580 Elo+
Solo
Nike
Nike
Tomgates2
Nike
Level 88
God Stats
2W - 0L
1,716 SR
Queue Stats
75W - 66L
1,510 Elo+
Solo
Guan Yu
Guan Yu
b0bb3
Guan Yu
Level 44
God Stats
3W - 2L
1,466 SR
Queue Stats
180W - 178L
1,427 Elo+
Solo
Jing Wei
Jing Wei
jhaison
Jing Wei
Level 174
God Stats
9W - 5L
1,502 SR
Queue Stats
523W - 564L
1,489 Elo+
Solo
Merlin
Merlin
kovgarenok
Merlin
Level 159
God Stats
1W - 2L
1,284 SR
Queue Stats
85W - 76L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CTAHKO
Chiron
16
2 / 2 / 3
8,393
763
13,260
8,858
4,100
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ah Muzen Cab
Lulepbpsrb
Ah Muzen Cab
14
2 / 4 / 2
7,830
712
17,744
12,321
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 3
6,924
629
4,032
13,836
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cernunnos
Talanarr
Cernunnos
14
4 / 5 / 3
8,721
793
17,443
10,748
4,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
damianosus
Kumbhakarna
13
0 / 4 / 6
7,461
678
8,121
16,109
15,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beastmaker96
Gilgamesh
16
7 / 1 / 12
10,366
942
9,339
20,521
17,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nike
15
2 / 1 / 13
8,769
797
9,804
15,791
16,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
b0bb3
Guan Yu
16
4 / 2 / 13
10,030
912
10,019
17,223
21,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Jing Wei
jhaison
Jing Wei
14
3 / 2 / 12
8,822
802
7,325
8,364
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
kovgarenok
Merlin
15
4 / 2 / 10
9,171
834
20,580
8,507
4,121
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
8
Kills
20
20
Deaths
8
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Beastmaker96
Gilgamesh
7
1
12
13
L
Chiron
CTAHKO
Chiron
2
2
3
1.75
L
Ah Muzen Cab
Lulepbpsrb
Ah Muzen Cab
2
4
2
0.75
L
0
5
3
0.3
L
Cernunnos
Talanarr
Cernunnos
4
5
3
1.1
W
Nike
2
1
13
8.5
W
Guan Yu
b0bb3
Guan Yu
4
2
13
5.25
L
Kumbhakarna
damianosus
Kumbhakarna
0
4
6
0.75
W
Jing Wei
jhaison
Jing Wei
3
2
12
4.5
W
Merlin
kovgarenok
Merlin
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,600
Damage
57,067
61,872
Taken
70,406
41,718
Mitigated
63,580
15,114
Healing
27,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Beastmaker96
Gilgamesh
9,339
2,830
1,812
3,825
20,521
17,354
1,170
2,421
18,100
1,373
19,352
L
Chiron
CTAHKO
Chiron
13,260
3,687
1,741
2,966
8,858
4,100
0
3,797
4,340
0
29,989
L
Ah Muzen Cab
Lulepbpsrb
Ah Muzen Cab
17,744
5,518
429
1,290
12,321
4,664
0
3,756
7,629
0
31,454
L
4,032
1,067
850
2,596
13,836
12,617
0
2,620
10,726
2,490
3,677
L
Cernunnos
Talanarr
Cernunnos
17,443
7,644
872
1,522
10,748
4,382
0
1,831
8,670
0
26,581
W
Nike
9,804
785
1,673
2,429
15,791
16,644
791
1,488
14,303
0
13,790
W
Guan Yu
b0bb3
Guan Yu
10,019
1,566
7,348
5,561
17,223
21,486
739
3,111
14,112
0
13,287
L
Kumbhakarna
damianosus
Kumbhakarna
8,121
450
1,069
1,779
16,109
15,955
0
5,077
10,071
12,381
683
W
Jing Wei
jhaison
Jing Wei
7,325
3,252
2,992
1,275
8,364
3,975
767
791
7,573
0
19,828
W
Merlin
kovgarenok
Merlin
20,580
881
511
368
8,507
4,121
186
1,425
7,082
34,228
664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,329
Gold Earned
47,158
103
Minions Killed
134
0
Camps Cleared
0
874,829
Distance Traveled
1,013,896
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,366
942
25
2
0
204,657
0
L
Chiron
8,393
763
47
4
0
177,174
0
L
Ah Muzen Cab
7,830
712
23
2
0
177,050
0
L
Horus
6,924
629
2
0
0
166,571
0
L
Cernunnos
8,721
793
23
2
0
152,079
0
W
Nike
8,769
797
11
1
0
216,622
0
W
Guan Yu
10,030
912
6
1
0
216,905
0
L
Kumbhakarna
7,461
678
8
1
0
201,955
0
W
Jing Wei
8,822
802
46
4
0
184,828
0
W
Merlin
9,171
834
46
4
0
190,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role