Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Rogueckt
Chang'e
Level 78
God Stats
1W - 0L
1,486 SR
Queue Stats
97W - 95L
1,480 Elo+
Solo
Izanami
Izanami
UZ34
Izanami
Level 68
God Stats
19W - 9L
1,694 SR
Queue Stats
201W - 231L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
Yellowgamer1622
Ao Kuang
Level 109
God Stats
1W - 0L
1,619 SR
Queue Stats
533W - 522L
1,502 Elo+
Party 2
Nike
Nike
air_force_265
Nike
Level 159
God Stats
4W - 2L
1,672 SR
Queue Stats
494W - 474L
1,500 Elo+
Solo
Team Averages
Level 111
1,594 SR
1,487 Elo+

VS

Team Averages
Level 130
1,563 SR
1,492 Elo+
Nut
Nut
 
Nut
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CelestialCRL
Thor
Level 129
God Stats
2W - 4L
1,397 SR
Queue Stats
527W - 616L
1,536 Elo+
Party 1
Bakasura
Bakasura
DoodyDude
Bakasura
Level 121
God Stats
13W - 6L
1,679 SR
Queue Stats
383W - 359L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
GeTT x PoWNeD
Zhong Kui
Level 105
God Stats
6W - 6L
1,525 SR
Queue Stats
182W - 168L
1,465 Elo+
Solo
Hera
Hera
LUCKY1535
Hera
Level 87
God Stats
2W - 2L
1,714 SR
Queue Stats
137W - 152L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
3 / 4 / 5
6,174
561
4,620
9,273
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Rogueckt
Chang'e
13
2 / 0 / 1
7,010
637
4,600
4,818
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
UZ34
Izanami
11
2 / 0 / 4
6,743
613
3,750
3,185
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
10
3 / 1 / 4
5,770
525
5,633
6,137
3,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
6 / 1 / 0
7,612
692
6,073
8,150
5,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 3 / 1
5,420
493
3,570
6,176
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 3 / 1
5,414
492
1,922
8,151
4,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
DoodyDude
Bakasura
10
2 / 1 / 1
5,782
526
5,065
8,729
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
GeTT x PoWNeD
Zhong Kui
9
0 / 5 / 1
4,767
433
2,662
8,801
4,034
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
11
2 / 4 / 1
5,585
508
2,879
6,060
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
6
6
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
3
4
5
1.38
L
Nut
 
Nut
0
3
1
0.17
L
2
3
1
0.83
L
Bakasura
DoodyDude
Bakasura
2
1
1
2.5
L
Zhong Kui
GeTT x PoWNeD
Zhong Kui
0
5
1
0.1
L
Hera
2
4
1
0.63
W
Chang'e
Rogueckt
Chang'e
2
0
1
2.5
W
Izanami
UZ34
Izanami
2
0
4
4
W
Ao Kuang
3
1
4
5
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,676
Damage
16,098
31,563
Taken
37,917
13,927
Mitigated
15,702
13,730
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
4,620
463
0
3,477
9,273
2,666
0
1,276
7,577
36,505
463
L
Nut
 
Nut
3,570
1,839
0
1,206
6,176
1,828
0
2,868
3,308
0
43,465
L
1,922
348
0
952
8,151
4,871
0
4,373
3,778
569
7,596
L
Bakasura
DoodyDude
Bakasura
5,065
3,267
0
3,745
8,729
3,092
0
3,700
4,990
0
34,188
L
Zhong Kui
GeTT x PoWNeD
Zhong Kui
2,662
219
0
1,404
8,801
4,034
0
581
7,734
25,183
0
L
Hera
2,879
399
0
469
6,060
1,877
0
3,311
2,749
30,935
134
W
Chang'e
Rogueckt
Chang'e
4,600
245
216
3,327
4,818
1,428
0
1,457
3,323
54,247
0
W
Izanami
UZ34
Izanami
3,750
1,665
0
1,375
3,185
843
919
127
3,058
0
49,743
W
Ao Kuang
5,633
594
59
3,239
6,137
3,587
0
589
5,548
14,504
1,129
W
6,073
431
0
2,037
8,150
5,403
0
2,527
5,507
0
51,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,309
Gold Earned
26,968
391
Minions Killed
273
0
Camps Cleared
0
1,102,752
Distance Traveled
1,099,531
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,174
561
68
6
0
236,306
3
L
Nut
5,420
493
85
8
0
175,186
2
L
Thor
5,414
492
8
1
0
224,779
5
L
Bakasura
5,782
526
83
8
0
292,879
3
L
Zhong Kui
4,767
433
33
3
0
189,163
0
L
Hera
5,585
508
64
6
0
217,524
0
W
Chang'e
7,010
637
104
9
0
229,302
0
W
Izanami
6,743
613
107
10
0
199,485
0
W
Ao Kuang
5,770
525
17
2
0
229,373
0
W
Nike
7,612
692
95
9
0
208,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role