Player Matchup

Thor
Thor
Gold V
 
Thor
Gold V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
APOLL0 VEX
Cu Chulainn
Gold II
Level 151
God Stats
11W - 9L
1,618 SR
Queue Stats
169W - 179L
1,375 MMR
Solo
Ah Puch
Ah Puch
Gold V
Duke3008
Ah Puch
Gold V
Level 140
God Stats
34W - 39L
1,453 SR
Queue Stats
263W - 287L
1,335 MMR
Solo
Athena
Athena
Silver I
MYWAMSEDAN
Athena
Silver I
Level 77
God Stats
2W - 2L
1,547 SR
Queue Stats
84W - 85L
1,309 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
NumYummy0108
Ah Muzen Cab
Silver I
Level 88
God Stats
2W - 2L
1,532 SR
Queue Stats
67W - 77L
1,314 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,530 SR
1,367 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 190
1,573 SR
1,362 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 304
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
MrMuhammadAli
Janus
Gold V
Level 159
God Stats
7W - 2L
1,712 SR
Queue Stats
154W - 168L
1,341 MMR
Solo
Sylvanus
Sylvanus
Gold IV
VIVAVIAZUS
Sylvanus
Gold IV
Level 212
God Stats
318W - 298L
1,554 SR
Queue Stats
401W - 395L
1,333 MMR
Solo
Fenrir
Fenrir
Silver I
greensum41
Fenrir
Silver I
Level 128
God Stats
2W - 0L
1,524 SR
Queue Stats
7W - 13L
1,344 MMR
Solo
Hades
Hades
Gold V
rawrrscream
Hades
Gold V
Level 146
God Stats
129W - 100L
1,572 SR
Queue Stats
614W - 652L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 2 / 2
7,528
502
8,241
13,205
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cu Chulainn
APOLL0 VEX
Cu Chulainn
11
0 / 6 / 0
6,522
435
4,267
14,080
6,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
Duke3008
Ah Puch
13
1 / 3 / 3
7,528
502
8,543
7,135
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
MYWAMSEDAN
Athena
10
1 / 3 / 3
6,050
403
7,220
10,622
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
NumYummy0108
Ah Muzen Cab
12
1 / 3 / 2
7,265
484
7,093
9,041
2,619
Bans
Ao KuangHeraPoseidonCabrakan

VS

Bans
IzanamiSetKumbhakarnaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 2 / 6
7,487
499
4,756
10,702
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 4
7,913
528
7,034
9,032
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
VIVAVIAZUS
Sylvanus
16
5 / 0 / 7
10,137
676
11,355
13,307
12,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
greensum41
Fenrir
14
6 / 2 / 4
8,085
539
5,206
9,288
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 2 / 5
7,178
479
3,785
11,984
7,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
17
17
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
2
2
2.5
W
Anhur
 
Anhur
3
2
6
3
L
Cu Chulainn
APOLL0 VEX
Cu Chulainn
0
6
0
0
L
Ah Puch
Duke3008
Ah Puch
1
3
3
0.83
L
Athena
MYWAMSEDAN
Athena
1
3
3
0.83
W
2
2
4
2
L
Ah Muzen Cab
NumYummy0108
Ah Muzen Cab
1
3
2
0.67
W
Sylvanus
VIVAVIAZUS
Sylvanus
5
0
7
8.5
W
Fenrir
greensum41
Fenrir
6
2
4
4
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,364
Damage
32,136
54,083
Taken
54,313
22,432
Mitigated
30,093
13,242
Healing
20,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,241
1,785
0
5,439
13,205
3,532
0
4,952
8,030
0
58,129
W
Anhur
 
Anhur
4,756
3,414
0
3,469
10,702
3,275
529
3,191
7,261
0
46,497
L
Cu Chulainn
APOLL0 VEX
Cu Chulainn
4,267
386
0
2,423
14,080
6,374
0
7,315
6,679
0
41,690
L
Ah Puch
Duke3008
Ah Puch
8,543
219
0
2,005
7,135
1,985
90
3,182
3,774
56,260
1,018
L
Athena
MYWAMSEDAN
Athena
7,220
1,531
0
2,291
10,622
7,922
6
3,819
6,723
21,244
752
W
7,034
564
0
2,388
9,032
2,742
0
3,413
5,582
61,314
848
L
Ah Muzen Cab
NumYummy0108
Ah Muzen Cab
7,093
1,892
0
1,084
9,041
2,619
737
1,223
7,818
0
61,031
W
Sylvanus
VIVAVIAZUS
Sylvanus
11,355
2,878
1,060
6,650
13,307
12,322
146
2,389
10,879
61,563
22,368
W
Fenrir
greensum41
Fenrir
5,206
717
0
1,194
9,288
3,996
336
1,476
7,744
0
47,313
W
3,785
587
113
6,111
11,984
7,758
0
3,974
7,574
19,191
2,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
40,800
412
Minions Killed
468
0
Camps Cleared
0
1,401,712
Distance Traveled
1,439,770
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,528
502
110
7
0
305,275
3
W
Anhur
7,487
499
101
7
0
269,021
0
L
Cu Chulainn
6,522
435
73
5
0
276,697
1
L
Ah Puch
7,528
502
106
7
0
261,809
4
L
Athena
6,050
403
20
1
0
296,764
0
W
Janus
7,913
528
113
8
0
333,111
2
L
Ah Muzen Cab
7,265
484
103
7
0
261,167
1
W
Sylvanus
10,137
676
150
10
0
238,142
0
W
Fenrir
8,085
539
76
5
0
301,621
0
W
Hades
7,178
479
28
2
0
297,875
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role