Player Matchup

Discordia
Discordia
ChknMcnoogit
Discordia
Level 22
God Stats
25W - 14L
1,573 SR
Queue Stats
31W - 21L
1,593 Elo+
Party 1
Achilles
Achilles
Forged_Xp
Achilles
Level 99
God Stats
1W - 2L
1,438 SR
Queue Stats
36W - 23L
1,589 Elo+
Party 1
Kuzenbo
Kuzenbo
FrigidFrenzy
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,589 Elo+
Party 1
Team Averages
Level 49
1,504 SR
1,591 Elo+

VS

Team Averages
Level 83
1,478 SR
1,345 Elo+
Cthulhu
Cthulhu
Rafacat
Cthulhu
Level 106
God Stats
1W - 2L
1,609 SR
Queue Stats
5W - 6L
1,410 Elo+
Solo
Da Ji
Da Ji
Tatus_leo84
Da Ji
Level 96
God Stats
22W - 29L
1,443 SR
Queue Stats
79W - 78L
1,377 Elo+
Solo
Neith
Neith
daddyDoughbar
Neith
Level 48
God Stats
31W - 55L
1,381 SR
Queue Stats
33W - 61L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChknMcnoogit
Discordia
16
2 / 0 / 15
10,084
917
8,270
3,844
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Forged_Xp
Achilles
17
15 / 1 / 4
11,142
1,013
19,028
10,878
9,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
FrigidFrenzy
Kuzenbo
15
2 / 1 / 15
9,332
848
6,007
10,300
12,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rafacat
Cthulhu
14
2 / 5 / 0
8,943
813
8,187
15,342
10,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 5 / 1
7,336
667
5,280
11,836
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 9 / 2
7,788
708
3,699
10,892
3,679
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
19
Kills
2
2
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChknMcnoogit
Discordia
2
0
15
9.5
W
Achilles
Forged_Xp
Achilles
15
1
4
17
W
Kuzenbo
FrigidFrenzy
Kuzenbo
2
1
15
9.5
L
Cthulhu
Rafacat
Cthulhu
2
5
0
0.4
L
0
5
1
0.1
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,305
Damage
17,166
25,022
Taken
38,070
23,686
Mitigated
19,353
3,410
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChknMcnoogit
Discordia
8,270
535
0
927
3,844
1,429
668
1,567
2,277
42,490
233
W
Achilles
Forged_Xp
Achilles
19,028
4,805
0
891
10,878
9,548
1,236
3,334
7,544
0
35,696
W
Kuzenbo
FrigidFrenzy
Kuzenbo
6,007
1,748
0
1,592
10,300
12,709
357
2,628
7,672
17,062
302
L
Cthulhu
Rafacat
Cthulhu
8,187
545
184
494
15,342
10,839
0
4,784
9,423
22,729
716
L
5,280
413
0
1,912
11,836
4,835
0
3,518
7,646
0
14,246
L
3,699
1,440
0
549
10,892
3,679
0
3,445
6,690
0
18,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,558
Gold Earned
24,067
142
Minions Killed
85
0
Camps Cleared
0
646,516
Distance Traveled
531,696
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,084
917
98
9
0
225,843
2
W
Achilles
11,142
1,013
22
2
0
218,031
0
W
Kuzenbo
9,332
848
22
2
0
202,642
0
L
Cthulhu
8,943
813
27
2
0
192,560
0
L
Da Ji
7,336
667
22
2
0
188,456
0
L
Neith
7,788
708
36
3
0
150,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role