Player Matchup

Baron Samedi
Baron Samedi
Platinum III
Guenen
Baron Samedi
Platinum III
Level 129
God Stats
3W - 0L
1,563 SR
Queue Stats
80W - 71L
1,913 MMR
Solo
Serqet
Serqet
Diamond IV
HakunaDatata
Serqet
Diamond IV
Level 155
God Stats
1W - 0L
1,749 SR
Queue Stats
89W - 64L
2,010 MMR
Solo
Scylla
Scylla
Masters
Pilouts
Scylla
Masters
Level 221
God Stats
9W - 12L
1,502 SR
Queue Stats
558W - 532L
2,471 MMR
Solo
Bacchus
Bacchus
Platinum II
S4MMYD
Bacchus
Platinum II
Level 128
God Stats
1W - 3L
1,610 SR
Queue Stats
66W - 56L
1,883 MMR
Solo
Neith
Neith
Diamond V
ПутинПобедитЗло
Neith
Diamond V
Level 157
God Stats
2W - 2L
1,444 SR
Queue Stats
113W - 105L
2,084 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,574 SR
2,073 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 164
1,498 SR
1,841 MMR
Sun Wukong
Sun Wukong
Platinum IV
 
Sun Wukong
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Diamond V
 
Izanami
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Grandmaster
Galaxiizz
Thoth
Grandmaster
Level 105
God Stats
13W - 15L
1,559 SR
Queue Stats
458W - 378L
2,895 MMR
Party 2
Khepri
Khepri
Platinum V
MycroTy_BR96
Khepri
Platinum V
Level 210
God Stats
0W - 1L
1,433 SR
Queue Stats
79W - 77L
1,812 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Guenen
Baron Samedi
14
2 / 2 / 3
8,084
577
10,492
9,192
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
13
1 / 3 / 1
7,166
512
3,192
11,532
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Pilouts
Scylla
15
1 / 3 / 0
8,236
588
3,989
6,264
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
S4MMYD
Bacchus
11
1 / 2 / 2
6,972
498
5,098
10,806
9,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 1 / 1
7,906
565
5,442
6,714
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThanatosAo KuangAphrodite

VS

Bans
AthenaAwilixXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 1 / 2
8,163
583
6,039
12,806
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
 
Izanami
13
2 / 1 / 0
7,600
543
4,173
5,599
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
 
Ne Zha
12
4 / 1 / 5
7,247
518
10,087
11,333
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thoth
Galaxiizz
Thoth
13
4 / 2 / 3
7,673
548
5,901
4,218
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
9
0 / 2 / 4
6,317
451
3,633
8,594
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
11
11
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
2
2
L
Izanami
 
Izanami
2
1
0
2
L
Ne Zha
 
Ne Zha
4
1
5
6.5
L
Thoth
Galaxiizz
Thoth
4
2
3
2.75
W
Baron Samedi
Guenen
Baron Samedi
2
2
3
1.75
W
Serqet
1
3
1
0.5
L
Khepri
0
2
4
1
W
Scylla
Pilouts
Scylla
1
3
0
0.33
W
Bacchus
S4MMYD
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,213
Damage
29,833
44,508
Taken
42,550
20,995
Mitigated
21,423
14,197
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,039
1,749
0
4,920
12,806
6,229
0
8,168
4,598
0
63,672
L
Izanami
 
Izanami
4,173
3,367
0
1,936
5,599
2,082
0
402
5,197
0
61,724
L
Ne Zha
 
Ne Zha
10,087
3,317
0
2,275
11,333
5,192
0
3,580
7,537
0
47,792
L
Thoth
Galaxiizz
Thoth
5,901
323
0
785
4,218
1,513
0
2,742
1,386
44,765
1,077
W
Baron Samedi
Guenen
Baron Samedi
10,492
1,275
449
4,887
9,192
3,544
325
882
8,250
52,738
2,458
W
Serqet
3,192
1,001
0
1,673
11,532
3,676
0
1,145
10,283
0
57,966
L
Khepri
3,633
415
0
1,883
8,594
6,407
0
4,190
4,336
15,774
0
W
Scylla
Pilouts
Scylla
3,989
654
0
1,899
6,264
1,621
0
2,854
3,184
74,893
0
W
Bacchus
S4MMYD
Bacchus
5,098
1,133
0
2,770
10,806
9,909
197
3,236
7,339
18,810
2,548
W
5,442
1,891
0
2,519
6,714
2,245
759
736
5,978
0
70,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
37,000
499
Minions Killed
425
0
Camps Cleared
0
1,410,999
Distance Traveled
1,351,595
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,163
583
122
9
0
282,695
0
L
Izanami
7,600
543
131
9
0
204,523
3
L
Ne Zha
7,247
518
57
4
0
327,045
0
L
Thoth
7,673
548
98
7
0
262,256
1
W
Baron Samedi
8,084
577
89
6
0
247,447
0
W
Serqet
7,166
512
89
6
0
344,515
1
L
Khepri
6,317
451
17
1
0
275,076
3
W
Scylla
8,236
588
165
12
0
281,553
2
W
Bacchus
6,972
498
26
2
0
277,849
2
W
Neith
7,906
565
130
9
0
259,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role