Player Matchup

Cupid
Cupid
Astrazine
Cupid
Level 129
God Stats
4W - 4L
1,534 SR
Queue Stats
351W - 364L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
DrewPossibly
Sylvanus
Level 159
God Stats
4W - 3L
1,611 SR
Queue Stats
101W - 95L
1,561 Elo+
Party 3
Scylla
Scylla
HexDarkrai
Scylla
Level 60
God Stats
13W - 10L
1,551 SR
Queue Stats
205W - 209L
1,506 Elo+
Party 2
Serqet
Serqet
appachoppa
Serqet
Level 148
God Stats
1W - 0L
1,923 SR
Queue Stats
32W - 36L
1,543 Elo+
Party 3
Amaterasu
Amaterasu
violasedge
Amaterasu
Level 151
God Stats
14W - 5L
1,815 SR
Queue Stats
505W - 423L
1,580 Elo+
Solo
Team Averages
Level 129
1,687 SR
1,542 Elo+

VS

Team Averages
Level 91
1,638 SR
1,550 Elo+
Chiron
Chiron
 
Chiron
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
A100102
Kumbhakarna
Level 70
God Stats
38W - 32L
1,658 SR
Queue Stats
202W - 176L
1,551 Elo+
Party 4
Vulcan
Vulcan
Gonfall
Vulcan
Level 148
God Stats
19W - 10L
1,693 SR
Queue Stats
108W - 75L
1,605 Elo+
Solo
Ravana
Ravana
Oblivion1214
Ravana
Level 116
God Stats
2W - 2L
1,556 SR
Queue Stats
278W - 243L
1,527 Elo+
Party 4
Bake Kujira
Bake Kujira
Rygios
Bake Kujira
Level 61
God Stats
39W - 17L
1,782 SR
Queue Stats
68W - 53L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Astrazine
Cupid
15
7 / 1 / 4
10,602
589
13,281
17,342
6,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
DrewPossibly
Sylvanus
14
3 / 1 / 8
9,844
547
7,254
18,871
14,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
HexDarkrai
Scylla
14
0 / 3 / 1
8,966
498
3,808
10,002
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
appachoppa
Serqet
16
4 / 5 / 8
9,832
546
6,188
16,176
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
violasedge
Amaterasu
17
6 / 1 / 5
11,521
640
12,830
21,632
15,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 8 / 3
7,787
433
11,043
13,760
3,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
A100102
Kumbhakarna
13
2 / 4 / 5
8,276
460
4,736
17,789
14,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Gonfall
Vulcan
17
8 / 0 / 3
10,767
598
28,000
5,312
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
16
1 / 3 / 6
8,945
497
9,611
9,999
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bake Kujira
Rygios
Bake Kujira
9
0 / 5 / 1
6,520
362
5,011
9,538
8,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
20
Kills
11
11
Deaths
20
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
8
3
0.19
L
Kumbhakarna
A100102
Kumbhakarna
2
4
5
1.13
W
Cupid
Astrazine
Cupid
7
1
4
9
W
Sylvanus
DrewPossibly
Sylvanus
3
1
8
7
L
Vulcan
Gonfall
Vulcan
8
0
3
9.5
W
Scylla
HexDarkrai
Scylla
0
3
1
0.17
L
Ravana
1
3
6
1.33
L
Bake Kujira
Rygios
Bake Kujira
0
5
1
0.1
W
Serqet
appachoppa
Serqet
4
5
8
1.6
W
Amaterasu
violasedge
Amaterasu
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,361
Damage
58,401
84,023
Taken
56,398
43,968
Mitigated
33,232
36,325
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,043
3,543
722
1,529
13,760
3,983
0
2,743
10,947
0
59,268
L
Kumbhakarna
A100102
Kumbhakarna
4,736
245
0
2,070
17,789
14,127
0
4,098
13,269
16,148
0
W
Cupid
Astrazine
Cupid
13,281
7,577
1,061
5,892
17,342
6,812
368
3,940
13,258
0
85,203
W
Sylvanus
DrewPossibly
Sylvanus
7,254
1,093
7,414
7,218
18,871
14,038
83
8,809
9,620
29,983
1,432
L
Vulcan
Gonfall
Vulcan
28,000
515
0
1,571
5,312
1,936
0
1,565
3,667
86,895
1,994
W
Scylla
HexDarkrai
Scylla
3,808
344
0
2,340
10,002
1,942
852
6,985
2,507
59,885
0
L
Ravana
9,611
2,941
0
1,769
9,999
4,905
0
1,384
8,360
0
94,295
L
Bake Kujira
Rygios
Bake Kujira
5,011
2,549
0
371
9,538
8,281
52
500
8,981
28,386
864
W
Serqet
appachoppa
Serqet
6,188
2,200
0
1,602
16,176
6,131
128
6,827
9,111
0
69,175
W
Amaterasu
violasedge
Amaterasu
12,830
5,952
0
10,798
21,632
15,045
1,898
9,938
11,355
0
86,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,765
Gold Earned
42,295
515
Minions Killed
456
0
Camps Cleared
0
1,884,379
Distance Traveled
1,770,235
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,787
433
109
6
0
327,912
0
L
Kumbhakarna
8,276
460
25
1
0
383,702
4
W
Cupid
10,602
589
104
6
0
337,352
0
W
Sylvanus
9,844
547
27
2
0
381,073
0
L
Vulcan
10,767
598
141
8
0
444,093
1
W
Scylla
8,966
498
126
7
0
379,432
5
L
Ravana
8,945
497
138
8
0
393,528
3
L
Bake Kujira
6,520
362
43
2
0
221,000
0
W
Serqet
9,832
546
118
7
0
440,441
2
W
Amaterasu
11,521
640
140
8
0
346,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role