Player Matchup

Chang'e
Chang'e
Silver IV
Bigbot81
Chang'e
Silver IV
Level 159
God Stats
8W - 10L
1,333 SR
Queue Stats
117W - 158L
875 MMR
Solo
Awilix
Awilix
Silver V
Boom3706
Awilix
Silver V
Level 213
God Stats
3W - 4L
1,383 SR
Queue Stats
47W - 68L
766 MMR
Solo
Skadi
Skadi
Silver II
Codythegreat287
Skadi
Silver II
Level 125
God Stats
11W - 7L
1,474 SR
Queue Stats
113W - 128L
922 MMR
Solo
Tyr
Tyr
Silver III
HareSage ROG
Tyr
Silver III
Level 156
God Stats
5W - 10L
1,343 SR
Queue Stats
739W - 772L
879 MMR
Solo
Izanami
Izanami
Silver IV
MinturnRowch
Izanami
Silver IV
Level 114
God Stats
14W - 8L
1,588 SR
Queue Stats
361W - 402L
647 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 153
1,424 SR
818 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,494 SR
972 MMR
Zeus
Zeus
Silver III
 
Zeus
Silver III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze I
 
Neith
Bronze I
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze II
Plz spn bck
Jormungandr
Bronze II
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 114L
796 MMR
Solo
Arachne
Arachne
Silver III
superchimp99
Arachne
Silver III
Level 125
God Stats
9W - 16L
1,458 SR
Queue Stats
61W - 79L
981 MMR
Solo
Ymir
Ymir
Bronze III
xXDllabloXx
Ymir
Bronze III
Level 129
God Stats
0W - 2L
1,514 SR
Queue Stats
132W - 183L
82 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bigbot81
Chang'e
8
2 / 0 / 0
4,310
718
1,502
3,896
957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Boom3706
Awilix
7
3 / 1 / 0
4,311
719
855
3,129
780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 2
4,043
674
3,777
2,606
620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 0 / 2
3,746
624
3,335
4,622
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
MinturnRowch
Izanami
8
0 / 2 / 1
4,566
761
1,429
3,490
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
AnhurCharybdisSun WukongMulan

VS

Bans
Nu WaBastetCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 1 / 0
4,035
673
672
1,568
419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
5
0 / 2 / 0
3,432
572
2,032
3,999
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Plz spn bck
Jormungandr
3
1 / 1 / 0
3,328
555
596
1,224
637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
superchimp99
Arachne
7
2 / 2 / 0
4,161
694
1,449
4,295
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 1 / 0
3,445
574
1,329
5,503
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
3
3
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
L
Neith
 
Neith
0
2
0
0
W
Chang'e
Bigbot81
Chang'e
2
0
0
2
W
Awilix
Boom3706
Awilix
3
1
0
3
W
1
0
2
2
W
1
0
2
2
W
Izanami
MinturnRowch
Izanami
0
2
1
0.25
L
Jormungandr
Plz spn bck
Jormungandr
1
1
0
1
L
Arachne
superchimp99
Arachne
2
2
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,898
Damage
6,078
17,743
Taken
16,589
4,726
Mitigated
5,676
6,544
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
672
138
0
270
1,568
419
0
991
577
20,760
365
L
Neith
 
Neith
2,032
451
0
799
3,999
1,006
0
0
3,999
0
19,159
W
Chang'e
Bigbot81
Chang'e
1,502
85
40
3,150
3,896
957
0
985
2,911
21,948
1,686
W
Awilix
Boom3706
Awilix
855
409
0
1,164
3,129
780
0
39
3,090
0
12,382
W
3,777
962
0
500
2,606
620
0
146
2,460
0
20,259
W
3,335
515
0
871
4,622
1,506
0
831
3,791
0
15,828
W
Izanami
MinturnRowch
Izanami
1,429
689
0
819
3,490
863
401
596
2,894
0
31,027
L
Jormungandr
Plz spn bck
Jormungandr
596
186
0
339
1,224
637
0
0
1,224
4,581
0
L
Arachne
superchimp99
Arachne
1,449
991
0
1,214
4,295
1,232
0
0
4,295
0
15,320
L
1,329
364
64
1,928
5,503
2,382
0
511
4,992
7,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,976
Gold Earned
18,401
193
Minions Killed
130
0
Camps Cleared
0
600,656
Distance Traveled
491,750
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,035
673
46
8
0
100,232
0
L
Neith
3,432
572
35
6
0
105,260
0
W
Chang'e
4,310
718
44
7
0
116,466
0
W
Awilix
4,311
719
31
5
0
134,393
0
W
Skadi
4,043
674
33
6
0
124,726
0
W
Tyr
3,746
624
23
4
0
131,351
4
W
Izanami
4,566
761
62
10
0
93,720
1
L
Jormungandr
3,328
555
11
2
0
35,649
0
L
Arachne
4,161
694
29
5
0
134,802
0
L
Ymir
3,445
574
9
2
0
115,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role