Player Matchup

Ravana
Ravana
Axelcortes117
Ravana
Level 85
God Stats
3W - 3L
1,136 SR
Queue Stats
336W - 305L
1,548 Elo+
Solo
Ullr
Ullr
Gnuqe
Ullr
Level 146
God Stats
7W - 3L
1,553 SR
Queue Stats
120W - 92L
1,660 Elo+
Party 2
Khepri
Khepri
Gutis92
Khepri
Level 198
God Stats
2W - 2L
1,539 SR
Queue Stats
93W - 84L
1,476 Elo+
Solo
Eset
Eset
Radocal
Eset
Level 151
God Stats
4W - 0L
1,790 SR
Queue Stats
131W - 93L
1,674 Elo+
Party 2
Nu Wa
Nu Wa
ThatboiREXX
Nu Wa
Level 103
God Stats
1W - 1L
1,225 SR
Queue Stats
44W - 43L
1,518 Elo+
Solo
Team Averages
Level 137
1,448 SR
1,575 Elo+

VS

Team Averages
Level 132
1,583 SR
1,541 Elo+
Apollo
Apollo
BLASSKIN
Apollo
Level 214
God Stats
2W - 5L
1,388 SR
Queue Stats
139W - 142L
1,469 Elo+
Solo
Chang'e
Chang'e
JofraCV09
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,518 Elo+
Party 3
Hades
Hades
ThootiesNine98
Hades
Level 93
God Stats
1W - 1L
1,702 SR
Queue Stats
40W - 34L
1,586 Elo+
Party 3
Ra
Ra
Warch1
Ra
Level 142
God Stats
9W - 7L
1,664 SR
Queue Stats
180W - 157L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
kromarroth
Baron Samedi
Level 163
God Stats
3W - 3L
1,663 SR
Queue Stats
204W - 178L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
7,536
628
8,674
9,805
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
Gnuqe
Ullr
14
5 / 1 / 2
7,890
658
9,191
5,959
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Gutis92
Khepri
11
2 / 1 / 5
6,822
569
3,941
7,019
5,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
Radocal
Eset
13
3 / 2 / 6
7,350
613
8,952
7,868
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 5 / 3
6,825
569
7,290
9,219
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BLASSKIN
Apollo
11
2 / 5 / 1
6,235
520
4,634
10,920
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
JofraCV09
Chang'e
11
0 / 4 / 2
6,259
522
3,305
10,091
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
6 / 3 / 4
7,190
599
7,058
11,978
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ra
14
4 / 3 / 2
7,950
663
6,861
6,629
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
kromarroth
Baron Samedi
9
0 / 2 / 2
5,842
487
4,141
11,109
7,991
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
17
Kills
12
12
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Apollo
BLASSKIN
Apollo
2
5
1
0.5
W
Ullr
Gnuqe
Ullr
5
1
2
6
W
Khepri
Gutis92
Khepri
2
1
5
4.5
L
Chang'e
JofraCV09
Chang'e
0
4
2
0.25
W
Eset
Radocal
Eset
3
2
6
3
W
3
5
3
0.9
L
6
3
4
2.67
L
Ra
4
3
2
1.67
L
Baron Samedi
kromarroth
Baron Samedi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,048
Damage
25,999
39,870
Taken
50,727
19,397
Mitigated
20,339
14,603
Healing
18,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,674
2,526
0
4,408
9,805
6,352
6
5,414
4,391
0
46,952
L
Apollo
BLASSKIN
Apollo
4,634
2,498
0
3,179
10,920
3,599
0
3,180
7,740
0
43,820
W
Ullr
Gnuqe
Ullr
9,191
2,904
0
1,991
5,959
2,142
158
1,784
4,105
0
60,782
W
Khepri
Gutis92
Khepri
3,941
97
0
2,417
7,019
5,393
0
2,812
4,068
21,756
3,461
L
Chang'e
JofraCV09
Chang'e
3,305
260
160
3,855
10,091
2,811
0
560
9,531
33,388
1,087
W
Eset
Radocal
Eset
8,952
1,335
81
3,585
7,868
2,480
0
3,423
4,323
60,224
329
W
7,290
1,638
0
2,121
9,219
3,030
0
6,414
2,386
35,944
0
L
7,058
1,021
265
4,506
11,978
3,640
0
6,822
5,156
30,609
1,197
L
Ra
6,861
394
120
2,178
6,629
2,298
0
4,783
1,846
64,510
0
L
Baron Samedi
kromarroth
Baron Samedi
4,141
408
497
3,462
11,109
7,991
0
4,490
6,619
22,902
1,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
33,476
362
Minions Killed
345
0
Camps Cleared
0
1,258,686
Distance Traveled
1,185,571
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,536
628
77
6
0
231,739
0
L
Apollo
6,235
520
76
6
0
236,201
0
W
Ullr
7,890
658
117
10
0
239,549
0
W
Khepri
6,822
569
22
2
0
259,024
3
L
Chang'e
6,259
522
64
5
0
222,013
2
W
Eset
7,350
613
89
7
0
300,220
0
W
Nu Wa
6,825
569
57
5
0
228,154
0
L
Hades
7,190
599
48
4
0
253,373
0
L
Ra
7,950
663
127
11
0
246,434
0
L
Baron Samedi
5,842
487
30
3
0
227,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role