Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Luxtonic
Jing Wei
Level 108
God Stats
27W - 28L
1,536 SR
Queue Stats
472W - 441L
1,510 Elo+
Party 1
Thanatos
Thanatos
insane_lord21
Thanatos
Level 104
God Stats
6W - 8L
1,445 SR
Queue Stats
396W - 372L
1,552 Elo+
Party 1
Chaac
Chaac
smashinteags2
Chaac
Level 93
God Stats
4W - 5L
1,443 SR
Queue Stats
472W - 453L
1,514 Elo+
Party 1
Team Averages
Level 128
1,485 SR
1,515 Elo+

VS

Team Averages
Level 133
1,522 SR
1,533 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DeathCough
Chang'e
Level 121
God Stats
2W - 5L
1,421 SR
Queue Stats
67W - 53L
1,560 Elo+
Solo
Horus
Horus
DrewPossibly
Horus
Level 159
God Stats
7W - 2L
1,708 SR
Queue Stats
101W - 95L
1,553 Elo+
Party 2
Fenrir
Fenrir
TheIntenseBro
Fenrir
Level 128
God Stats
14W - 20L
1,417 SR
Queue Stats
505W - 452L
1,518 Elo+
Solo
Rama
Rama
appachoppa
Rama
Level 148
God Stats
1W - 0L
1,564 SR
Queue Stats
32W - 36L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 3 / 1
6,947
579
7,158
7,874
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
 
Ganesha
10
0 / 2 / 4
6,142
512
3,794
13,215
7,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Luxtonic
Jing Wei
12
2 / 3 / 0
6,605
550
4,118
10,011
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
insane_lord21
Thanatos
10
2 / 5 / 0
5,773
481
3,928
11,510
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 0
6,672
556
5,288
11,497
7,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 1 / 0
8,161
680
11,250
12,630
7,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
DeathCough
Chang'e
12
2 / 1 / 4
7,252
604
4,592
4,835
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 5
7,506
626
6,391
11,654
9,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
3 / 3 / 4
6,785
565
5,365
12,493
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 3
7,611
634
11,527
8,781
3,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
18
18
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
1
0.83
L
Ganesha
 
Ganesha
0
2
4
1
W
Gilgamesh
 
Gilgamesh
6
1
0
6
W
Chang'e
DeathCough
Chang'e
2
1
4
4
W
3
2
5
2.75
L
Jing Wei
Luxtonic
Jing Wei
2
3
0
0.67
W
3
3
4
1.67
W
4
0
3
5.5
L
Thanatos
insane_lord21
Thanatos
2
5
0
0.4
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
39,125
54,107
Taken
50,393
22,858
Mitigated
26,093
21,123
Healing
21,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,158
611
408
2,626
7,874
1,974
0
2,584
5,290
48,766
0
L
Ganesha
 
Ganesha
3,794
441
2,122
3,239
13,215
7,336
0
671
12,544
16,822
668
W
Gilgamesh
 
Gilgamesh
11,250
4,337
0
2,857
12,630
7,728
0
817
11,813
0
61,320
W
Chang'e
DeathCough
Chang'e
4,592
282
1,360
2,318
4,835
1,406
0
1,421
3,232
48,603
732
W
6,391
2,154
1,357
3,603
11,654
9,227
35
3,319
8,079
0
16,129
L
Jing Wei
Luxtonic
Jing Wei
4,118
3,023
0
2,939
10,011
2,864
0
0
10,011
0
52,145
W
5,365
1,306
0
5,154
12,493
4,553
0
2,721
9,454
0
49,059
W
11,527
9,756
0
4,670
8,781
3,179
776
2,171
6,550
0
76,620
L
Thanatos
insane_lord21
Thanatos
3,928
798
0
6,146
11,510
3,249
0
1,295
10,215
0
30,171
L
5,288
575
0
3,643
11,497
7,435
0
0
11,497
0
41,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,139
Gold Earned
37,315
367
Minions Killed
406
0
Camps Cleared
0
1,223,456
Distance Traveled
1,261,315
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,947
579
114
10
0
238,522
0
L
Ganesha
6,142
512
5
0
0
239,295
5
W
Gilgamesh
8,161
680
104
9
0
250,202
0
W
Chang'e
7,252
604
94
8
0
253,477
0
W
Horus
7,506
626
23
2
0
275,113
1
L
Jing Wei
6,605
550
111
9
0
224,126
0
W
Fenrir
6,785
565
73
6
0
243,894
2
W
Rama
7,611
634
112
9
0
238,629
0
L
Thanatos
5,773
481
61
5
0
267,945
0
L
Chaac
6,672
556
76
6
0
253,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role