Player Matchup

Danzaburou
Danzaburou
NeakJ
Danzaburou
Level 129
God Stats
6W - 1L
1,628 SR
Queue Stats
168W - 176L
1,486 Elo+
Party 1
Ra
Ra
Pepperoni2321
Ra
Level 28
God Stats
2W - 1L
1,267 SR
Queue Stats
93W - 99L
1,455 Elo+
Solo
Ah Puch
Ah Puch
ROKNIMUS
Ah Puch
Level 129
God Stats
7W - 3L
1,646 SR
Queue Stats
481W - 460L
1,508 Elo+
Solo
Xbalanque
Xbalanque
Tattedginger190
Xbalanque
Level 156
God Stats
4W - 8L
1,392 SR
Queue Stats
447W - 452L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
tactualizer
Sun Wukong
Level 153
God Stats
5W - 2L
1,631 SR
Queue Stats
211W - 200L
1,542 Elo+
Party 1
Team Averages
Level 119
1,513 SR
1,499 Elo+

VS

Team Averages
Level 119
1,472 SR
1,540 Elo+
Nike
Nike
Pukelips
Nike
Level 108
God Stats
2W - 1L
1,835 SR
Queue Stats
118W - 107L
1,547 Elo+
Solo
Janus
Janus
TheDirtyTrev
Janus
Level 116
God Stats
2W - 2L
1,565 SR
Queue Stats
138W - 157L
1,529 Elo+
Solo
Scylla
Scylla
TheeDarkestSoul
Scylla
Level 149
God Stats
1W - 1L
1,428 SR
Queue Stats
278W - 271L
1,515 Elo+
Solo
Guan Yu
Guan Yu
TrunkFullaFunk7
Guan Yu
Level 64
God Stats
0W - 1L
1,290 SR
Queue Stats
145W - 134L
1,559 Elo+
Solo
Apollo
Apollo
vetch13
Apollo
Level 158
God Stats
15W - 34L
1,244 SR
Queue Stats
696W - 697L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NeakJ
Danzaburou
17
5 / 4 / 14
11,135
928
9,384
8,604
2,819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 1 / 19
9,868
822
6,292
5,805
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
ROKNIMUS
Ah Puch
15
1 / 4 / 20
9,709
809
11,932
9,515
3,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Tattedginger190
Xbalanque
18
17 / 3 / 6
11,582
965
14,468
11,941
4,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
tactualizer
Sun Wukong
16
4 / 5 / 13
9,725
810
6,979
12,866
10,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
6 / 7 / 5
9,864
822
9,776
17,017
14,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 6 / 6
8,595
716
10,323
8,753
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 5 / 2
8,183
682
5,938
8,902
2,692
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 8 / 3
6,786
566
34
8,354
2,265
Apollo
vetch13
Apollo
16
4 / 4 / 4
9,385
782
9,517
11,919
9,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
30
Kills
14
17
Deaths
30
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
NeakJ
Danzaburou
5
4
14
3
W
3
1
19
12.5
L
Nike
6
7
5
1.21
W
Ah Puch
ROKNIMUS
Ah Puch
1
4
20
2.75
W
Xbalanque
Tattedginger190
Xbalanque
17
3
6
6.67
L
1
6
6
0.67
L
3
5
2
0.8
L
0
8
3
0.19
W
Sun Wukong
tactualizer
Sun Wukong
4
5
13
2.1
L
Apollo
vetch13
Apollo
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,055
Damage
35,588
48,731
Taken
54,945
24,143
Mitigated
30,570
15,532
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
NeakJ
Danzaburou
9,384
2,530
1,147
1,960
8,604
2,819
2,823
4,453
3,716
0
34,612
W
6,292
383
4,776
2,488
5,805
2,118
977
2,046
3,497
17,539
0
L
Nike
9,776
244
480
1,441
17,017
14,110
0
4,605
12,412
0
18,723
W
Ah Puch
ROKNIMUS
Ah Puch
11,932
450
382
826
9,515
3,351
927
3,605
5,562
24,826
513
W
Xbalanque
Tattedginger190
Xbalanque
14,468
6,557
0
416
11,941
4,924
1,553
2,806
8,732
0
27,238
L
10,323
291
0
1,292
8,753
2,332
0
2,536
6,217
29,744
0
L
5,938
81
312
1,205
8,902
2,692
0
3,794
4,922
14,251
0
L
34
34
0
0
8,354
2,265
0
3,197
5,107
0
34
W
Sun Wukong
tactualizer
Sun Wukong
6,979
909
1,346
2,191
12,866
10,931
394
3,086
9,377
0
15,925
L
Apollo
vetch13
Apollo
9,517
2,958
1,253
2,312
11,919
9,171
0
3,322
8,374
0
21,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,019
Gold Earned
42,813
146
Minions Killed
117
0
Camps Cleared
0
1,058,417
Distance Traveled
953,215
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,135
928
54
5
0
197,049
0
W
Ra
9,868
822
22
2
0
234,312
0
L
Nike
9,864
822
21
2
0
186,826
2
W
Ah Puch
9,709
809
25
2
0
196,812
0
W
Xbalanque
11,582
965
24
2
0
230,103
0
L
Janus
8,595
716
31
3
0
207,839
0
L
Scylla
8,183
682
17
1
0
164,849
0
L
Guan Yu
6,786
566
0
0
0
172,449
0
W
Sun Wukong
9,725
810
21
2
0
200,141
0
L
Apollo
9,385
782
48
4
0
221,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role