Player Matchup

Baron Samedi
Baron Samedi
DreadNewtt
Baron Samedi
Level 109
God Stats
36W - 26L
1,590 SR
Queue Stats
101W - 81L
1,581 Elo+
Party 1
Ymir
Ymir
Kackis
Ymir
Level 87
God Stats
7W - 3L
1,707 SR
Queue Stats
11W - 12L
1,490 Elo+
Party 1
Bakasura
Bakasura
NamesDirtyDan
Bakasura
Level 120
God Stats
2W - 1L
1,787 SR
Queue Stats
39W - 42L
1,537 Elo+
Party 1
Team Averages
Level 105
1,695 SR
1,536 Elo+

VS

Team Averages
Level 127
1,588 SR
1,572 Elo+
Cabrakan
Cabrakan
BLUNTROLLER99
Cabrakan
Level 126
God Stats
4W - 9L
1,452 SR
Queue Stats
204W - 208L
1,575 Elo+
Solo
Arachne
Arachne
VotiveMeerkat54
Arachne
Level 128
God Stats
0W - 1L
1,693 SR
Queue Stats
12W - 12L
1,556 Elo+
Solo
Anubis
Anubis
YumF Axl
Anubis
Level 128
God Stats
2W - 1L
1,620 SR
Queue Stats
15W - 11L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DreadNewtt
Baron Samedi
17
6 / 1 / 6
10,539
958
13,249
8,354
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Kackis
Ymir
14
1 / 0 / 11
8,699
791
5,319
8,180
5,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bakasura
NamesDirtyDan
Bakasura
15
5 / 1 / 5
9,630
875
5,477
8,890
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BLUNTROLLER99
Cabrakan
13
0 / 5 / 0
7,618
693
4,329
9,622
10,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
0 / 2 / 0
7,733
703
5,873
9,157
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
YumF Axl
Anubis
15
2 / 5 / 0
9,365
851
8,690
9,006
4,430
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
2
2
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BLUNTROLLER99
Cabrakan
0
5
0
0
W
Baron Samedi
DreadNewtt
Baron Samedi
6
1
6
9
W
Ymir
Kackis
Ymir
1
0
11
6.5
W
Bakasura
NamesDirtyDan
Bakasura
5
1
5
7.5
L
0
2
0
0
L
Anubis
YumF Axl
Anubis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
18,892
25,424
Taken
27,785
13,600
Mitigated
20,703
14,938
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BLUNTROLLER99
Cabrakan
4,329
664
0
0
9,622
10,598
0
5,794
2,870
15,138
270
W
Baron Samedi
DreadNewtt
Baron Samedi
13,249
682
2,634
5,420
8,354
3,366
775
5,664
2,690
53,648
0
W
Ymir
Kackis
Ymir
5,319
1,231
0
3,098
8,180
5,500
61
3,648
4,532
15,984
0
W
Bakasura
NamesDirtyDan
Bakasura
5,477
3,216
0
3,786
8,890
4,734
480
3,641
5,249
0
19,927
L
5,873
5,142
0
1,045
9,157
5,675
0
5,987
3,034
0
25,098
L
Anubis
YumF Axl
Anubis
8,690
189
0
1,561
9,006
4,430
0
6,841
1,694
34,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
24,716
173
Minions Killed
118
0
Camps Cleared
0
612,728
Distance Traveled
535,627
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,618
693
21
2
0
174,769
0
W
Baron Samedi
10,539
958
99
9
0
212,067
0
W
Ymir
8,699
791
14
1
0
203,725
0
W
Bakasura
9,630
875
60
5
0
196,936
2
L
Arachne
7,733
703
31
3
0
204,749
0
L
Anubis
9,365
851
66
6
0
156,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role