Player Matchup

Horus
Horus
Gold I
Juanqui19
Horus
Gold I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 156L
1,618 MMR
Party 1
Xbalanque
Xbalanque
Gold I
eLVIOSADO
Xbalanque
Gold I
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 171L
1,548 MMR
Party 1
Discordia
Discordia
Platinum II
swylus
Discordia
Platinum II
Level 151
God Stats
2W - 9L
1,378 SR
Queue Stats
213W - 191L
1,766 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,459 SR
1,644 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,590 SR
1,687 MMR
Hercules
Hercules
Platinum III
ElliotWave
Hercules
Platinum III
Level 103
God Stats
50W - 50L
1,570 SR
Queue Stats
819W - 889L
1,649 MMR
Party 2
Hou Yi
Hou Yi
Gold I
Geicò
Hou Yi
Gold I
Level 108
God Stats
6W - 3L
1,676 SR
Queue Stats
14W - 8L
1,774 MMR
Party 2
Sobek
Sobek
Platinum V
ThiccNoodle__
Sobek
Platinum V
Level 148
God Stats
6W - 5L
1,524 SR
Queue Stats
358W - 390L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Juanqui19
Horus
12
3 / 4 / 5
8,171
817
8,106
17,326
11,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
eLVIOSADO
Xbalanque
14
4 / 5 / 5
9,219
922
10,528
9,086
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
swylus
Discordia
13
2 / 4 / 5
8,387
839
7,198
7,473
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SerqetFafnirCthulhuAresKumbhakarna

VS

Bans
Ne ZhaHeraShivaAgniXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElliotWave
Hercules
15
3 / 3 / 8
9,280
928
10,121
14,379
10,650
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Geicò
Hou Yi
17
8 / 2 / 4
10,819
1,082
14,896
11,183
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 4 / 7
8,675
868
5,054
13,464
13,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
9
Kills
13
13
Deaths
9
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
ElliotWave
Hercules
3
3
8
2.33
W
Hou Yi
Geicò
Hou Yi
8
2
4
5
L
Horus
Juanqui19
Horus
3
4
5
1.38
W
2
4
7
1.38
L
Xbalanque
eLVIOSADO
Xbalanque
4
5
5
1.3
L
Discordia
swylus
Discordia
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,832
Damage
30,071
33,885
Taken
39,026
17,620
Mitigated
27,911
4,899
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ElliotWave
Hercules
10,121
2,134
0
5,218
14,379
10,650
553
3,025
11,146
0
17,166
W
Hou Yi
Geicò
Hou Yi
14,896
8,145
0
4,702
11,183
4,184
2,531
1,864
9,105
0
64,119
L
Horus
Juanqui19
Horus
8,106
3,717
510
3,598
17,326
11,109
0
2,693
14,055
0
20,468
W
5,054
178
0
3,238
13,464
13,077
590
2,418
10,801
16,186
0
L
Xbalanque
eLVIOSADO
Xbalanque
10,528
4,157
0
85
9,086
3,729
38
915
8,027
0
25,136
L
Discordia
swylus
Discordia
7,198
101
0
706
7,473
2,782
84
1,273
5,923
23,931
1,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,777
Gold Earned
28,774
91
Minions Killed
118
0
Camps Cleared
0
546,343
Distance Traveled
565,588
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,280
928
23
2
0
198,482
0
W
Hou Yi
10,819
1,082
81
8
0
176,097
0
L
Horus
8,171
817
8
1
0
181,949
1
W
Sobek
8,675
868
14
1
0
191,009
0
L
Xbalanque
9,219
922
43
4
0
190,810
0
L
Discordia
8,387
839
40
4
0
173,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role