Player Matchup

Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jazze Senpai
Gilgamesh
Level 141
God Stats
4W - 14L
1,310 SR
Queue Stats
467W - 518L
1,488 Elo+
Solo
Bastet
Bastet
PseUdo9154
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 1
Nox
Nox
WilliamRXN
Nox
Level 157
God Stats
1W - 1L
1,285 SR
Queue Stats
76W - 83L
1,424 Elo+
Solo
Izanami
Izanami
vermelinho
Izanami
Level 97
God Stats
0W - 1L
1,402 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 1
Team Averages
Level 110
1,399 SR
1,401 Elo+

VS

Team Averages
Level 95
1,549 SR
1,420 Elo+
Ullr
Ullr
PR0T0NOOB
Ullr
Level 123
God Stats
28W - 33L
1,438 SR
Queue Stats
186W - 163L
1,496 Elo+
Solo
Hera
Hera
Phroot Snax
Hera
Level 191
God Stats
3W - 5L
1,753 SR
Queue Stats
261W - 256L
1,491 Elo+
Solo
Bacchus
Bacchus
Regret Of Ares
Bacchus
Level 34
God Stats
5W - 3L
1,530 SR
Queue Stats
13W - 16L
1,361 Elo+
Solo
Bellona
Bellona
cullen6805
Bellona
Level 99
God Stats
5W - 2L
1,526 SR
Queue Stats
42W - 51L
1,367 Elo+
Party 2
Da Ji
Da Ji
necrophes
Da Ji
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 45L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 3 / 0
7,032
586
4,162
11,384
3,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Jazze Senpai
Gilgamesh
13
6 / 3 / 0
7,515
626
8,730
14,681
10,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bastet
PseUdo9154
Bastet
9
0 / 1 / 0
5,041
420
675
5,159
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 1
5,712
476
2,877
6,738
4,034
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
vermelinho
Izanami
10
0 / 3 / 0
5,584
465
1,422
6,630
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
2 / 0 / 1
6,714
560
5,696
5,787
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 4
7,503
625
7,412
3,539
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 4
6,349
529
1,644
5,211
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
cullen6805
Bellona
12
2 / 5 / 1
7,691
641
8,283
11,908
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
necrophes
Da Ji
11
5 / 1 / 2
6,742
562
5,252
7,142
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
6
Kills
11
11
Deaths
6
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
0
0
L
Gilgamesh
Jazze Senpai
Gilgamesh
6
3
0
2
W
Ullr
2
0
1
2.5
W
2
0
4
4
L
Bastet
PseUdo9154
Bastet
0
1
0
0
W
0
0
4
2
L
0
1
1
0.5
W
Bellona
cullen6805
Bellona
2
5
1
0.5
W
Da Ji
necrophes
Da Ji
5
1
2
6
L
Izanami
vermelinho
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,866
Damage
28,287
44,592
Taken
33,587
21,815
Mitigated
16,259
13,912
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,162
133
100
7,074
11,384
3,907
208
5,678
5,706
63,501
0
L
Gilgamesh
Jazze Senpai
Gilgamesh
8,730
2,892
0
3,277
14,681
10,636
0
0
14,681
0
50,232
W
Ullr
5,696
1,000
0
685
5,787
1,832
561
1,240
4,547
0
63,345
W
7,412
1,147
0
1,241
3,539
947
0
1,436
2,103
59,571
0
L
Bastet
PseUdo9154
Bastet
675
216
0
774
5,159
1,426
0
910
4,249
0
24,157
W
1,644
367
0
1,978
5,211
4,613
0
1,968
3,243
10,145
886
L
2,877
223
0
1,589
6,738
4,034
0
1,945
4,793
14,119
0
W
Bellona
cullen6805
Bellona
8,283
4,801
0
2,935
11,908
6,487
0
0
11,210
0
47,789
W
Da Ji
necrophes
Da Ji
5,252
665
0
1,608
7,142
2,380
0
2,395
4,704
0
32,089
L
Izanami
vermelinho
Izanami
1,422
979
21
1,077
6,630
1,812
0
499
6,131
0
40,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,884
Gold Earned
34,999
349
Minions Killed
370
0
Camps Cleared
0
1,243,388
Distance Traveled
1,222,156
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,032
586
118
10
0
248,868
0
L
Gilgamesh
7,515
626
78
7
0
236,475
0
W
Ullr
6,714
560
105
9
0
235,497
0
W
Hera
7,503
625
117
10
0
252,989
4
L
Bastet
5,041
420
47
4
0
289,277
0
W
Bacchus
6,349
529
17
1
0
231,346
1
L
Nox
5,712
476
21
2
0
232,305
2
W
Bellona
7,691
641
87
7
0
227,146
0
W
Da Ji
6,742
562
44
4
0
275,178
0
L
Izanami
5,584
465
85
7
0
236,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role