Player Matchup

Poseidon
Poseidon
IvetteLoya
Poseidon
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 82L
1,494 Elo+
Party 1
Chaac
Chaac
Mushiiha
Chaac
Level 48
God Stats
4W - 5L
1,531 SR
Queue Stats
87W - 84L
1,488 Elo+
Party 1
Artemis
Artemis
mänkki
Artemis
Level 88
God Stats
0W - 1L
1,601 SR
Queue Stats
17W - 14L
1,535 Elo+
Solo
Team Averages
Level 79
1,544 SR
1,506 Elo+

VS

Team Averages
Level 109
1,477 SR
1,513 Elo+
Tyr
Tyr
BarbePoilue
Tyr
Level 128
God Stats
19W - 14L
1,466 SR
Queue Stats
352W - 360L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuedeShooz
Morgan Le Fay
Level 57
God Stats
20W - 16L
1,640 SR
Queue Stats
139W - 107L
1,501 Elo+
Solo
Hou Yi
Hou Yi
TheClamButcher
Hou Yi
Level 141
God Stats
1W - 1L
1,327 SR
Queue Stats
45W - 39L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
IvetteLoya
Poseidon
14
1 / 3 / 3
8,110
811
7,271
6,511
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Mushiiha
Chaac
11
2 / 4 / 1
7,317
732
5,984
8,995
9,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
mänkki
Artemis
14
1 / 2 / 3
8,370
837
4,972
5,622
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,674
867
6,623
9,447
6,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
SuedeShooz
Morgan Le Fay
15
3 / 2 / 4
8,874
887
7,076
6,488
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 3
8,129
813
4,212
6,830
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
9
9
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Poseidon
IvetteLoya
Poseidon
1
3
3
0.83
L
Chaac
Mushiiha
Chaac
2
4
1
0.63
W
Morgan Le Fay
SuedeShooz
Morgan Le Fay
3
2
4
2.5
W
2
1
3
3.5
L
Artemis
mänkki
Artemis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,227
Damage
17,911
21,128
Taken
22,765
12,871
Mitigated
11,564
2,304
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,623
501
0
3,284
9,447
6,543
1,172
2,420
7,027
0
26,671
L
Poseidon
IvetteLoya
Poseidon
7,271
448
0
640
6,511
1,868
0
1,915
4,476
30,225
0
L
Chaac
Mushiiha
Chaac
5,984
956
0
1,015
8,995
9,100
0
2,514
6,288
0
11,791
W
Morgan Le Fay
SuedeShooz
Morgan Le Fay
7,076
243
0
1,142
6,488
2,450
891
2,887
3,601
28,423
588
W
4,212
1,366
0
782
6,830
2,571
1,330
1,964
4,866
0
21,955
L
Artemis
mänkki
Artemis
4,972
1,466
0
649
5,622
1,903
205
2,084
3,418
0
21,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,797
Gold Earned
25,677
122
Minions Killed
137
0
Camps Cleared
0
544,610
Distance Traveled
584,920
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,674
867
38
4
0
206,350
2
L
Poseidon
8,110
811
64
6
0
196,609
0
L
Chaac
7,317
732
14
1
0
167,466
0
W
Morgan Le Fay
8,874
887
52
5
0
198,839
0
W
Hou Yi
8,129
813
47
5
0
179,731
0
L
Artemis
8,370
837
44
4
0
180,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role