Player Matchup

Ix Chel
Ix Chel
A Sly Sheep
Ix Chel
Level 140
God Stats
2W - 3L
1,315 SR
Queue Stats
172W - 152L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gretel
Ah Muzen Cab
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 59L
1,548 Elo+
Solo
Yu Huang
Yu Huang
JewishDiglet
Yu Huang
Level 143
God Stats
3W - 1L
1,684 SR
Queue Stats
164W - 170L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
ThatFbomb
Hun Batz
Level 219
God Stats
2W - 2L
1,599 SR
Queue Stats
235W - 226L
1,483 Elo+
Party 1
Loki
Loki
bkmich7626
Loki
Level 200
God Stats
1W - 5L
1,023 SR
Queue Stats
223W - 233L
1,510 Elo+
Solo
Team Averages
Level 170
1,424 SR
1,504 Elo+

VS

Team Averages
Level 144
1,496 SR
1,526 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Ian0196
Freya
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 289L
1,554 Elo+
Solo
Anubis
Anubis
Kodasak
Anubis
Level 159
God Stats
3W - 3L
1,520 SR
Queue Stats
205W - 210L
1,523 Elo+
Party 2
Guan Yu
Guan Yu
ToteBagGuy
Guan Yu
Level 99
God Stats
4W - 8L
1,356 SR
Queue Stats
622W - 629L
1,517 Elo+
Solo
Tiamat
Tiamat
XxGHOSTRIDHERxX
Tiamat
Level 157
God Stats
2W - 3L
1,601 SR
Queue Stats
159W - 168L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
A Sly Sheep
Ix Chel
16
6 / 2 / 14
9,524
866
9,998
7,528
2,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Gretel
Ah Muzen Cab
18
5 / 0 / 12
9,815
892
13,507
4,660
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
JewishDiglet
Yu Huang
16
3 / 1 / 14
9,245
840
9,729
6,716
2,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ThatFbomb
Hun Batz
14
0 / 2 / 14
8,398
763
7,795
7,629
6,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
9 / 7 / 10
9,526
866
12,408
10,028
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 4 / 4
7,775
707
5,828
12,989
11,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Freya
Ian0196
Freya
15
1 / 5 / 7
8,289
754
3,230
8,959
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Kodasak
Anubis
13
2 / 5 / 9
8,305
755
5,772
8,712
2,630
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ToteBagGuy
Guan Yu
12
0 / 5 / 8
7,119
647
3,788
12,851
12,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
5 / 4 / 6
9,290
845
9,871
11,633
9,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
46
23
Kills
12
12
Deaths
23
64
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
4
4
1.5
W
Ix Chel
A Sly Sheep
Ix Chel
6
2
14
6.5
W
Ah Muzen Cab
Gretel
Ah Muzen Cab
5
0
12
11
L
Freya
Ian0196
Freya
1
5
7
0.9
W
Yu Huang
JewishDiglet
Yu Huang
3
1
14
10
L
Anubis
Kodasak
Anubis
2
5
9
1.3
W
Hun Batz
ThatFbomb
Hun Batz
0
2
14
3.5
L
Guan Yu
ToteBagGuy
Guan Yu
0
5
8
0.8
L
5
4
6
2
W
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,437
Damage
28,489
36,561
Taken
55,144
16,390
Mitigated
39,240
11,103
Healing
16,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,828
540
1,208
3,267
12,989
11,875
0
5,237
7,752
7,718
531
W
Ix Chel
A Sly Sheep
Ix Chel
9,998
1,189
4,517
3,871
7,528
2,634
134
3,645
3,668
18,556
0
W
Ah Muzen Cab
Gretel
Ah Muzen Cab
13,507
2,129
811
273
4,660
1,567
1,156
2,904
1,589
0
33,885
L
Freya
Ian0196
Freya
3,230
707
633
804
8,959
3,158
0
3,303
5,656
13,273
629
W
Yu Huang
JewishDiglet
Yu Huang
9,729
346
0
692
6,716
2,173
1,062
4,469
2,085
21,636
30
L
Anubis
Kodasak
Anubis
5,772
153
0
582
8,712
2,630
0
2,318
6,394
17,931
0
W
Hun Batz
ThatFbomb
Hun Batz
7,795
1,309
222
717
7,629
6,967
417
5,684
1,568
0
14,527
L
Guan Yu
ToteBagGuy
Guan Yu
3,788
62
3,944
4,588
12,851
12,271
0
4,044
8,807
0
7,527
L
9,871
598
127
1,532
11,633
9,306
0
4,795
6,838
21,054
877
W
12,408
2,906
0
0
10,028
3,049
294
5,997
3,735
0
18,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,508
Gold Earned
40,778
126
Minions Killed
120
0
Camps Cleared
0
989,773
Distance Traveled
951,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,775
707
4
0
0
210,286
0
W
Ix Chel
9,524
866
19
2
0
190,449
0
W
Ah Muzen Cab
9,815
892
45
4
0
212,177
0
L
Freya
8,289
754
38
3
0
188,587
0
W
Yu Huang
9,245
840
32
3
0
206,043
0
L
Anubis
8,305
755
24
2
0
157,812
0
W
Hun Batz
8,398
763
22
2
0
220,840
0
L
Guan Yu
7,119
647
15
1
0
207,633
0
L
Tiamat
9,290
845
39
4
0
187,153
0
W
Loki
9,526
866
8
1
0
160,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role