Player Matchup

Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ConsumeShrooms
Mulan
Level 122
God Stats
2W - 5L
1,256 SR
Queue Stats
34W - 44L
1,444 Elo+
Solo
Thor
Thor
l-Bread-l
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
l-JOSTAR-l
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,384 Elo+
Party 2
Charon
Charon
litser0
Charon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 2
Team Averages
Level 47
1,451 SR
1,495 Elo+

VS

Team Averages
Level 127
1,577 SR
1,542 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MissPinkSky
Nu Wa
Level 47
God Stats
3W - 3L
1,264 SR
Queue Stats
276W - 307L
1,448 Elo+
Party 1
Surtr
Surtr
Shiro Mizutsune
Surtr
Level 136
God Stats
6W - 1L
1,858 SR
Queue Stats
194W - 206L
1,520 Elo+
Party 1
Aphrodite
Aphrodite
xdeadly_vixen
Aphrodite
Level 144
God Stats
1,154W - 294L
1,761 SR
Queue Stats
1,156W - 296L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 3 / 0
7,840
1,120
13,298
7,552
2,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 1
6,948
993
2,250
9,990
10,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
12
0 / 6 / 1
7,204
1,029
5,840
12,316
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
l-JOSTAR-l
Cernunnos
12
0 / 4 / 1
7,136
1,019
5,939
10,114
3,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
litser0
Charon
12
0 / 7 / 1
7,199
1,028
1,248
11,541
7,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

198

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 0 / 10
8,658
1,237
6,413
4,978
1,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
 
Cthulhu
14
3 / 1 / 13
8,040
1,149
10,190
8,387
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 14
8,301
1,186
8,306
1,144
342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 0 / 11
10,311
1,473
15,146
12,438
9,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
xdeadly_vixen
Aphrodite
15
5 / 0 / 15
9,700
1,386
6,989
4,448
3,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
86
1
Kills
23
23
Deaths
1
4
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
W
Cernunnos
 
Cernunnos
4
0
10
9
W
Cthulhu
 
Cthulhu
3
1
13
9.5
L
0
3
1
0.17
W
2
0
14
9
W
9
0
11
14.5
L
Thor
0
6
1
0.08
L
Cernunnos
l-JOSTAR-l
Cernunnos
0
4
1
0.13
L
Charon
litser0
Charon
0
7
1
0.07
W
Aphrodite
xdeadly_vixen
Aphrodite
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,575
Damage
47,044
51,513
Taken
31,395
28,429
Mitigated
22,479
2,209
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,298
830
0
0
7,552
2,383
0
3,293
4,130
43,759
0
W
Cernunnos
 
Cernunnos
6,413
3,752
0
508
4,978
1,642
0
2,102
2,876
0
18,276
W
Cthulhu
 
Cthulhu
10,190
391
406
705
8,387
7,831
0
4,030
4,357
16,394
957
L
2,250
63
0
335
9,990
10,975
0
4,104
5,728
0
9,564
W
8,306
2,105
0
0
1,144
342
0
64
1,080
19,817
0
W
15,146
5,372
0
2,955
12,438
9,451
0
6,342
6,096
1,178
28,409
L
Thor
5,840
635
0
366
12,316
3,940
0
5,837
6,362
0
17,459
L
Cernunnos
l-JOSTAR-l
Cernunnos
5,939
2,367
0
1,316
10,114
3,198
0
5,617
4,193
0
24,117
L
Charon
litser0
Charon
1,248
148
0
192
11,541
7,933
0
6,196
5,262
6,542
0
W
Aphrodite
xdeadly_vixen
Aphrodite
6,989
464
4,400
3,397
4,448
3,213
0
2,008
2,440
19,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
45,010
153
Minions Killed
148
5
Camps Cleared
7
589,038
Distance Traveled
750,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,840
1,120
75
11
1
151,870
0
W
Cernunnos
8,658
1,237
21
3
3
140,614
0
W
Cthulhu
8,040
1,149
23
3
0
140,841
0
L
Mulan
6,948
993
15
2
0
87,691
0
W
Nu Wa
8,301
1,186
44
6
1
152,330
0
W
Surtr
10,311
1,473
27
4
2
161,263
0
L
Thor
7,204
1,029
22
3
3
134,354
0
L
Cernunnos
7,136
1,019
36
5
1
106,886
0
L
Charon
7,199
1,028
5
1
0
108,237
0
W
Aphrodite
9,700
1,386
33
5
1
155,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role