Player Matchup

Medusa
Medusa
GUN NUT 187
Medusa
Level 125
God Stats
4W - 4L
1,606 SR
Queue Stats
221W - 214L
1,485 Elo+
Party 1
Geb
Geb
XxfirefoxX1361
Geb
Level 140
God Stats
32W - 16L
1,590 SR
Queue Stats
1,433W - 1,434L
1,522 Elo+
Solo
Atlas
Atlas
exo0dia
Atlas
Level 166
God Stats
16W - 14L
1,491 SR
Queue Stats
402W - 407L
1,468 Elo+
Solo
Tyr
Tyr
mcghee82
Tyr
Level 160
God Stats
14W - 23L
1,424 SR
Queue Stats
573W - 602L
1,471 Elo+
Party 1
Merlin
Merlin
roykordero
Merlin
Level 128
God Stats
3W - 0L
1,520 SR
Queue Stats
131W - 130L
1,446 Elo+
Solo
Team Averages
Level 144
1,526 SR
1,478 Elo+

VS

Team Averages
Level 148
1,364 SR
1,454 Elo+
Shiva
Shiva
Bri_theFry_guy
Shiva
Level 156
God Stats
1W - 3L
1,465 SR
Queue Stats
113W - 125L
1,469 Elo+
Solo
Neith
Neith
EddieDark666
Neith
Level 159
God Stats
0W - 2L
1,401 SR
Queue Stats
89W - 102L
1,450 Elo+
Solo
Nox
Nox
KakoCapiroTo
Nox
Level 155
God Stats
4W - 10L
1,212 SR
Queue Stats
161W - 173L
1,456 Elo+
Solo
Fenrir
Fenrir
P1X4R
Fenrir
Level 145
God Stats
0W - 1L
1,293 SR
Queue Stats
18W - 26L
1,386 Elo+
Solo
The Morrigan
The Morrigan
panda iinspires
The Morrigan
Level 126
God Stats
1W - 3L
1,450 SR
Queue Stats
199W - 194L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 2 / 6
9,187
919
4,921
5,412
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 2 / 16
9,424
942
5,898
11,545
9,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
exo0dia
Atlas
14
1 / 1 / 17
8,637
864
14,147
5,545
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
4 / 2 / 13
8,852
885
5,029
11,139
8,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
roykordero
Merlin
17
7 / 1 / 12
9,762
976
10,243
4,519
1,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,042
704
5,369
10,514
6,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

13
0 / 5 / 4
7,036
704
3,088
10,745
3,478
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 0
6,705
671
2,742
3,614
1,203
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
P1X4R
Fenrir
11
0 / 5 / 2
6,327
633
3,429
10,372
5,261
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
panda iinspires
The Morrigan
14
3 / 5 / 2
7,935
794
4,695
7,341
2,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
20
Kills
5
8
Deaths
20
64
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
0
5
4
0.4
W
Medusa
5
2
6
4
L
1
2
0
0.5
L
Fenrir
P1X4R
Fenrir
0
5
2
0.2
W
3
2
16
5.5
W
Atlas
exo0dia
Atlas
1
1
17
9.5
W
4
2
13
5.25
L
The Morrigan
panda iinspires
The Morrigan
3
5
2
0.8
W
Merlin
roykordero
Merlin
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,238
Damage
19,323
38,160
Taken
42,586
25,255
Mitigated
19,034
12,492
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,369
402
1,025
1,390
10,514
6,618
0
6,945
3,167
387
11,663
L
3,088
1,192
438
1,728
10,745
3,478
0
7,628
2,257
0
11,767
W
Medusa
4,921
1,664
753
305
5,412
2,372
2,021
460
4,952
0
24,746
L
2,742
37
0
250
3,614
1,203
0
2,068
1,335
8,515
0
L
Fenrir
P1X4R
Fenrir
3,429
199
509
863
10,372
5,261
0
6,164
3,737
1,652
3,715
W
5,898
260
3,532
3,069
11,545
9,561
351
2,773
8,772
12,560
461
W
Atlas
exo0dia
Atlas
14,147
2,483
445
281
5,545
2,747
924
658
4,887
21,161
0
W
5,029
17
700
1,393
11,139
8,687
1,541
1,210
9,929
0
8,911
L
The Morrigan
panda iinspires
The Morrigan
4,695
1,113
616
917
7,341
2,474
0
4,749
2,203
15,872
2,858
W
Merlin
roykordero
Merlin
10,243
214
1,240
774
4,519
1,888
2,120
923
3,596
28,752
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,862
Gold Earned
35,045
133
Minions Killed
75
0
Camps Cleared
0
986,745
Distance Traveled
750,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,042
704
11
1
0
172,596
0
L
Neith
7,036
704
24
2
0
167,643
0
W
Medusa
9,187
919
50
5
0
198,448
0
L
Nox
6,705
671
16
2
0
127,257
0
L
Fenrir
6,327
633
5
1
0
133,828
0
W
Geb
9,424
942
11
1
0
190,610
0
W
Atlas
8,637
864
19
2
0
206,635
0
W
Tyr
8,852
885
13
1
0
202,918
0
L
The Morrigan
7,935
794
19
2
0
149,173
0
W
Merlin
9,762
976
40
4
0
188,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role