Player Matchup

Ah Puch
Ah Puch
Furbatron5000
Ah Puch
Level 123
God Stats
1W - 9L
1,190 SR
Queue Stats
232W - 240L
1,454 Elo+
Solo
Medusa
Medusa
Hernanchoo9970
Medusa
Level 68
God Stats
15W - 14L
1,506 SR
Queue Stats
159W - 152L
1,445 Elo+
Solo
Surtr
Surtr
TheDerizzle
Surtr
Level 108
God Stats
56W - 43L
1,579 SR
Queue Stats
252W - 238L
1,546 Elo+
Solo
Ao Kuang
Ao Kuang
TheFreedomDood
Ao Kuang
Level 129
God Stats
7W - 4L
1,655 SR
Queue Stats
279W - 250L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
kesalexx
Erlang Shen
Level 158
God Stats
9W - 11L
1,502 SR
Queue Stats
249W - 246L
1,449 Elo+
Solo
Team Averages
Level 117
1,486 SR
1,481 Elo+

VS

Team Averages
Level 104
1,542 SR
1,517 Elo+
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
D0na1dPump
Cthulhu
Level 127
God Stats
5W - 7L
1,650 SR
Queue Stats
116W - 111L
1,510 Elo+
Solo
Bastet
Bastet
DasBeatz
Bastet
Level 41
God Stats
1W - 1L
1,758 SR
Queue Stats
29W - 27L
1,538 Elo+
Solo
Terra
Terra
Milk it
Terra
Level 139
God Stats
0W - 2L
1,268 SR
Queue Stats
38W - 29L
1,551 Elo+
Party 1
Skadi
Skadi
gokuwarrior
Skadi
Level 127
God Stats
16W - 17L
1,534 SR
Queue Stats
87W - 89L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
2 / 0 / 3
6,326
633
4,679
5,747
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
5,345
535
2,850
5,868
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 2
5,365
537
7,124
9,609
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
10
4 / 1 / 2
5,742
574
3,797
5,648
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
kesalexx
Erlang Shen
11
2 / 1 / 4
6,785
679
3,688
8,323
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 0
5,092
509
3,485
5,829
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
D0na1dPump
Cthulhu
6
1 / 2 / 0
4,322
432
2,531
4,278
2,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
DasBeatz
Bastet
9
1 / 2 / 1
5,092
509
4,094
9,725
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Milk it
Terra
9
1 / 1 / 2
5,517
552
2,574
8,808
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 2 / 2
5,270
527
5,391
5,336
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
4
4
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Cthulhu
D0na1dPump
Cthulhu
1
2
0
0.5
L
Bastet
DasBeatz
Bastet
1
2
1
0.75
W
Ah Puch
2
0
3
3.5
W
0
1
1
0.5
L
Terra
Milk it
Terra
1
1
2
2
W
2
1
2
3
W
Ao Kuang
4
1
2
5
L
1
2
2
1
W
Erlang Shen
kesalexx
Erlang Shen
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,138
Damage
18,075
35,195
Taken
33,976
12,562
Mitigated
13,149
12,377
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,485
143
0
350
5,829
1,477
0
2,638
2,835
35,742
0
L
Cthulhu
D0na1dPump
Cthulhu
2,531
172
0
1,774
4,278
2,603
0
271
4,007
19,275
0
L
Bastet
DasBeatz
Bastet
4,094
1,435
0
5,592
9,725
2,632
0
2,641
6,976
0
31,664
W
Ah Puch
4,679
122
0
2,972
5,747
1,643
241
2,703
2,786
42,369
1,781
W
2,850
601
0
1,616
5,868
1,699
0
875
4,993
0
33,887
L
Terra
Milk it
Terra
2,574
297
455
2,984
8,808
4,967
0
1,871
6,857
18,196
2,704
W
7,124
2,267
0
2,002
9,609
3,918
166
1,399
8,170
1,136
34,533
W
Ao Kuang
3,797
1,241
0
372
5,648
1,816
0
362
5,286
23,670
903
L
5,391
2,030
0
1,862
5,336
1,470
0
655
4,681
0
38,163
W
Erlang Shen
kesalexx
Erlang Shen
3,688
1,701
0
5,415
8,323
3,486
521
2,872
5,411
0
45,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,563
Gold Earned
25,293
306
Minions Killed
261
0
Camps Cleared
0
1,041,238
Distance Traveled
906,764
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,092
509
68
7
0
174,287
0
L
Cthulhu
4,322
432
23
2
0
115,002
0
L
Bastet
5,092
509
64
6
0
227,177
0
W
Ah Puch
6,326
633
81
8
0
205,108
0
W
Medusa
5,345
535
53
5
0
198,601
2
L
Terra
5,517
552
56
6
0
203,786
3
W
Surtr
5,365
537
46
5
0
198,113
2
W
Ao Kuang
5,742
574
47
5
0
236,269
0
L
Skadi
5,270
527
50
5
0
186,512
0
W
Erlang Shen
6,785
679
79
8
0
203,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role