Player Matchup

He Bo
He Bo
DIOSFABS
He Bo
Level 159
God Stats
4W - 3L
1,716 SR
Queue Stats
690W - 646L
1,445 Elo+
Solo
Neith
Neith
NekoMarcus
Neith
Level 126
God Stats
1W - 4L
1,558 SR
Queue Stats
39W - 30L
1,522 Elo+
Solo
Sol
Sol
Smitten_Kitten0
Sol
Level 64
God Stats
0W - 4L
1,261 SR
Queue Stats
27W - 24L
1,466 Elo+
Solo
Ah Puch
Ah Puch
will19035
Ah Puch
Level 192
God Stats
22W - 28L
1,447 SR
Queue Stats
891W - 872L
1,437 Elo+
Solo
Fenrir
Fenrir
xXDarkBrandonXx
Fenrir
Level 69
God Stats
8W - 11L
1,445 SR
Queue Stats
230W - 243L
1,527 Elo+
Solo
Team Averages
Level 122
1,485 SR
1,479 Elo+

VS

Team Averages
Level 119
1,551 SR
1,466 Elo+
Hel
Hel
BruhWHaT99
Hel
Level 107
God Stats
8W - 11L
1,444 SR
Queue Stats
308W - 303L
1,435 Elo+
Solo
Bastet
Bastet
CHzhava
Bastet
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fazueli_Safada
Danzaburou
Level 150
God Stats
26W - 18L
1,708 SR
Queue Stats
86W - 85L
1,501 Elo+
Solo
Heimdallr
Heimdallr
Zortza926
Heimdallr
Level 102
God Stats
38W - 31L
1,531 SR
Queue Stats
255W - 256L
1,494 Elo+
Solo
Anubis
Anubis
idkhow2playsmite
Anubis
Level 89
God Stats
22W - 24L
1,569 SR
Queue Stats
475W - 511L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DIOSFABS
He Bo
11
0 / 2 / 0
5,809
581
1,732
3,804
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
10
3 / 2 / 1
5,202
520
4,648
7,468
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 4
4,976
498
3,445
3,662
640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
will19035
Ah Puch
10
1 / 1 / 1
5,919
592
1,400
3,043
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 3 / 1
6,190
619
4,791
7,877
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,310
531
859
4,346
1,726
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
CHzhava
Bastet
11
2 / 1 / 2
6,046
605
2,181
6,806
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Fazueli_Safada
Danzaburou
12
2 / 0 / 1
7,255
726
2,736
5,437
1,672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Heimdallr
Zortza926
Heimdallr
10
1 / 2 / 3
6,295
630
5,062
7,452
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

10
2 / 6 / 2
5,697
570
5,135
9,556
3,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
7
8
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Bastet
CHzhava
Bastet
2
1
2
3
L
He Bo
DIOSFABS
He Bo
0
2
0
0
W
Danzaburou
Fazueli_Safada
Danzaburou
2
0
1
2.5
L
Neith
3
2
1
1.75
L
0
0
4
2
W
Heimdallr
Zortza926
Heimdallr
1
2
3
1.25
W
2
6
2
0.5
L
Ah Puch
will19035
Ah Puch
1
1
1
1.5
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,016
Damage
15,973
25,854
Taken
33,597
6,713
Mitigated
10,862
6,813
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
859
49
0
1,143
4,346
1,726
0
796
3,550
26,043
0
W
Bastet
CHzhava
Bastet
2,181
424
0
1,658
6,806
2,227
0
594
6,212
0
35,982
L
He Bo
DIOSFABS
He Bo
1,732
0
0
1,490
3,804
693
0
0
3,804
37,848
0
W
Danzaburou
Fazueli_Safada
Danzaburou
2,736
450
0
2,034
5,437
1,672
961
1,732
3,705
0
47,887
L
Neith
4,648
1,040
0
1,785
7,468
1,486
0
2,744
4,724
0
22,307
L
3,445
1,356
0
1,838
3,662
640
0
1,171
2,491
18,258
3,191
W
Heimdallr
Zortza926
Heimdallr
5,062
1,391
51
3,595
7,452
2,125
848
686
6,766
0
32,320
W
5,135
403
0
3,093
9,556
3,112
26
2,305
7,251
36,659
0
L
Ah Puch
will19035
Ah Puch
1,400
0
0
636
3,043
767
0
1,259
1,784
28,694
724
L
4,791
1,164
0
1,064
7,877
3,127
0
820
7,057
0
43,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,096
Gold Earned
30,603
292
Minions Killed
319
0
Camps Cleared
0
1,060,891
Distance Traveled
1,028,413
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,310
531
59
6
0
203,116
4
W
Bastet
6,046
605
62
6
0
255,763
0
L
He Bo
5,809
581
80
8
0
197,149
4
W
Danzaburou
7,255
726
94
9
0
188,955
2
L
Neith
5,202
520
36
4
0
236,030
0
L
Sol
4,976
498
39
4
0
194,561
3
W
Heimdallr
6,295
630
51
5
0
183,562
0
W
Anubis
5,697
570
53
5
0
197,017
0
L
Ah Puch
5,919
592
62
6
0
193,044
3
L
Fenrir
6,190
619
75
8
0
240,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role