Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ravneblod
Izanami
Level 155
God Stats
3W - 0L
1,815 SR
Queue Stats
67W - 45L
1,577 Elo+
Solo
Nemesis
Nemesis
Rymas
Nemesis
Level 146
God Stats
5W - 3L
1,621 SR
Queue Stats
41W - 41L
1,455 Elo+
Solo
Merlin
Merlin
lStan
Merlin
Level 12
God Stats
2W - 0L
1,770 SR
Queue Stats
11W - 4L
1,659 Elo+
Solo
Team Averages
Level 121
1,641 SR
1,538 Elo+

VS

Team Averages
Level 97
1,565 SR
1,451 Elo+
Kukulkan
Kukulkan
Jay_of_Bombay
Kukulkan
Level 20
God Stats
1W - 3L
1,873 SR
Queue Stats
58W - 67L
1,388 Elo+
Solo
Cerberus
Cerberus
Kabell00S
Cerberus
Level 18
God Stats
46W - 78L
1,431 SR
Queue Stats
60W - 90L
1,415 Elo+
Solo
Medusa
Medusa
cedrick66
Medusa
Level 156
God Stats
4W - 10L
1,450 SR
Queue Stats
252W - 294L
1,483 Elo+
Solo
Horus
Horus
lDaewa
Horus
Level 116
God Stats
6W - 4L
1,505 SR
Queue Stats
125W - 159L
1,452 Elo+
Party 1
Vulcan
Vulcan
Асмо
Vulcan
Level 174
God Stats
11W - 18L
1,565 SR
Queue Stats
334W - 330L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 0 / 0
5,360
1,072
1,857
2,329
1,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
 
Zhong Kui
10
0 / 0 / 1
5,191
1,038
1,558
2,189
1,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Ravneblod
Izanami
11
0 / 0 / 0
5,733
1,147
321
2,066
643
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Rymas
Nemesis
10
0 / 0 / 1
5,068
1,014
1,578
1,725
630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Merlin
lStan
Merlin
10
0 / 0 / 1
5,203
1,041
2,374
4,012
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jay_of_Bombay
Kukulkan
12
0 / 0 / 0
5,777
1,155
2,117
1,357
457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
Kabell00S
Cerberus
7
0 / 0 / 0
4,587
917
0
0
0
Medusa
cedrick66
Medusa
10
0 / 0 / 0
5,150
1,030
1,378
1,314
398
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
lDaewa
Horus
9
0 / 1 / 0
4,800
960
1,150
4,981
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
Асмо
Vulcan
10
0 / 0 / 0
5,163
1,033
4,556
2,041
667
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
1
Kills
0
0
Deaths
1
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
0
1
W
Zhong Kui
 
Zhong Kui
0
0
1
0.5
L
Kukulkan
Jay_of_Bombay
Kukulkan
0
0
0
0
L
Cerberus
Kabell00S
Cerberus
0
0
0
0
W
Izanami
Ravneblod
Izanami
0
0
0
0
W
Nemesis
Rymas
Nemesis
0
0
1
0.5
L
Medusa
cedrick66
Medusa
0
0
0
0
L
Horus
lDaewa
Horus
0
1
0
0
W
Merlin
lStan
Merlin
0
0
1
0.5
L
Vulcan
Асмо
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,688
Damage
9,201
12,321
Taken
9,693
5,477
Mitigated
4,786
3,151
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,857
331
0
930
2,329
1,437
0
1,657
546
11,377
0
W
Zhong Kui
 
Zhong Kui
1,558
76
0
688
2,189
1,657
0
939
1,123
12,132
0
L
Kukulkan
Jay_of_Bombay
Kukulkan
2,117
0
0
767
1,357
457
0
185
1,172
22,361
0
L
Cerberus
Kabell00S
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Ravneblod
Izanami
321
267
0
767
2,066
643
0
282
1,784
0
18,377
W
Nemesis
Rymas
Nemesis
1,578
370
0
363
1,725
630
0
1,062
609
0
8,488
L
Medusa
cedrick66
Medusa
1,378
59
0
181
1,314
398
0
928
386
0
13,938
L
Horus
lDaewa
Horus
1,150
454
558
2,071
4,981
3,264
0
3,151
1,662
0
2,784
W
Merlin
lStan
Merlin
2,374
195
0
403
4,012
1,110
0
2,249
1,455
13,714
430
L
Vulcan
Асмо
Vulcan
4,556
0
0
933
2,041
667
0
1,184
739
13,530
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,555
Gold Earned
25,477
139
Minions Killed
114
0
Camps Cleared
0
599,050
Distance Traveled
513,706
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,360
1,072
21
4
0
118,759
0
W
Zhong Kui
5,191
1,038
28
6
0
109,646
0
L
Kukulkan
5,777
1,155
54
11
0
125,808
0
L
Cerberus
4,587
917
0
0
0
395
0
W
Izanami
5,733
1,147
56
11
0
120,195
0
W
Nemesis
5,068
1,014
16
3
0
134,253
0
L
Medusa
5,150
1,030
28
6
0
139,288
0
L
Horus
4,800
960
6
1
0
126,316
3
W
Merlin
5,203
1,041
18
4
0
116,197
0
L
Vulcan
5,163
1,033
26
5
0
121,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role