Player Matchup

Set
Set
 
Set
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dogman247
Kumbhakarna
Level 124
God Stats
1W - 1L
1,801 SR
Queue Stats
90W - 98L
1,466 Elo+
Party 1
Chaac
Chaac
ForsytheG11
Chaac
Level 128
God Stats
3W - 4L
1,542 SR
Queue Stats
31W - 37L
1,456 Elo+
Solo
Danzaburou
Danzaburou
JELLETRON
Danzaburou
Level 97
God Stats
12W - 6L
1,606 SR
Queue Stats
60W - 56L
1,488 Elo+
Party 1
Thanatos
Thanatos
chapu252
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 200L
1,507 Elo+
Solo
Team Averages
Level 126
1,590 SR
1,484 Elo+

VS

Team Averages
Level 96
1,513 SR
1,465 Elo+
Lancelot
Lancelot
DougieFresh214
Lancelot
Level 83
God Stats
8W - 8L
1,544 SR
Queue Stats
20W - 22L
1,476 Elo+
Solo
Horus
Horus
InsanelyLucky
Horus
Level 87
God Stats
5W - 1L
1,654 SR
Queue Stats
29W - 33L
1,453 Elo+
Solo
Thoth
Thoth
KG-virus0928
Thoth
Level 107
God Stats
2W - 1L
1,346 SR
Queue Stats
29W - 32L
1,404 Elo+
Solo
Artemis
Artemis
Luissaavedra200
Artemis
Level 119
God Stats
43W - 33L
1,549 SR
Queue Stats
402W - 387L
1,489 Elo+
Solo
Kukulkan
Kukulkan
seregs093
Kukulkan
Level 86
God Stats
18W - 20L
1,471 SR
Queue Stats
48W - 51L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 2 / 0
7,028
586
2,507
8,101
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Dogman247
Kumbhakarna
9
1 / 3 / 1
5,247
437
4,438
12,041
7,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 1
7,388
616
7,465
8,711
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
JELLETRON
Danzaburou
10
1 / 3 / 1
6,227
519
6,056
9,440
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thanatos
chapu252
Thanatos
8
0 / 5 / 0
5,082
424
2,011
8,422
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
5 / 2 / 1
6,425
535
5,846
7,240
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 6
7,027
586
5,633
9,699
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 0 / 2
6,579
548
3,322
3,657
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 1 / 4
7,013
584
11,113
8,954
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
seregs093
Kukulkan
12
1 / 1 / 1
7,077
590
1,929
7,926
3,016
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
15
15
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
0
0.5
L
Kumbhakarna
Dogman247
Kumbhakarna
1
3
1
0.5
W
Lancelot
5
2
1
2.75
L
2
2
1
1.25
W
3
1
6
6
L
Danzaburou
JELLETRON
Danzaburou
1
3
1
0.5
W
1
0
2
2
W
5
1
4
7
L
Thanatos
chapu252
Thanatos
0
5
0
0
W
Kukulkan
seregs093
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,477
Damage
27,843
46,715
Taken
37,476
20,749
Mitigated
17,831
13,143
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,507
1,057
0
1,700
8,101
2,701
0
3,026
5,075
0
49,995
L
Kumbhakarna
Dogman247
Kumbhakarna
4,438
358
0
3,515
12,041
7,221
0
0
12,041
22,127
0
W
Lancelot
5,846
883
0
500
7,240
3,530
0
0
7,240
0
48,690
L
7,465
910
0
1,426
8,711
4,579
6
1,819
6,892
0
56,720
W
5,633
2,565
1,455
3,689
9,699
6,927
140
1,008
8,550
0
18,725
L
Danzaburou
JELLETRON
Danzaburou
6,056
1,918
0
3,287
9,440
3,347
0
0
9,440
0
40,266
W
3,322
0
0
700
3,657
965
0
0
3,657
46,209
261
W
11,113
5,324
0
1,847
8,954
3,393
422
2,884
5,665
0
56,007
L
Thanatos
chapu252
Thanatos
2,011
436
0
3,215
8,422
2,901
0
277
8,145
0
24,362
W
Kukulkan
seregs093
Kukulkan
1,929
381
0
1,488
7,926
3,016
0
0
7,926
44,503
970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,972
Gold Earned
34,121
336
Minions Killed
360
0
Camps Cleared
0
1,115,993
Distance Traveled
1,194,846
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,028
586
91
8
0
230,804
0
L
Kumbhakarna
5,247
437
37
3
0
233,644
1
W
Lancelot
6,425
535
69
6
0
317,282
0
L
Chaac
7,388
616
105
9
0
223,630
4
W
Horus
7,027
586
21
2
0
242,464
0
L
Danzaburou
6,227
519
58
5
0
209,975
0
W
Thoth
6,579
548
86
7
0
213,242
2
W
Artemis
7,013
584
88
7
0
196,402
0
L
Thanatos
5,082
424
45
4
0
217,940
2
W
Kukulkan
7,077
590
96
8
0
225,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role