Player Matchup

Cthulhu
Cthulhu
DarkPiaskun
Cthulhu
Level 73
God Stats
16W - 12L
1,537 SR
Queue Stats
229W - 241L
1,384 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nottoriuz
Cu Chulainn
Level 80
God Stats
11W - 6L
1,500 SR
Queue Stats
27W - 24L
1,347 Elo+
Solo
Chang'e
Chang'e
nicolasrc93
Chang'e
Level 158
God Stats
2W - 5L
1,433 SR
Queue Stats
417W - 439L
1,407 Elo+
Solo
Team Averages
Level 104
1,490 SR
1,379 Elo+

VS

Team Averages
Level 99
1,561 SR
1,371 Elo+
Danzaburou
Danzaburou
BroniFriendz
Danzaburou
Level 28
God Stats
8W - 4L
1,680 SR
Queue Stats
20W - 25L
1,336 Elo+
Party 1
Xing Tian
Xing Tian
TOEHOE
Xing Tian
Level 111
God Stats
14W - 11L
1,419 SR
Queue Stats
73W - 79L
1,338 Elo+
Party 1
Chang'e
Chang'e
fulsta
Chang'e
Level 157
God Stats
159W - 143L
1,584 SR
Queue Stats
286W - 294L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkPiaskun
Cthulhu
16
2 / 5 / 3
10,590
756
14,152
18,407
16,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Nottoriuz
Cu Chulainn
19
5 / 0 / 2
11,996
857
16,172
15,914
22,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chang'e
nicolasrc93
Chang'e
14
0 / 5 / 3
9,475
677
5,276
11,759
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BroniFriendz
Danzaburou
18
4 / 2 / 5
11,864
847
14,205
13,005
5,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
TOEHOE
Xing Tian
17
0 / 3 / 10
10,214
730
12,846
18,823
20,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
fulsta
Chang'e
19
6 / 2 / 4
11,681
834
11,648
11,545
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
10
10
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BroniFriendz
Danzaburou
4
2
5
3.25
L
Cthulhu
DarkPiaskun
Cthulhu
2
5
3
0.7
L
Cu Chulainn
Nottoriuz
Cu Chulainn
5
0
2
6
W
Xing Tian
TOEHOE
Xing Tian
0
3
10
1.67
W
Chang'e
fulsta
Chang'e
6
2
4
4
L
Chang'e
nicolasrc93
Chang'e
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,600
Damage
38,699
46,080
Taken
43,373
42,488
Mitigated
31,115
14,295
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BroniFriendz
Danzaburou
14,205
5,434
0
3,226
13,005
5,639
568
6,058
6,925
0
46,476
L
Cthulhu
DarkPiaskun
Cthulhu
14,152
610
718
2,886
18,407
16,725
0
7,650
10,060
42,324
1,087
L
Cu Chulainn
Nottoriuz
Cu Chulainn
16,172
1,738
0
4,734
15,914
22,061
0
7,843
7,613
461
53,663
W
Xing Tian
TOEHOE
Xing Tian
12,846
1,208
394
3,834
18,823
20,313
0
8,023
10,789
24,596
989
W
Chang'e
fulsta
Chang'e
11,648
1,132
4,628
5,610
11,545
5,163
346
4,883
6,662
46,723
2,136
L
Chang'e
nicolasrc93
Chang'e
5,276
395
2,844
3,113
11,759
3,702
0
6,911
4,561
21,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
33,759
168
Minions Killed
171
0
Camps Cleared
0
720,726
Distance Traveled
811,586
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,864
847
84
6
0
255,197
0
L
Cthulhu
10,590
756
46
3
0
237,060
1
L
Cu Chulainn
11,996
857
83
6
0
287,918
0
W
Xing Tian
10,214
730
24
2
0
286,708
0
W
Chang'e
11,681
834
63
5
0
269,681
0
L
Chang'e
9,475
677
39
3
0
195,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role