Player Matchup

Nut
Nut
DesertXEagle
Nut
Level 140
God Stats
4W - 6L
1,393 SR
Queue Stats
406W - 372L
1,593 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GiOvAnNi_BOoOM
Tsukuyomi
Level 180
God Stats
2W - 4L
1,489 SR
Queue Stats
344W - 377L
1,453 Elo+
Solo
Surtr
Surtr
KawaiiLolii
Surtr
Level 146
God Stats
1W - 2L
1,581 SR
Queue Stats
536W - 474L
1,562 Elo+
Party 2
Horus
Horus
Losmi021
Horus
Level 157
God Stats
3W - 2L
1,684 SR
Queue Stats
796W - 790L
1,519 Elo+
Solo
Achilles
Achilles
hamidthealfather
Achilles
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,465 Elo+
Solo
Team Averages
Level 155
1,529 SR
1,518 Elo+

VS

Team Averages
Level 161
1,594 SR
1,541 Elo+
Chiron
Chiron
Aiomytence
Chiron
Level 157
God Stats
1W - 1L
1,299 SR
Queue Stats
33W - 26L
1,584 Elo+
Party 1
Anhur
Anhur
CONQUERORzorro
Anhur
Level 155
God Stats
1W - 1L
1,521 SR
Queue Stats
63W - 47L
1,537 Elo+
Party 3
Neith
Neith
GayKitty
Neith
Level 157
God Stats
1W - 0L
1,738 SR
Queue Stats
100W - 94L
1,564 Elo+
Party 1
Kuzenbo
Kuzenbo
IGloomyI
Kuzenbo
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 44L
1,507 Elo+
Party 3
Chang'e
Chang'e
MаsterMind
Chang'e
Level 157
God Stats
1W - 1L
1,913 SR
Queue Stats
180W - 182L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
8,559
856
12,850
14,327
5,874
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
GiOvAnNi_BOoOM
Tsukuyomi
14
3 / 6 / 3
8,068
807
10,297
10,478
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 7 / 4
7,898
790
12,181
18,108
19,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
Losmi021
Horus
12
0 / 5 / 5
6,794
679
2,265
16,008
14,022
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 8 / 7
8,280
828
10,604
18,598
19,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aiomytence
Chiron
15
6 / 3 / 14
9,183
918
13,468
9,858
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
10 / 5 / 12
10,192
1,019
14,044
13,586
4,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
GayKitty
Neith
16
5 / 1 / 19
9,767
977
16,454
12,591
5,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
IGloomyI
Kuzenbo
18
10 / 1 / 20
11,104
1,110
16,489
15,598
24,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
MаsterMind
Chang'e
16
2 / 1 / 27
9,330
933
12,557
14,001
10,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
125
11
Kills
33
33
Deaths
11
22
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aiomytence
Chiron
6
3
14
4.33
W
10
5
12
3.2
L
4
7
3
0.79
W
Neith
GayKitty
Neith
5
1
19
14.5
L
Tsukuyomi
GiOvAnNi_BOoOM
Tsukuyomi
3
6
3
0.75
W
Kuzenbo
IGloomyI
Kuzenbo
10
1
20
20
L
2
7
4
0.57
L
Horus
Losmi021
Horus
0
5
5
0.5
W
Chang'e
MаsterMind
Chang'e
2
1
27
15.5
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,197
Damage
73,012
77,519
Taken
65,634
63,122
Mitigated
49,658
21,094
Healing
38,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aiomytence
Chiron
13,468
3,815
2,193
775
9,858
4,042
1,955
856
8,799
0
27,734
W
14,044
8,293
484
1,228
13,586
4,915
842
1,080
12,200
0
25,319
L
12,850
6,508
307
3,096
14,327
5,874
0
7,028
7,299
0
32,787
W
Neith
GayKitty
Neith
16,454
3,909
1,081
2,793
12,591
5,172
2,948
1,110
11,003
0
41,953
L
Tsukuyomi
GiOvAnNi_BOoOM
Tsukuyomi
10,297
1,166
0
1,333
10,478
4,256
0
4,021
6,457
0
25,308
W
Kuzenbo
IGloomyI
Kuzenbo
16,489
4,957
1,009
1,697
15,598
24,658
676
1,416
13,864
22,029
0
L
12,181
1,964
1,220
2,609
18,108
19,455
0
6,415
11,693
6,945
12,116
L
Horus
Losmi021
Horus
2,265
893
3,571
4,451
16,008
14,022
0
6,240
9,768
0
5,150
W
Chang'e
MаsterMind
Chang'e
12,557
927
18,536
8,976
14,001
10,871
797
1,168
12,284
25,235
0
L
10,604
754
809
3,698
18,598
19,515
0
5,342
13,256
1,382
15,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
49,576
102
Minions Killed
144
0
Camps Cleared
0
750,310
Distance Traveled
923,709
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,183
918
26
3
0
168,654
0
W
Anhur
10,192
1,019
23
2
0
161,387
0
L
Nut
8,559
856
45
5
0
139,028
0
W
Neith
9,767
977
56
6
0
187,449
0
L
Tsukuyomi
8,068
807
19
2
0
120,887
0
W
Kuzenbo
11,104
1,110
7
1
0
206,448
2
L
Surtr
7,898
790
21
2
0
163,390
0
L
Horus
6,794
679
3
0
0
170,442
0
W
Chang'e
9,330
933
32
3
0
199,771
0
L
Achilles
8,280
828
14
1
0
156,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role