Player Matchup

Janus
Janus
 
Janus
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Craig B x91
Charon
Level 148
God Stats
18W - 10L
1,681 SR
Queue Stats
116W - 118L
1,481 Elo+
Solo
Neith
Neith
DrCTllz
Neith
Level 164
God Stats
1W - 1L
1,167 SR
Queue Stats
45W - 45L
1,605 Elo+
Party 1
Ra
Ra
HAZZ333
Ra
Level 167
God Stats
2W - 1L
1,385 SR
Queue Stats
49W - 50L
1,578 Elo+
Party 1
Thor
Thor
wargermanboy
Thor
Level 195
God Stats
6W - 1L
1,763 SR
Queue Stats
181W - 188L
1,579 Elo+
Party 1
Team Averages
Level 183
1,499 SR
1,549 Elo+

VS

Team Averages
Level 153
1,486 SR
1,565 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IlTITlI
Izanami
Level 164
God Stats
1W - 2L
1,426 SR
Queue Stats
389W - 373L
1,571 Elo+
Solo
Agni
Agni
Juriasu2001
Agni
Level 152
God Stats
50W - 34L
1,669 SR
Queue Stats
510W - 444L
1,636 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nallum
Cu Chulainn
Level 127
God Stats
4W - 5L
1,534 SR
Queue Stats
342W - 316L
1,588 Elo+
Solo
Khepri
Khepri
iLulu
Khepri
Level 163
God Stats
0W - 1L
1,301 SR
Queue Stats
84W - 90L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 6
5,663
1,133
6,007
3,731
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
1 / 1 / 2
5,454
1,091
1,758
3,313
1,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
DrCTllz
Neith
11
5 / 0 / 3
6,141
1,228
5,297
3,608
1,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 7
5,921
1,184
2,834
2,678
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 4
5,710
1,142
2,242
3,592
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
5,033
1,007
439
479
101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
IlTITlI
Izanami
9
1 / 3 / 0
5,024
1,005
1,274
5,718
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 2
5,720
1,144
3,506
3,430
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Nallum
Cu Chulainn
10
3 / 3 / 1
5,601
1,120
4,034
6,939
4,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
iLulu
Khepri
9
0 / 2 / 2
5,060
1,012
1,382
5,790
3,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
10
Kills
5
5
Deaths
10
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
6
2
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Charon
1
1
2
2
W
Neith
DrCTllz
Neith
5
0
3
6.5
W
0
1
7
3.5
L
Izanami
IlTITlI
Izanami
1
3
0
0.33
L
1
2
2
1
L
Cu Chulainn
Nallum
Cu Chulainn
3
3
1
1.17
L
Khepri
iLulu
Khepri
0
2
2
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,138
Damage
10,635
16,922
Taken
22,356
5,944
Mitigated
11,067
3,556
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,007
72
0
877
3,731
1,124
37
913
2,750
16,766
0
L
Nu Wa
 
Nu Wa
439
219
0
188
479
101
375
255
146
5,578
0
W
Charon
1,758
276
0
350
3,313
1,990
0
1,262
1,837
6,534
647
W
Neith
DrCTllz
Neith
5,297
1,747
0
934
3,608
1,094
1,467
918
2,685
0
12,115
W
2,834
39
389
791
2,678
712
0
921
1,663
17,347
0
L
Izanami
IlTITlI
Izanami
1,274
601
0
770
5,718
1,761
0
2,709
2,713
0
7,917
L
3,506
108
0
270
3,430
944
0
852
2,364
18,521
0
L
Cu Chulainn
Nallum
Cu Chulainn
4,034
928
0
2,171
6,939
4,652
0
2,465
4,018
0
9,760
L
Khepri
iLulu
Khepri
1,382
0
446
1,206
5,790
3,609
0
2,723
2,630
6,218
12
W
2,242
262
0
215
3,592
1,024
0
798
2,660
0
6,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
26,438
123
Minions Killed
97
0
Camps Cleared
0
582,969
Distance Traveled
472,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,663
1,133
33
7
0
123,129
0
L
Nu Wa
5,033
1,007
14
3
0
60,417
0
W
Charon
5,454
1,091
13
3
0
101,586
0
W
Neith
6,141
1,228
18
4
0
112,778
0
W
Ra
5,921
1,184
51
10
0
143,055
0
L
Izanami
5,024
1,005
14
3
0
86,761
0
L
Agni
5,720
1,144
38
8
0
111,161
0
L
Cu Chulainn
5,601
1,120
11
2
0
114,660
0
L
Khepri
5,060
1,012
20
4
0
99,522
0
W
Thor
5,710
1,142
8
2
0
102,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role