Player Matchup

Thor
Thor
 
Thor
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FormidableEnigma
Discordia
Level 125
God Stats
5W - 7L
1,396 SR
Queue Stats
353W - 373L
1,467 Elo+
Party 2
Maui
Maui
MonsterGills
Maui
Level 158
God Stats
1W - 2L
1,180 SR
Queue Stats
615W - 632L
1,385 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Newtynut
Ah Muzen Cab
Level 146
God Stats
10W - 8L
1,456 SR
Queue Stats
376W - 398L
1,472 Elo+
Party 2
Hel
Hel
The0HolyTaco
Hel
Level 138
God Stats
8W - 3L
1,697 SR
Queue Stats
222W - 225L
1,508 Elo+
Party 2
Team Averages
Level 141
1,446 SR
1,466 Elo+

VS

Team Averages
Level 121
1,506 SR
1,491 Elo+
Ymir
Ymir
 
Ymir
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HotCheetoBoi729
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,528 Elo+
Solo
Thoth
Thoth
iFALL3N
Thoth
Level 161
God Stats
10W - 11L
1,531 SR
Queue Stats
962W - 997L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 3 / 14
7,956
796
5,670
7,123
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
15
6 / 1 / 13
8,914
891
18,903
7,229
3,087
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 16
8,435
844
6,193
13,664
14,385
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Newtynut
Ah Muzen Cab
17
11 / 1 / 12
9,938
994
15,548
10,336
5,101
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 1 / 17
8,276
828
5,356
9,982
6,181
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 3 / 5
8,138
814
7,851
16,091
11,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hel
 
Hel
13
2 / 6 / 6
7,440
744
3,845
10,357
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
 
Merlin
13
0 / 7 / 2
6,786
679
5,616
10,960
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
HotCheetoBoi729
Ah Muzen Cab
15
3 / 4 / 4
7,958
796
11,327
10,381
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
iFALL3N
Thoth
10
1 / 5 / 5
6,560
656
5,601
6,482
1,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
25
Kills
9
9
Deaths
25
72
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
3
14
3
L
Ymir
 
Ymir
3
3
5
1.83
L
Hel
 
Hel
2
6
6
0.83
L
Merlin
 
Merlin
0
7
2
0.14
W
Discordia
6
1
13
12.5
L
Ah Muzen Cab
HotCheetoBoi729
Ah Muzen Cab
3
4
4
1.25
W
3
3
16
3.67
W
Ah Muzen Cab
Newtynut
Ah Muzen Cab
11
1
12
17
W
3
1
17
11.5
L
Thoth
iFALL3N
Thoth
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,670
Damage
34,240
48,334
Taken
54,271
31,904
Mitigated
23,994
27,354
Healing
18,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,670
199
0
128
7,123
3,150
120
2,537
4,586
0
9,896
L
Ymir
 
Ymir
7,851
293
394
4,280
16,091
11,010
0
8,816
7,275
17,980
202
L
Hel
 
Hel
3,845
24
7,537
3,248
10,357
3,838
0
5,787
4,570
10,424
0
L
Merlin
 
Merlin
5,616
228
133
348
10,960
3,703
0
5,935
5,025
9,247
549
W
Discordia
18,903
834
1,799
1,747
7,229
3,087
490
4,921
2,308
36,914
1,474
L
Ah Muzen Cab
HotCheetoBoi729
Ah Muzen Cab
11,327
2,299
180
1,350
10,381
3,792
0
6,065
4,316
0
29,762
W
6,193
1,132
1,150
3,208
13,664
14,385
120
5,821
7,843
8,469
78
W
Ah Muzen Cab
Newtynut
Ah Muzen Cab
15,548
3,244
687
809
10,336
5,101
615
4,809
5,527
0
33,842
W
5,356
305
10,857
6,969
9,982
6,181
81
4,431
5,551
10,180
0
L
Thoth
iFALL3N
Thoth
5,601
38
63
520
6,482
1,651
0
2,778
3,704
10,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
36,882
127
Minions Killed
126
0
Camps Cleared
0
905,290
Distance Traveled
787,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,956
796
14
1
0
187,144
0
L
Ymir
8,138
814
27
3
0
160,047
0
L
Hel
7,440
744
15
2
0
160,526
0
L
Merlin
6,786
679
38
4
0
160,684
0
W
Discordia
8,914
891
48
5
0
164,840
0
L
Ah Muzen Cab
7,958
796
37
4
0
188,374
0
W
Maui
8,435
844
9
1
0
142,582
0
W
Ah Muzen Cab
9,938
994
37
4
0
208,872
0
W
Hel
8,276
828
19
2
0
201,852
0
L
Thoth
6,560
656
9
1
0
118,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role