Player Matchup

Neith
Neith
BWeeLive
Neith
Level 103
God Stats
60W - 70L
1,464 SR
Queue Stats
170W - 179L
1,496 Elo+
Solo
Janus
Janus
BlackyyChann96
Janus
Level 47
God Stats
8W - 13L
1,419 SR
Queue Stats
55W - 69L
1,497 Elo+
Solo
Geb
Geb
InsanelyLucky
Geb
Level 87
God Stats
3W - 1L
1,693 SR
Queue Stats
29W - 33L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
KG-virus0928
Sun Wukong
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 36L
1,419 Elo+
Solo
Pele
Pele
Luxlib
Pele
Level 135
God Stats
3W - 7L
1,276 SR
Queue Stats
31W - 45L
1,380 Elo+
Solo
Team Averages
Level 96
1,470 SR
1,452 Elo+

VS

Team Averages
Level 69
1,609 SR
1,435 Elo+
Cthulhu
Cthulhu
BriBerry_
Cthulhu
Level 27
God Stats
13W - 8L
1,538 SR
Queue Stats
49W - 46L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
DrunkUncleJoe
Kukulkan
Level 107
God Stats
1W - 0L
1,825 SR
Queue Stats
222W - 220L
1,580 Elo+
Solo
Arachne
Arachne
Prince of Truth
Arachne
Level 84
God Stats
28W - 15L
1,781 SR
Queue Stats
75W - 75L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
RomeyJoAnNem10
Danzaburou
Level 66
God Stats
18W - 23L
1,455 SR
Queue Stats
77W - 90L
1,373 Elo+
Party 1
Bellona
Bellona
xZCosmicZx
Bellona
Level 63
God Stats
22W - 27L
1,446 SR
Queue Stats
44W - 50L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BWeeLive
Neith
14
2 / 3 / 0
7,981
469
8,597
7,884
3,353
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 1 / 1
9,607
565
10,634
8,163
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 2 / 2
7,345
432
6,080
11,757
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
KG-virus0928
Sun Wukong
13
2 / 1 / 3
8,324
490
6,186
8,854
5,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Luxlib
Pele
13
1 / 3 / 2
7,827
460
3,900
11,446
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BriBerry_
Cthulhu
12
1 / 1 / 5
8,248
485
6,745
15,107
11,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
DrunkUncleJoe
Kukulkan
15
1 / 2 / 3
8,824
519
5,493
7,345
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 2 / 4
8,137
479
5,555
14,119
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
RomeyJoAnNem10
Danzaburou
13
3 / 2 / 1
7,817
460
8,337
7,651
2,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
xZCosmicZx
Bellona
12
1 / 3 / 3
7,575
446
5,281
10,283
9,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
10
Kills
10
10
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
BWeeLive
Neith
2
3
0
0.67
L
5
1
1
5.5
W
Cthulhu
BriBerry_
Cthulhu
1
1
5
3.5
W
Kukulkan
DrunkUncleJoe
Kukulkan
1
2
3
1.25
L
0
2
2
0.5
L
Sun Wukong
KG-virus0928
Sun Wukong
2
1
3
3.5
L
Pele
Luxlib
Pele
1
3
2
0.67
W
4
2
4
3
W
Danzaburou
RomeyJoAnNem10
Danzaburou
3
2
1
1.75
W
Bellona
xZCosmicZx
Bellona
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,397
Damage
31,411
48,104
Taken
54,505
26,413
Mitigated
31,618
9,987
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BWeeLive
Neith
8,597
4,800
0
508
7,884
3,353
400
1,893
5,952
0
61,875
L
10,634
414
0
2,653
8,163
2,813
0
2,594
5,496
76,053
1,261
W
Cthulhu
BriBerry_
Cthulhu
6,745
398
2,556
4,133
15,107
11,598
364
5,002
9,977
40,895
1,107
W
Kukulkan
DrunkUncleJoe
Kukulkan
5,493
380
0
1,744
7,345
2,293
644
3,416
3,886
65,689
307
L
6,080
746
0
1,212
11,757
10,096
283
3,387
8,289
24,610
0
L
Sun Wukong
KG-virus0928
Sun Wukong
6,186
562
0
2,607
8,854
5,501
402
1,376
7,115
2,065
42,348
L
Pele
Luxlib
Pele
3,900
448
74
2,933
11,446
4,650
390
2,759
8,564
0
56,856
W
5,555
4,038
0
5,089
14,119
5,522
494
3,324
10,756
0
52,846
W
Danzaburou
RomeyJoAnNem10
Danzaburou
8,337
3,795
0
1,664
7,651
2,561
1,412
3,413
4,196
0
38,229
W
Bellona
xZCosmicZx
Bellona
5,281
715
0
2,706
10,283
9,644
0
1,570
8,189
0
32,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,084
Gold Earned
40,601
429
Minions Killed
366
0
Camps Cleared
0
1,709,081
Distance Traveled
1,621,905
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,981
469
112
7
0
278,373
0
L
Janus
9,607
565
123
7
0
375,248
1
W
Cthulhu
8,248
485
59
3
0
337,164
0
W
Kukulkan
8,824
519
116
7
0
313,988
0
L
Geb
7,345
432
28
2
0
337,713
0
L
Sun Wukong
8,324
490
81
5
0
324,906
4
L
Pele
7,827
460
85
5
0
392,841
0
W
Arachne
8,137
479
74
4
0
324,701
2
W
Danzaburou
7,817
460
62
4
0
304,991
2
W
Bellona
7,575
446
55
3
0
341,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role