Player Matchup

Sobek
Sobek
Camperit0
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,339 Elo+
Party 1
Xbalanque
Xbalanque
DaniLaMuerte
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,526 Elo+
Party 1
Nike
Nike
ElHombrePo
Nike
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Terra
Terra
Psyhunt
Terra
Level 107
God Stats
0W - 2L
1,537 SR
Queue Stats
10W - 16L
1,438 Elo+
Party 1
Tiamat
Tiamat
Reña
Tiamat
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Party 1
Team Averages
Level 98
1,507 SR
1,466 Elo+

VS

Team Averages
Level 160
1,707 SR
1,517 Elo+
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
DeG-CaMpEaO
Ix Chel
Level 158
God Stats
5W - 2L
1,585 SR
Queue Stats
881W - 948L
1,424 Elo+
Solo
Nike
Nike
MarcoAnt096
Nike
Level 159
God Stats
1W - 0L
1,838 SR
Queue Stats
79W - 63L
1,553 Elo+
Solo
Sol
Sol
RedRhios
Sol
Level 156
God Stats
5W - 0L
1,795 SR
Queue Stats
67W - 60L
1,509 Elo+
Solo
Chiron
Chiron
UNNIVERSE
Chiron
Level 172
God Stats
3W - 0L
1,819 SR
Queue Stats
170W - 110L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Camperit0
Sobek
14
2 / 3 / 3
7,541
686
4,333
12,190
13,716
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
DaniLaMuerte
Xbalanque
13
1 / 5 / 4
7,503
682
4,308
9,532
4,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 2
7,347
668
8,359
13,390
12,553
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
Psyhunt
Terra
14
0 / 4 / 5
7,421
675
4,894
14,304
11,479
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Reña
Tiamat
14
2 / 5 / 4
8,378
762
8,825
10,478
7,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 2 / 13
9,342
849
6,477
5,968
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
DeG-CaMpEaO
Ix Chel
16
4 / 1 / 12
10,091
917
10,004
8,918
4,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 13
9,952
905
11,695
14,508
17,724
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
10 / 1 / 8
10,617
965
14,795
9,281
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chiron
UNNIVERSE
Chiron
16
2 / 1 / 12
9,579
871
12,711
5,158
1,958
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
7
Kills
20
20
Deaths
7
18
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
2
13
4.25
L
Sobek
Camperit0
Sobek
2
3
3
1.17
L
Xbalanque
DaniLaMuerte
Xbalanque
1
5
4
0.6
W
Ix Chel
DeG-CaMpEaO
Ix Chel
4
1
12
10
L
2
3
2
1
W
2
2
13
4.25
L
Terra
Psyhunt
Terra
0
4
5
0.63
W
10
1
8
14
L
Tiamat
Reña
Tiamat
2
5
4
0.8
W
Chiron
UNNIVERSE
Chiron
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,719
Damage
55,682
59,894
Taken
43,833
49,615
Mitigated
30,570
22,671
Healing
21,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,477
385
812
722
5,968
2,142
1,750
3,146
2,822
14,689
739
L
Sobek
Camperit0
Sobek
4,333
67
2,525
2,781
12,190
13,716
0
6,386
5,804
8,872
0
L
Xbalanque
DaniLaMuerte
Xbalanque
4,308
1,956
0
164
9,532
4,506
0
3,910
5,622
0
13,712
W
Ix Chel
DeG-CaMpEaO
Ix Chel
10,004
1,705
3,026
3,195
8,918
4,753
988
3,311
5,607
27,592
869
L
8,359
523
222
228
13,390
12,553
0
6,491
6,899
0
16,702
W
11,695
131
999
4,279
14,508
17,724
0
5,054
9,454
1,999
15,847
L
Terra
Psyhunt
Terra
4,894
281
9,982
5,012
14,304
11,479
0
9,374
4,930
11,132
0
W
14,795
3,489
476
4,124
9,281
3,993
2,032
4,589
4,692
30,923
430
L
Tiamat
Reña
Tiamat
8,825
622
567
1,190
10,478
7,361
0
5,017
5,461
24,353
0
W
Chiron
UNNIVERSE
Chiron
12,711
2,866
2,488
1,758
5,158
1,958
1,823
1,951
3,206
0
27,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
49,581
103
Minions Killed
153
0
Camps Cleared
0
1,042,806
Distance Traveled
1,106,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,342
849
23
2
0
216,014
0
L
Sobek
7,541
686
9
1
0
214,748
0
L
Xbalanque
7,503
682
22
2
0
203,423
0
W
Ix Chel
10,091
917
52
5
0
218,605
0
L
Nike
7,347
668
23
2
0
196,516
0
W
Nike
9,952
905
6
1
0
241,619
0
L
Terra
7,421
675
19
2
0
236,995
0
W
Sol
10,617
965
30
3
0
208,854
0
L
Tiamat
8,378
762
30
3
0
191,124
0
W
Chiron
9,579
871
42
4
0
221,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role