Player Matchup

Chang'e
Chang'e
Diamond III
BULLISH365
Chang'e
Diamond III
Level 157
God Stats
5W - 1L
1,734 SR
Queue Stats
121W - 95L
1,971 MMR
Party 2
Tyr
Tyr
Diamond IV
Hulagatuna
Tyr
Diamond IV
Level 162
God Stats
1W - 1L
1,370 SR
Queue Stats
179W - 153L
1,994 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
Upriser117
Ne Zha
Platinum II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 30L
1,802 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,535 SR
1,922 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,548 SR
1,691 MMR
Chiron
Chiron
Platinum V
Corn1nMyPP
Chiron
Platinum V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,816 MMR
Party 1
Artio
Artio
Platinum IV
KayStew
Artio
Platinum IV
Level 121
God Stats
1W - 2L
1,563 SR
Queue Stats
120W - 125L
1,718 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
NoLBerT0SoLaNo
Ao Kuang
Gold II
Level 149
God Stats
1W - 2L
1,581 SR
Queue Stats
22W - 33L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BULLISH365
Chang'e
18
5 / 0 / 4
11,301
869
16,788
9,698
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 8
10,189
784
8,527
11,170
9,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Upriser117
Ne Zha
17
3 / 1 / 6
10,729
825
11,035
10,077
8,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KuzenboCthulhuSobekDiscordiaAres

VS

Bans
CharonScyllaHerculesThothXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Corn1nMyPP
Chiron
15
3 / 3 / 1
9,497
731
7,479
10,799
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
KayStew
Artio
15
1 / 1 / 3
9,111
701
5,050
13,766
13,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
14
0 / 5 / 2
8,983
691
6,064
17,241
13,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
9
Kills
4
4
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BULLISH365
Chang'e
5
0
4
7
L
Chiron
Corn1nMyPP
Chiron
3
3
1
1.17
W
1
3
8
1.67
L
Artio
KayStew
Artio
1
1
3
2.5
L
Ao Kuang
0
5
2
0.2
W
Ne Zha
Upriser117
Ne Zha
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,350
Damage
18,593
30,945
Taken
41,806
21,714
Mitigated
30,571
12,369
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BULLISH365
Chang'e
16,788
1,101
2,325
4,845
9,698
3,637
788
4,572
5,089
44,396
3,290
L
Chiron
Corn1nMyPP
Chiron
7,479
2,620
615
1,934
10,799
4,032
0
3,064
7,320
0
30,157
W
8,527
764
0
2,817
11,170
9,238
0
2,405
8,597
0
28,986
L
Artio
KayStew
Artio
5,050
534
224
3,563
13,766
13,090
0
5,419
7,575
17,326
0
L
Ao Kuang
6,064
2,152
0
1,163
17,241
13,449
0
5,780
10,701
26,500
0
W
Ne Zha
Upriser117
Ne Zha
11,035
2,243
0
2,382
10,077
8,839
182
3,609
6,121
0
46,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
27,591
188
Minions Killed
117
0
Camps Cleared
0
799,560
Distance Traveled
727,533
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,301
869
81
6
0
279,343
2
L
Chiron
9,497
731
51
4
0
207,229
0
W
Tyr
10,189
784
55
4
0
251,840
2
L
Artio
9,111
701
29
2
0
258,920
0
L
Ao Kuang
8,983
691
37
3
0
261,384
0
W
Ne Zha
10,729
825
52
4
0
268,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role