Player Matchup

Rama
Rama
ER1K 2APE 202
Rama
Level 107
God Stats
7W - 8L
1,555 SR
Queue Stats
68W - 68L
1,464 Elo+
Party 3
Shiva
Shiva
Ironstark209
Shiva
Level 107
God Stats
5W - 3L
1,561 SR
Queue Stats
218W - 213L
1,465 Elo+
Party 3
Freya
Freya
MaabeeRick
Freya
Level 144
God Stats
53W - 61L
1,439 SR
Queue Stats
626W - 593L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
MmmStinky
Ao Kuang
Level 61
God Stats
8W - 4L
1,646 SR
Queue Stats
34W - 33L
1,492 Elo+
Party 1
Maui
Maui
MyLeGg05
Maui
Level 21
God Stats
0W - 1L
1,486 SR
Queue Stats
25W - 33L
1,386 Elo+
Party 1
Team Averages
Level 88
1,537 SR
1,461 Elo+

VS

Team Averages
Level 126
1,577 SR
1,469 Elo+
Mercury
Mercury
AlonsoZM
Mercury
Level 153
God Stats
17W - 17L
1,567 SR
Queue Stats
257W - 240L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
BeHiNDYou7119
Cthulhu
Level 109
God Stats
148W - 131L
1,577 SR
Queue Stats
620W - 596L
1,452 Elo+
Solo
Chaac
Chaac
WerolecheeS
Chaac
Level 119
God Stats
5W - 1L
1,650 SR
Queue Stats
311W - 282L
1,495 Elo+
Party 2
Merlin
Merlin
WittyKitten4908
Merlin
Level 119
God Stats
6W - 8L
1,467 SR
Queue Stats
103W - 120L
1,422 Elo+
Solo
Chronos
Chronos
jawbs
Chronos
Level 128
God Stats
24W - 13L
1,626 SR
Queue Stats
103W - 87L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,508
451
1,653
5,375
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 3 / 0
5,719
572
5,586
9,786
5,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
9
1 / 4 / 1
5,446
545
2,653
8,010
2,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
MmmStinky
Ao Kuang
10
0 / 0 / 1
5,116
512
1,050
7,012
2,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
8
0 / 4 / 0
3,942
394
1,274
7,280
3,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlonsoZM
Mercury
12
5 / 0 / 2
6,180
618
6,672
5,904
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
10
3 / 0 / 3
5,774
577
4,720
6,154
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 2 / 2
5,910
591
5,672
8,506
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 2 / 3
5,291
529
1,439
2,471
921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos
jawbs
Chronos
11
3 / 0 / 2
5,792
579
5,104
3,116
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
13
13
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
AlonsoZM
Mercury
5
0
2
6
W
Cthulhu
3
0
3
4.5
L
0
2
0
0
L
3
3
0
1
L
Freya
1
4
1
0.38
L
Ao Kuang
MmmStinky
Ao Kuang
0
0
1
0.5
L
Maui
0
4
0
0
W
1
2
2
1
W
1
2
3
1.25
W
Chronos
jawbs
Chronos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,216
Damage
23,607
37,463
Taken
26,151
14,980
Mitigated
12,529
10,074
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AlonsoZM
Mercury
6,672
3,268
0
431
5,904
2,117
0
2,117
3,787
0
44,489
W
Cthulhu
4,720
267
55
1,225
6,154
3,584
0
1,030
4,957
24,049
1,093
L
1,653
1,563
0
1,493
5,375
1,277
0
3,331
1,536
0
26,758
L
5,586
1,458
0
2,638
9,786
5,940
0
22
9,204
0
28,796
L
Freya
2,653
1,205
0
3,204
8,010
2,513
165
1,084
6,627
28,787
0
L
Ao Kuang
MmmStinky
Ao Kuang
1,050
288
0
2,605
7,012
2,057
0
0
7,012
39,311
0
L
Maui
1,274
278
0
134
7,280
3,193
0
5,146
1,390
9,883
0
W
5,672
1,197
0
2,768
8,506
4,673
0
395
8,111
0
37,761
W
1,439
0
0
600
2,471
921
0
1,191
1,280
20,184
579
W
Chronos
jawbs
Chronos
5,104
1,349
0
1,416
3,116
1,234
40
77
3,039
34,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,731
Gold Earned
28,947
236
Minions Killed
295
0
Camps Cleared
0
937,514
Distance Traveled
1,016,850
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,180
618
70
7
0
255,049
0
W
Cthulhu
5,774
577
54
5
0
213,801
3
L
Rama
4,508
451
57
6
0
179,245
1
L
Shiva
5,719
572
51
5
0
207,555
4
L
Freya
5,446
545
43
4
0
166,048
0
L
Ao Kuang
5,116
512
76
8
0
212,260
2
L
Maui
3,942
394
9
1
0
172,406
0
W
Chaac
5,910
591
76
8
0
208,068
0
W
Merlin
5,291
529
33
3
0
146,696
0
W
Chronos
5,792
579
62
6
0
193,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role