Player Matchup

Cupid
Cupid
 
Cupid
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Richxr
Ravana
Level 148
God Stats
0W - 2L
1,494 SR
Queue Stats
60W - 83L
1,417 Elo+
Party 1
Charybdis
Charybdis
TheOurpleGuy
Charybdis
Level 138
God Stats
2W - 3L
1,496 SR
Queue Stats
18W - 15L
1,534 Elo+
Solo
Thor
Thor
meye
Thor
Level 181
God Stats
8W - 9L
1,558 SR
Queue Stats
171W - 214L
1,507 Elo+
Party 1
Team Averages
Level 164
1,510 SR
1,492 Elo+

VS

Team Averages
Level 140
1,560 SR
1,512 Elo+
Medusa
Medusa
ASRENZO237
Medusa
Level 119
God Stats
83W - 68L
1,584 SR
Queue Stats
412W - 412L
1,466 Elo+
Solo
Osiris
Osiris
ChuChuWaSa
Osiris
Level 158
God Stats
3W - 4L
1,564 SR
Queue Stats
226W - 200L
1,496 Elo+
Solo
Ra
Ra
Devastator815
Ra
Level 147
God Stats
6W - 4L
1,613 SR
Queue Stats
82W - 76L
1,527 Elo+
Solo
Ravana
Ravana
KILL100PPL
Ravana
Level 152
God Stats
7W - 4L
1,627 SR
Queue Stats
128W - 90L
1,585 Elo+
Solo
Thanatos
Thanatos
humantort
Thanatos
Level 126
God Stats
2W - 3L
1,411 SR
Queue Stats
54W - 98L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
6 / 4 / 0
9,059
647
11,056
13,980
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
 
Scylla
13
1 / 5 / 1
8,044
575
3,973
6,889
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Richxr
Ravana
14
3 / 4 / 2
8,641
617
14,129
13,638
11,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
TheOurpleGuy
Charybdis
10
0 / 5 / 4
6,519
466
6,281
9,642
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
meye
Thor
13
4 / 7 / 2
7,685
549
7,428
13,182
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASRENZO237
Medusa
13
1 / 5 / 3
7,275
520
8,171
12,703
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
ChuChuWaSa
Osiris
14
3 / 3 / 7
8,291
592
8,699
17,725
16,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

14
3 / 3 / 8
8,433
602
7,130
8,336
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
KILL100PPL
Ravana
14
5 / 1 / 9
8,422
602
7,594
9,797
7,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
humantort
Thanatos
16
13 / 2 / 2
9,649
689
11,019
13,367
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
14
Kills
25
25
Deaths
14
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
6
4
0
1.5
L
Scylla
 
Scylla
1
5
1
0.3
W
Medusa
ASRENZO237
Medusa
1
5
3
0.5
W
Osiris
ChuChuWaSa
Osiris
3
3
7
2.17
W
3
3
8
2.33
W
Ravana
KILL100PPL
Ravana
5
1
9
9.5
L
Ravana
Richxr
Ravana
3
4
2
1
L
Charybdis
TheOurpleGuy
Charybdis
0
5
4
0.4
W
Thanatos
humantort
Thanatos
13
2
2
7
L
Thor
meye
Thor
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,867
Damage
42,613
57,331
Taken
61,928
24,813
Mitigated
36,149
14,118
Healing
30,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,056
6,334
190
7,703
13,980
4,630
1,189
171
13,809
0
58,556
L
Scylla
 
Scylla
3,973
600
0
806
6,889
1,448
0
1,603
5,234
50,881
511
W
Medusa
ASRENZO237
Medusa
8,171
2,575
0
3,652
12,703
3,688
0
0
12,703
0
56,843
W
Osiris
ChuChuWaSa
Osiris
8,699
2,814
0
7,147
17,725
16,796
676
268
16,704
0
47,680
W
7,130
419
1,292
3,007
8,336
3,280
122
1,975
6,044
63,989
0
W
Ravana
KILL100PPL
Ravana
7,594
2,734
0
2,024
9,797
7,823
407
0
9,703
853
43,544
L
Ravana
Richxr
Ravana
14,129
5,169
0
3,527
13,638
11,859
5
1,628
12,010
681
65,439
L
Charybdis
TheOurpleGuy
Charybdis
6,281
3,313
0
1,507
9,642
2,138
0
1,692
7,950
0
38,831
W
Thanatos
humantort
Thanatos
11,019
3,356
0
13,756
13,367
4,562
0
1,720
11,422
0
58,443
L
Thor
meye
Thor
7,428
1,167
0
385
13,182
4,738
0
2,258
10,924
0
43,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
42,070
439
Minions Killed
471
0
Camps Cleared
0
1,318,931
Distance Traveled
1,476,545
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,059
647
94
7
0
252,697
5
L
Scylla
8,044
575
110
8
0
239,222
4
W
Medusa
7,275
520
86
6
0
272,414
4
W
Osiris
8,291
592
92
7
0
280,372
0
W
Ra
8,433
602
115
8
0
305,606
0
W
Ravana
8,422
602
68
5
0
300,747
0
L
Ravana
8,641
617
103
7
0
284,436
0
L
Charybdis
6,519
466
65
5
0
250,070
2
W
Thanatos
9,649
689
110
8
0
317,406
0
L
Thor
7,685
549
67
5
0
292,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role