Player Matchup

Da Ji
Da Ji
luger1
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,487 Elo+
Party 1
Nut
Nut
nearMinty
Nut
Level 137
God Stats
3W - 5L
1,477 SR
Queue Stats
40W - 33L
1,512 Elo+
Solo
Maui
Maui
tirador_amigo
Maui
Level 123
God Stats
1W - 2L
1,552 SR
Queue Stats
308W - 301L
1,526 Elo+
Solo
Tiamat
Tiamat
toxiic_devil8
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 100L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
vikall
Aphrodite
Level 145
God Stats
144W - 100L
1,553 SR
Queue Stats
222W - 209L
1,480 Elo+
Solo
Team Averages
Level 104
1,516 SR
1,500 Elo+

VS

Team Averages
Level 140
1,523 SR
1,537 Elo+
Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Deathdeal94
Cerberus
Level 143
God Stats
34W - 22L
1,579 SR
Queue Stats
192W - 187L
1,459 Elo+
Solo
Fenrir
Fenrir
TK Toxiccc
Fenrir
Level 126
God Stats
5W - 2L
1,710 SR
Queue Stats
51W - 31L
1,693 Elo+
Solo
Anhur
Anhur
ironDRAGON21
Anhur
Level 131
God Stats
2W - 1L
1,327 SR
Queue Stats
197W - 188L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
luger1
Da Ji
12
4 / 4 / 0
6,743
519
3,738
9,436
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 5 / 1
5,895
453
4,697
8,510
2,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
5,964
459
4,784
9,842
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 8 / 1
5,752
442
3,616
9,591
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
vikall
Aphrodite
13
2 / 2 / 1
7,800
600
8,638
9,534
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
10 / 2 / 3
8,842
680
8,534
6,534
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
 
Vamana
12
0 / 3 / 4
6,720
517
6,266
12,681
5,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Deathdeal94
Cerberus
12
4 / 2 / 4
7,114
547
4,359
8,795
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
TK Toxiccc
Fenrir
12
3 / 0 / 7
7,565
582
6,737
10,113
6,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 1 / 3
7,827
602
6,023
8,867
2,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
21
21
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
2
3
5.75
W
Vamana
 
Vamana
0
3
4
0.67
W
Cerberus
Deathdeal94
Cerberus
4
2
4
3
W
Fenrir
TK Toxiccc
Fenrir
3
0
7
6.5
W
4
1
3
5.5
L
Da Ji
luger1
Da Ji
4
4
0
1
L
1
5
1
0.3
L
0
2
2
0.5
L
0
8
1
0.06
L
Aphrodite
vikall
Aphrodite
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,473
Damage
31,919
46,913
Taken
46,990
18,916
Mitigated
20,028
11,273
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,534
980
0
1,866
6,534
1,756
705
3,219
3,297
56,723
2,002
W
Vamana
 
Vamana
6,266
1,103
0
3,208
12,681
5,820
0
6,588
5,370
0
43,212
W
Cerberus
Deathdeal94
Cerberus
4,359
190
0
1,809
8,795
3,480
0
1,529
7,171
41,993
1,258
W
Fenrir
TK Toxiccc
Fenrir
6,737
1,986
0
3,399
10,113
6,318
175
2,072
8,041
1,159
21,623
W
6,023
3,654
0
3,458
8,867
2,654
734
2,206
6,661
0
57,648
L
Da Ji
luger1
Da Ji
3,738
227
0
1,510
9,436
3,062
0
1,645
7,725
0
36,103
L
4,697
2,228
119
2,179
8,510
2,185
40
2,172
6,338
0
31,868
L
4,784
1,563
0
1,098
9,842
6,342
0
1,931
7,911
27,293
6,627
L
3,616
564
0
999
9,591
4,094
0
5,695
3,896
31,532
0
L
Aphrodite
vikall
Aphrodite
8,638
1,080
0
5,368
9,534
3,233
0
1,332
7,530
50,044
1,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
38,068
329
Minions Killed
401
0
Camps Cleared
0
1,166,167
Distance Traveled
1,323,173
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,842
680
92
7
0
257,787
0
W
Vamana
6,720
517
67
5
0
250,417
0
W
Cerberus
7,114
547
110
8
0
278,031
0
W
Fenrir
7,565
582
37
3
0
273,859
4
W
Anhur
7,827
602
95
7
0
263,079
0
L
Da Ji
6,743
519
59
5
0
256,541
0
L
Nut
5,895
453
54
4
0
207,565
1
L
Maui
5,964
459
59
5
0
257,370
0
L
Tiamat
5,752
442
48
4
0
231,872
0
L
Aphrodite
7,800
600
109
8
0
212,819
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role