Player Matchup

Jing Wei
Jing Wei
Amnesiiax687
Jing Wei
Level 116
God Stats
2W - 0L
1,673 SR
Queue Stats
205W - 224L
1,381 Elo+
Solo
Athena
Athena
Grickk
Athena
Level 125
God Stats
7W - 3L
1,585 SR
Queue Stats
101W - 103L
1,507 Elo+
Solo
Atlas
Atlas
MusashiSama1770
Atlas
Level 129
God Stats
20W - 7L
1,705 SR
Queue Stats
476W - 461L
1,528 Elo+
Party 2
Yu Huang
Yu Huang
Stjerne falle
Yu Huang
Level 158
God Stats
11W - 14L
1,425 SR
Queue Stats
865W - 878L
1,491 Elo+
Party 2
Odin
Odin
wappati
Odin
Level 132
God Stats
2W - 2L
1,354 SR
Queue Stats
97W - 116L
1,412 Elo+
Solo
Team Averages
Level 132
1,549 SR
1,464 Elo+

VS

Team Averages
Level 85
1,460 SR
1,488 Elo+
Atlas
Atlas
Jankaso
Atlas
Level 87
God Stats
1W - 2L
1,501 SR
Queue Stats
213W - 214L
1,469 Elo+
Solo
Nike
Nike
Kambownik
Nike
Level 100
God Stats
11W - 11L
1,519 SR
Queue Stats
278W - 289L
1,513 Elo+
Party 1
Agni
Agni
UnicOrns-devil
Agni
Level 126
God Stats
1W - 1L
1,784 SR
Queue Stats
52W - 45L
1,495 Elo+
Solo
Apollo
Apollo
bbmr12221
Apollo
Level 89
God Stats
0W - 8L
995 SR
Queue Stats
390W - 396L
1,511 Elo+
Party 1
Anubis
Anubis
hulking907door
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Amnesiiax687
Jing Wei
14
3 / 3 / 9
8,813
801
6,104
10,003
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Grickk
Athena
16
3 / 1 / 15
9,808
892
6,218
16,116
9,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

17
4 / 1 / 15
9,580
871
12,143
13,020
11,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Yu Huang
Stjerne falle
Yu Huang
16
6 / 1 / 8
9,783
889
11,063
6,800
3,013
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
wappati
Odin
15
3 / 1 / 13
8,947
813
5,309
10,988
10,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jankaso
Atlas
13
0 / 3 / 3
7,386
671
10,270
10,157
9,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Nike
14
4 / 4 / 2
8,470
770
14,146
12,612
9,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 4 / 1
8,444
768
9,633
6,884
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
bbmr12221
Apollo
15
2 / 2 / 3
8,514
774
7,833
8,043
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 6 / 3
7,159
651
4,070
8,248
3,848
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
19
Kills
7
7
Deaths
19
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Amnesiiax687
Jing Wei
3
3
9
2.5
W
Athena
Grickk
Athena
3
1
15
10.5
L
Atlas
Jankaso
Atlas
0
3
3
0.5
L
Nike
4
4
2
1.25
W
4
1
15
11.5
W
Yu Huang
Stjerne falle
Yu Huang
6
1
8
10
L
1
4
1
0.38
L
Apollo
bbmr12221
Apollo
2
2
3
1.75
L
0
6
3
0.25
W
Odin
wappati
Odin
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,837
Damage
45,952
56,927
Taken
45,944
38,026
Mitigated
28,486
27,475
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Amnesiiax687
Jing Wei
6,104
4,355
305
1,844
10,003
3,936
2,110
3,504
6,499
0
19,650
W
Athena
Grickk
Athena
6,218
1,711
4,122
7,750
16,116
9,015
217
8,028
8,088
8,623
0
L
Atlas
Jankaso
Atlas
10,270
3,344
414
300
10,157
9,605
0
4,945
5,121
16,512
743
L
Nike
14,146
569
1,430
1,114
12,612
9,294
0
5,679
6,439
0
19,709
W
12,143
4,503
1,458
4,733
13,020
11,853
190
5,102
7,918
24,204
848
W
Yu Huang
Stjerne falle
Yu Huang
11,063
750
1,016
1,942
6,800
3,013
292
2,266
4,534
29,107
1,322
L
9,633
668
414
1,591
6,884
2,574
96
5,172
1,587
24,434
254
L
Apollo
bbmr12221
Apollo
7,833
3,861
917
2,068
8,043
3,165
59
5,981
1,767
0
23,153
L
4,070
382
0
829
8,248
3,848
0
6,207
1,872
11,857
0
W
Odin
wappati
Odin
5,309
642
1,948
2,357
10,988
10,209
727
4,237
6,751
1,163
9,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,931
Gold Earned
39,973
121
Minions Killed
117
0
Camps Cleared
0
1,070,690
Distance Traveled
1,059,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,813
801
31
3
0
180,272
0
W
Athena
9,808
892
2
0
0
232,459
0
L
Atlas
7,386
671
18
2
0
209,727
0
L
Nike
8,470
770
8
1
0
244,913
0
W
Atlas
9,580
871
24
2
0
220,674
0
W
Yu Huang
9,783
889
50
5
0
229,328
0
L
Agni
8,444
768
28
3
0
189,175
0
L
Apollo
8,514
774
42
4
0
232,444
0
L
Anubis
7,159
651
21
2
0
183,377
0
W
Odin
8,947
813
14
1
0
207,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role