Player Matchup

Rama
Rama
Mojootox
Rama
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 154L
1,441 Elo+
Solo
Achilles
Achilles
SPARTAN93ita
Achilles
Level 141
God Stats
7W - 5L
1,592 SR
Queue Stats
261W - 267L
1,514 Elo+
Solo
Chang'e
Chang'e
Shadowking721
Chang'e
Level 79
God Stats
12W - 11L
1,696 SR
Queue Stats
302W - 266L
1,562 Elo+
Solo
Serqet
Serqet
nagm
Serqet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
xYellowYokex
Kuzenbo
Level 109
God Stats
0W - 1L
1,713 SR
Queue Stats
7W - 13L
1,471 Elo+
Solo
Team Averages
Level 102
1,600 SR
1,497 Elo+

VS

Team Averages
Level 92
1,395 SR
1,472 Elo+
Heimdallr
Heimdallr
Empereurkill
Heimdallr
Level 63
God Stats
1W - 0L
1,303 SR
Queue Stats
10W - 11L
1,468 Elo+
Party 1
Mercury
Mercury
GuideBaleine18
Mercury
Level 105
God Stats
2W - 0L
1,474 SR
Queue Stats
14W - 18L
1,441 Elo+
Party 1
Tiamat
Tiamat
MuckBro69
Tiamat
Level 80
God Stats
1W - 0L
1,408 SR
Queue Stats
23W - 21L
1,501 Elo+
Party 1
Terra
Terra
PedroPablito4
Terra
Level 88
God Stats
6W - 4L
1,537 SR
Queue Stats
18W - 16L
1,533 Elo+
Party 1
Anubis
Anubis
YoutubeCurly
Anubis
Level 125
God Stats
1W - 1L
1,253 SR
Queue Stats
18W - 29L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 0 / 0
7,493
500
1,851
5,769
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
SPARTAN93ita
Achilles
6
1 / 2 / 0
5,508
367
1,659
5,632
3,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
14
5 / 1 / 0
8,369
558
12,935
9,644
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
nagm
Serqet
13
2 / 2 / 4
7,366
491
4,838
11,752
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
xYellowYokex
Kuzenbo
12
0 / 0 / 2
5,953
397
6,340
10,202
10,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Empereurkill
Heimdallr
14
0 / 0 / 0
8,032
535
4,427
4,084
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
2 / 0 / 1
8,620
575
4,138
10,709
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
MuckBro69
Tiamat
12
1 / 4 / 3
7,973
532
9,028
7,339
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 1
7,922
528
4,740
13,363
7,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anubis
12
0 / 4 / 0
7,528
502
4,409
10,386
2,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
4
5
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Empereurkill
Heimdallr
0
0
0
0
W
2
0
1
2.5
L
Rama
0
0
0
0
W
Tiamat
MuckBro69
Tiamat
1
4
3
0.63
W
1
0
1
1.5
L
Achilles
SPARTAN93ita
Achilles
1
2
0
0.5
L
Chang'e
5
1
0
5
W
Anubis
0
4
0
0
L
Serqet
nagm
Serqet
2
2
4
2
L
Kuzenbo
xYellowYokex
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
26,742
42,999
Taken
45,881
24,131
Mitigated
19,606
17,570
Healing
17,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Empereurkill
Heimdallr
4,427
1,756
0
1,513
4,084
1,507
814
419
3,517
0
57,796
W
4,138
849
0
2,611
10,709
4,254
0
2,002
8,287
0
85,242
L
Rama
1,851
1,589
0
3,266
5,769
1,914
0
1,115
4,654
0
60,423
W
Tiamat
MuckBro69
Tiamat
9,028
627
0
1,685
7,339
3,602
25
1,873
4,905
47,776
277
W
4,740
395
3,699
4,153
13,363
7,271
0
6,844
5,758
27,343
1,756
L
Achilles
SPARTAN93ita
Achilles
1,659
52
0
2,328
5,632
3,497
0
2,077
3,555
0
13,938
L
Chang'e
12,935
895
1,598
5,122
9,644
3,752
0
5,032
4,612
60,226
966
W
Anubis
4,409
125
0
3,455
10,386
2,972
0
6,436
2,710
57,681
1,355
L
Serqet
nagm
Serqet
4,838
798
0
1,818
11,752
4,581
0
4,430
7,322
0
55,039
L
Kuzenbo
xYellowYokex
Kuzenbo
6,340
2,480
0
3,438
10,202
10,387
0
5,310
4,892
23,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,689
Gold Earned
40,075
389
Minions Killed
485
0
Camps Cleared
0
1,372,876
Distance Traveled
1,574,667
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,032
535
112
7
0
283,817
7
W
Mercury
8,620
575
128
9
0
379,636
4
L
Rama
7,493
500
124
8
0
270,944
0
W
Tiamat
7,973
532
78
5
0
289,787
0
W
Terra
7,922
528
46
3
0
344,061
4
L
Achilles
5,508
367
20
1
0
111,660
0
L
Chang'e
8,369
558
132
9
0
328,122
3
W
Anubis
7,528
502
121
8
0
277,366
0
L
Serqet
7,366
491
85
6
0
358,065
3
L
Kuzenbo
5,953
397
28
2
0
304,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role