Player Matchup

Shiva
Shiva
Platinum II
 
Shiva
Platinum II
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
 
Ra
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
Kotorizos
Cerberus
Gold I
Level 189
God Stats
5W - 2L
1,632 SR
Queue Stats
320W - 306L
1,564 MMR
Solo
Skadi
Skadi
Gold II
gandal
Skadi
Gold II
Level 138
God Stats
3W - 1L
1,729 SR
Queue Stats
68W - 67L
1,597 MMR
Solo
Da Ji
Da Ji
Gold III
xRaidox
Da Ji
Gold III
Level 128
God Stats
7W - 5L
1,650 SR
Queue Stats
67W - 60L
1,543 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,602 SR
1,541 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,597 SR
1,601 MMR
Thor
Thor
Platinum IV
DeSTroFixDx
Thor
Platinum IV
Level 67
God Stats
2W - 3L
1,340 SR
Queue Stats
55W - 38L
1,622 MMR
Solo
Ullr
Ullr
Gold V
Masturbek345
Ullr
Gold V
Level 160
God Stats
12W - 5L
1,791 SR
Queue Stats
26W - 15L
1,617 MMR
Party 1
Guan Yu
Guan Yu
Gold III
Segura02_
Guan Yu
Gold III
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 93L
1,549 MMR
Party 2
Xing Tian
Xing Tian
Gold III
bokaina
Xing Tian
Gold III
Level 129
God Stats
1W - 1L
1,855 SR
Queue Stats
73W - 79L
1,536 MMR
Party 2
Janus
Janus
Gold III
etherealifyoreal
Janus
Gold III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,681 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 0 / 2
10,109
674
13,623
13,990
8,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
 
Ra
16
2 / 0 / 0
9,697
646
4,759
6,109
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Kotorizos
Cerberus
12
2 / 0 / 6
8,335
556
7,004
9,158
5,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
gandal
Skadi
15
3 / 4 / 3
9,013
601
10,059
9,555
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
xRaidox
Da Ji
14
5 / 1 / 3
8,342
556
4,309
10,542
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
LokiAwilixCthulhuBastet

VS

Bans
AphroditeMaman BrigitteZhong KuiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,884
459
4,351
11,680
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
3 / 5 / 2
8,220
548
7,733
11,820
4,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Segura02_
Guan Yu
11
1 / 2 / 3
6,609
441
4,133
11,474
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Xing Tian
bokaina
Xing Tian
13
0 / 5 / 0
7,525
502
5,903
16,754
7,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 1
7,296
486
2,791
3,516
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
5
5
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
2
5
W
Ra
 
Ra
2
0
0
2
L
1
3
1
0.5
W
Cerberus
Kotorizos
Cerberus
2
0
6
5
L
3
5
2
0.8
L
Guan Yu
Segura02_
Guan Yu
1
2
3
1.25
L
Xing Tian
bokaina
Xing Tian
0
5
0
0
L
0
1
1
0.5
W
Skadi
gandal
Skadi
3
4
3
1.13
W
Da Ji
xRaidox
Da Ji
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,754
Damage
24,911
49,354
Taken
55,244
24,898
Mitigated
21,482
21,191
Healing
15,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,623
4,427
0
8,223
13,990
8,537
0
4,092
8,977
3,156
72,413
W
Ra
 
Ra
4,759
378
1,761
4,463
6,109
2,586
446
1,419
4,513
102,018
724
L
4,351
852
0
4,967
11,680
3,111
0
2,483
9,197
0
45,599
W
Cerberus
Kotorizos
Cerberus
7,004
603
0
2,913
9,158
5,731
27
1,044
7,606
18,771
326
L
7,733
2,503
0
1,853
11,820
4,228
0
1,928
9,892
0
59,539
L
Guan Yu
Segura02_
Guan Yu
4,133
471
172
4,118
11,474
5,172
0
5,757
5,674
0
17,696
L
Xing Tian
bokaina
Xing Tian
5,903
641
0
3,330
16,754
7,918
0
567
15,258
46,250
2,096
L
2,791
204
0
898
3,516
1,053
0
1,279
2,237
63,023
989
W
Skadi
gandal
Skadi
10,059
3,955
0
1,890
9,555
3,470
661
0
9,527
0
72,300
W
Da Ji
xRaidox
Da Ji
4,309
1,018
0
1,941
10,542
4,574
0
1,042
9,351
0
53,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,496
Gold Earned
36,534
527
Minions Killed
483
0
Camps Cleared
0
1,578,682
Distance Traveled
1,597,226
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,109
674
133
9
0
298,336
6
W
Ra
9,697
646
187
12
0
332,336
3
L
Thor
6,884
459
73
5
0
360,195
0
W
Cerberus
8,335
556
24
2
0
330,550
6
L
Ullr
8,220
548
105
7
0
297,782
1
L
Guan Yu
6,609
441
45
3
0
329,877
8
L
Xing Tian
7,525
502
113
8
0
264,017
4
L
Janus
7,296
486
147
10
0
345,355
4
W
Skadi
9,013
601
107
7
0
282,121
0
W
Da Ji
8,342
556
76
5
0
335,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role