Player Matchup

Geb
Geb
 
Geb
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Cabester99
Skadi
Level 126
God Stats
4W - 2L
1,745 SR
Queue Stats
278W - 286L
1,486 Elo+
Solo
Ah Puch
Ah Puch
MJLB151
Ah Puch
Level 119
God Stats
2W - 1L
1,852 SR
Queue Stats
90W - 83L
1,508 Elo+
Party 1
Bellona
Bellona
TheKingMegion
Bellona
Level 136
God Stats
0W - 5L
1,047 SR
Queue Stats
248W - 213L
1,531 Elo+
Solo
Team Averages
Level 136
1,529 SR
1,505 Elo+

VS

Team Averages
Level 174
1,579 SR
1,501 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Gretel
Ah Puch
Level 148
God Stats
3W - 0L
1,698 SR
Queue Stats
64W - 52L
1,532 Elo+
Solo
Xbalanque
Xbalanque
NixFeedz
Xbalanque
Level 169
God Stats
10W - 9L
1,508 SR
Queue Stats
549W - 560L
1,498 Elo+
Party 2
Xing Tian
Xing Tian
boogzbaby45_ttv
Xing Tian
Level 141
God Stats
19W - 6L
1,719 SR
Queue Stats
533W - 499L
1,487 Elo+
Solo
Nox
Nox
gohanamon15
Nox
Level 254
God Stats
20W - 21L
1,467 SR
Queue Stats
1,026W - 1,067L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 5 / 4
6,458
1,076
5,700
11,112
6,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
 
Shiva
12
1 / 2 / 3
6,148
1,025
5,314
5,959
6,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Skadi
14
2 / 2 / 3
7,163
1,194
6,959
6,590
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
MJLB151
Ah Puch
5
0 / 0 / 0
4,776
796
0
0
0
Bellona
10
2 / 5 / 0
6,181
1,030
5,601
10,026
9,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 0 / 7
7,981
1,330
6,188
2,978
1,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Gretel
Ah Puch
12
3 / 2 / 5
6,797
1,133
6,060
5,667
2,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
NixFeedz
Xbalanque
13
3 / 1 / 11
7,222
1,204
6,584
5,053
2,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
boogzbaby45_ttv
Xing Tian
11
2 / 2 / 9
6,522
1,087
2,937
8,350
9,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 3 / 8
6,760
1,127
5,322
5,608
2,327
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
14
14
Deaths
8
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
4
0.6
L
Shiva
 
Shiva
1
2
3
1.25
W
Chiron
 
Chiron
4
0
7
7.5
L
Skadi
2
2
3
1.75
W
Ah Puch
Gretel
Ah Puch
3
2
5
2.75
L
Ah Puch
MJLB151
Ah Puch
0
0
0
0
W
Xbalanque
NixFeedz
Xbalanque
3
1
11
8.5
L
Bellona
2
5
0
0.4
W
Xing Tian
boogzbaby45_ttv
Xing Tian
2
2
9
3.25
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
27,091
33,687
Taken
27,656
25,354
Mitigated
17,371
7,398
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,700
464
1,415
2,098
11,112
6,795
0
2,499
8,613
9,309
0
L
Shiva
 
Shiva
5,314
407
502
893
5,959
6,721
0
2,748
3,211
0
9,277
W
Chiron
 
Chiron
6,188
1,461
1,211
996
2,978
1,245
357
790
2,148
0
20,252
L
Skadi
6,959
1,519
441
736
6,590
2,535
0
2,676
3,914
0
24,856
W
Ah Puch
Gretel
Ah Puch
6,060
98
230
1,868
5,667
2,213
270
2,102
3,443
9,450
0
L
Ah Puch
MJLB151
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
NixFeedz
Xbalanque
6,584
1,620
353
929
5,053
2,180
771
867
4,149
0
12,341
L
Bellona
5,601
380
367
946
10,026
9,303
0
5,992
4,034
3,040
7,216
W
Xing Tian
boogzbaby45_ttv
Xing Tian
2,937
454
211
736
8,350
9,406
145
1,919
6,292
4,666
980
W
5,322
201
388
174
5,608
2,327
180
2,574
2,814
13,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
35,282
67
Minions Killed
80
0
Camps Cleared
0
521,278
Distance Traveled
629,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,458
1,076
8
1
0
147,703
0
L
Shiva
6,148
1,025
5
1
0
99,474
0
W
Chiron
7,981
1,330
29
5
0
121,871
0
L
Skadi
7,163
1,194
45
8
0
141,237
0
W
Ah Puch
6,797
1,133
12
2
0
113,606
0
L
Ah Puch
4,776
796
0
0
0
0
0
W
Xbalanque
7,222
1,204
17
3
0
135,997
0
L
Bellona
6,181
1,030
9
2
0
132,864
0
W
Xing Tian
6,522
1,087
3
1
0
126,067
0
W
Nox
6,760
1,127
19
3
0
132,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role