Player Matchup

Hou Yi
Hou Yi
MrOLdmanN
Hou Yi
Level 138
God Stats
11W - 3L
1,830 SR
Queue Stats
1,267W - 202L
1,990 Elo+
Party 1
Freya
Freya
SoulFerry
Freya
Level 196
God Stats
4W - 3L
1,624 SR
Queue Stats
665W - 276L
1,802 Elo+
Party 1
Geb
Geb
ºººººººººººººººº
Geb
Level 159
God Stats
41W - 2L
2,256 SR
Queue Stats
2,847W - 279L
2,178 Elo+
Party 1
Chang'e
Chang'e
人影烛火跃婆娑
Chang'e
Level 159
God Stats
9W - 0L
2,004 SR
Queue Stats
1,417W - 124L
2,139 Elo+
Party 1
Ne Zha
Ne Zha
白白胖胖四川分胖
Ne Zha
Level 155
God Stats
19W - 0L
2,221 SR
Queue Stats
934W - 101L
2,159 Elo+
Party 1
Team Averages
Level 161
1,987 SR
2,054 Elo+

VS

Team Averages
Level 131
1,554 SR
1,490 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Dealer_Of_Dealth
Da Ji
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,538 Elo+
Solo
Achilles
Achilles
GGsus
Achilles
Level 157
God Stats
12W - 7L
1,681 SR
Queue Stats
590W - 585L
1,493 Elo+
Party 2
Vulcan
Vulcan
smokenbowls
Vulcan
Level 105
God Stats
3W - 5L
1,587 SR
Queue Stats
166W - 234L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MrOLdmanN
Hou Yi
14
8 / 0 / 11
8,675
1,239
11,064
8,759
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Freya
SoulFerry
Freya
12
6 / 2 / 13
7,823
1,118
8,334
7,156
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 13
7,771
1,110
3,256
10,872
5,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 1 / 14
7,734
1,105
4,897
9,992
3,362
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
3 / 2 / 11
7,310
1,044
6,385
8,472
2,963
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 4 / 1
6,188
884
1,197
6,285
4,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
 
Hou Yi
10
0 / 3 / 2
5,455
779
5,232
5,407
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 4 / 1
5,125
732
350
3,542
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
GGsus
Achilles
11
1 / 2 / 1
5,542
792
7,670
13,100
9,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
11
0 / 8 / 2
6,256
894
4,483
8,199
3,165
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
21
Kills
2
6
Deaths
21
62
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
1
0.38
L
Hou Yi
 
Hou Yi
0
3
2
0.33
L
0
4
1
0.13
L
Achilles
GGsus
Achilles
1
2
1
0.75
W
Hou Yi
MrOLdmanN
Hou Yi
8
0
11
13.5
W
Freya
SoulFerry
Freya
6
2
13
6.25
L
Vulcan
0
8
2
0.13
W
3
1
14
10
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,936
Damage
18,932
45,251
Taken
36,533
17,773
Mitigated
19,625
28,520
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,197
436
501
522
6,285
4,106
0
2,292
3,993
1,886
0
L
Hou Yi
 
Hou Yi
5,232
1,237
225
537
5,407
1,744
0
2,413
2,994
0
11,346
L
350
72
0
0
3,542
1,494
0
2,124
1,418
0
350
L
Achilles
GGsus
Achilles
7,670
1,047
299
4,965
13,100
9,116
0
5,822
7,278
0
11,073
W
Hou Yi
MrOLdmanN
Hou Yi
11,064
6,071
0
1,389
8,759
3,077
2,862
563
8,196
0
25,986
W
Freya
SoulFerry
Freya
8,334
2,743
0
1,286
7,156
2,437
1,007
775
6,381
15,423
461
L
Vulcan
4,483
696
0
0
8,199
3,165
0
3,613
4,586
16,025
0
W
3,256
256
1,840
1,515
10,872
5,934
1,030
1,486
9,386
8,211
863
W
4,897
159
12,204
6,699
9,992
3,362
1,029
1,993
7,999
13,462
0
W
6,385
951
1,352
2,235
8,472
2,963
1,065
863
7,215
0
15,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,313
Gold Earned
28,566
87
Minions Killed
33
0
Camps Cleared
0
704,551
Distance Traveled
326,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,188
884
0
0
0
45,327
0
L
Hou Yi
5,455
779
11
2
0
83,927
0
L
Da Ji
5,125
732
0
0
0
12,964
0
L
Achilles
5,542
792
1
0
0
101,318
0
W
Hou Yi
8,675
1,239
32
5
0
145,462
0
W
Freya
7,823
1,118
12
2
0
120,145
0
L
Vulcan
6,256
894
21
3
0
83,310
0
W
Geb
7,771
1,110
7
1
0
141,825
0
W
Chang'e
7,734
1,105
21
3
0
157,546
0
W
Ne Zha
7,310
1,044
15
2
0
139,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role