Player Matchup

Chronos
Chronos
El_Mattador4
Chronos
Level 49
God Stats
83W - 58L
1,559 SR
Queue Stats
178W - 190L
1,468 Elo+
Solo
Danzaburou
Danzaburou
GRANDTHFTMUFFlN
Danzaburou
Level 105
God Stats
18W - 12L
1,533 SR
Queue Stats
30W - 23L
1,535 Elo+
Solo
Fafnir
Fafnir
rafi1607
Fafnir
Level 97
God Stats
18W - 17L
1,482 SR
Queue Stats
162W - 144L
1,474 Elo+
Solo
Team Averages
Level 84
1,525 SR
1,492 Elo+

VS

Team Averages
Level 59
1,622 SR
1,437 Elo+
Merlin
Merlin
Inanthekiller
Merlin
Level 84
God Stats
14W - 11L
1,466 SR
Queue Stats
436W - 441L
1,446 Elo+
Solo
Odin
Odin
TaiLoong
Odin
Level 14
God Stats
2W - 2L
1,902 SR
Queue Stats
11W - 22L
1,449 Elo+
Party 1
Fenrir
Fenrir
acuarioXcamus
Fenrir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
El_Mattador4
Chronos
20
6 / 2 / 3
13,786
919
13,732
12,593
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
GRANDTHFTMUFFlN
Danzaburou
19
5 / 5 / 5
13,062
871
14,563
13,172
4,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
rafi1607
Fafnir
17
1 / 1 / 10
12,038
803
5,584
11,399
11,465
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 6
10,929
729
12,355
11,183
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
17
0 / 2 / 4
10,356
690
4,710
16,376
21,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
7 / 5 / 1
11,781
785
8,390
13,663
6,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
12
Kills
8
8
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
El_Mattador4
Chronos
6
2
3
3.75
W
Danzaburou
GRANDTHFTMUFFlN
Danzaburou
5
5
5
1.5
L
1
5
6
0.8
L
Odin
0
2
4
1
L
7
5
1
1.5
W
Fafnir
rafi1607
Fafnir
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,879
Damage
25,455
37,164
Taken
41,222
21,131
Mitigated
32,950
8,691
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
El_Mattador4
Chronos
13,732
3,136
0
2,537
12,593
4,746
2,375
4,391
8,202
70,216
637
W
Danzaburou
GRANDTHFTMUFFlN
Danzaburou
14,563
7,091
0
2,557
13,172
4,920
720
3,838
9,334
0
52,121
L
12,355
619
0
1,343
11,183
4,546
173
4,544
6,602
54,079
0
L
Odin
4,710
1,448
0
935
16,376
21,908
20
7,923
8,347
0
18,210
L
8,390
1,820
0
3,428
13,663
6,496
0
6,617
6,953
0
22,354
W
Fafnir
rafi1607
Fafnir
5,584
1,173
0
3,597
11,399
11,465
464
4,225
7,174
19,125
243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,886
Gold Earned
33,066
208
Minions Killed
150
0
Camps Cleared
0
920,529
Distance Traveled
789,607
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,786
919
131
9
0
352,187
3
W
Danzaburou
13,062
871
57
4
0
291,236
0
L
Merlin
10,929
729
86
6
0
244,327
1
L
Odin
10,356
690
23
2
0
283,251
0
L
Fenrir
11,781
785
41
3
0
262,029
0
W
Fafnir
12,038
803
20
1
0
277,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role