Player Matchup

Baron Samedi
Baron Samedi
Bee136792
Baron Samedi
Level 108
God Stats
5W - 8L
1,520 SR
Queue Stats
224W - 255L
1,464 Elo+
Party 1
Chaac
Chaac
Ocovqrac1
Chaac
Level 47
God Stats
2W - 7L
1,381 SR
Queue Stats
110W - 154L
1,445 Elo+
Solo
Artemis
Artemis
SaturnSenshi
Artemis
Level 57
God Stats
1W - 4L
1,508 SR
Queue Stats
88W - 114L
1,471 Elo+
Party 1
Awilix
Awilix
WET-Nefarious
Awilix
Level 131
God Stats
2W - 6L
1,403 SR
Queue Stats
137W - 140L
1,516 Elo+
Solo
Ymir
Ymir
xTechnicalStyle
Ymir
Level 127
God Stats
8W - 7L
1,616 SR
Queue Stats
404W - 417L
1,466 Elo+
Party 1
Team Averages
Level 94
1,485 SR
1,472 Elo+

VS

Team Averages
Level 142
1,451 SR
1,492 Elo+
Cernunnos
Cernunnos
Aralakh_Grunt
Cernunnos
Level 146
God Stats
3W - 5L
1,379 SR
Queue Stats
143W - 138L
1,491 Elo+
Party 2
Nox
Nox
BSaturn
Nox
Level 154
God Stats
15W - 9L
1,629 SR
Queue Stats
35W - 34L
1,479 Elo+
Solo
Cabrakan
Cabrakan
Get_Noscoped_COD
Cabrakan
Level 148
God Stats
8W - 7L
1,541 SR
Queue Stats
154W - 153L
1,478 Elo+
Party 2
Fenrir
Fenrir
Lodje
Fenrir
Level 144
God Stats
1W - 0L
1,371 SR
Queue Stats
378W - 379L
1,443 Elo+
Solo
Surtr
Surtr
The_Void33
Surtr
Level 117
God Stats
2W - 3L
1,333 SR
Queue Stats
210W - 193L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bee136792
Baron Samedi
14
4 / 4 / 1
8,202
586
11,036
8,577
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Ocovqrac1
Chaac
14
6 / 4 / 0
8,684
620
12,234
14,964
9,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
SaturnSenshi
Artemis
10
0 / 5 / 1
6,133
438
5,900
8,536
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
3 / 3 / 3
6,769
484
6,850
8,970
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 4
6,658
476
7,700
20,349
15,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aralakh_Grunt
Cernunnos
13
5 / 2 / 10
8,389
599
14,236
11,330
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
13
3 / 3 / 6
7,766
555
3,340
7,531
2,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
9 / 3 / 8
8,550
611
15,075
14,298
8,128
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Lodje
Fenrir
15
3 / 1 / 3
7,886
563
6,420
10,052
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Surtr
13
2 / 5 / 0
7,683
549
7,603
15,344
7,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
14
Kills
22
22
Deaths
14
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aralakh_Grunt
Cernunnos
5
2
10
5
W
Nox
3
3
6
2
L
Baron Samedi
Bee136792
Baron Samedi
4
4
1
1.13
W
9
3
8
4.33
W
Fenrir
Lodje
Fenrir
3
1
3
4.5
L
Chaac
Ocovqrac1
Chaac
6
4
0
1.5
L
Artemis
SaturnSenshi
Artemis
0
5
1
0.1
W
Surtr
2
5
0
0.4
L
3
3
3
1.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,720
Damage
46,674
61,396
Taken
58,555
35,841
Mitigated
24,868
16,181
Healing
21,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aralakh_Grunt
Cernunnos
14,236
6,621
0
5,187
11,330
3,646
625
3,898
7,264
0
52,286
W
Nox
3,340
140
0
1,525
7,531
2,080
0
4,574
2,408
46,102
852
L
Baron Samedi
Bee136792
Baron Samedi
11,036
66
544
2,644
8,577
4,304
0
2,859
5,718
51,284
0
W
15,075
2,228
0
5,272
14,298
8,128
328
4,915
9,265
32,096
716
W
Fenrir
Lodje
Fenrir
6,420
1,265
0
4,929
10,052
3,834
0
2,476
7,387
0
67,268
L
Chaac
Ocovqrac1
Chaac
12,234
2,695
0
5,090
14,964
9,570
559
5,007
9,957
1,762
71,136
L
Artemis
SaturnSenshi
Artemis
5,900
2,090
0
948
8,536
2,643
0
3,188
5,348
0
36,239
W
Surtr
7,603
3,234
0
4,755
15,344
7,180
0
2,607
12,687
1,554
47,869
L
6,850
2,654
0
2,243
8,970
3,598
0
1,596
7,374
0
43,574
L
7,700
2,960
0
4,712
20,349
15,726
0
5,940
14,409
22,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,446
Gold Earned
40,274
368
Minions Killed
398
0
Camps Cleared
0
1,333,740
Distance Traveled
1,369,732
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,389
599
85
6
0
265,470
2
W
Nox
7,766
555
92
7
0
274,908
3
L
Baron Samedi
8,202
586
94
7
0
281,835
2
W
Cabrakan
8,550
611
28
2
0
256,332
0
W
Fenrir
7,886
563
115
8
0
294,429
2
L
Chaac
8,684
620
132
9
0
268,865
0
L
Artemis
6,133
438
46
3
0
267,107
3
W
Surtr
7,683
549
78
6
0
278,593
1
L
Awilix
6,769
484
68
5
0
254,198
0
L
Ymir
6,658
476
28
2
0
261,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role