Player Matchup

Cthulhu
Cthulhu
JurassicBoy05
Cthulhu
Level 55
God Stats
14W - 10L
1,546 SR
Queue Stats
142W - 142L
1,414 Elo+
Solo
Aphrodite
Aphrodite
Run_Drez
Aphrodite
Level 120
God Stats
30W - 21L
1,635 SR
Queue Stats
591W - 588L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
zKwlx
Xbalanque
Level 64
God Stats
44W - 31L
1,628 SR
Queue Stats
371W - 366L
1,594 Elo+
Party 1
Team Averages
Level 80
1,603 SR
1,492 Elo+

VS

Team Averages
Level 117
1,592 SR
1,557 Elo+
Arachne
Arachne
Centenario402
Arachne
Level 68
God Stats
234W - 207L
1,633 SR
Queue Stats
405W - 401L
1,532 Elo+
Solo
Chang'e
Chang'e
Huvudskott
Chang'e
Level 126
God Stats
0W - 2L
1,486 SR
Queue Stats
71W - 47L
1,613 Elo+
Solo
Izanami
Izanami
Le3eon
Izanami
Level 158
God Stats
21W - 13L
1,656 SR
Queue Stats
140W - 130L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 4 / 7
9,591
799
9,231
15,909
14,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
Run_Drez
Aphrodite
16
5 / 3 / 8
10,919
910
8,419
13,307
5,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
zKwlx
Xbalanque
17
7 / 1 / 6
11,129
927
16,035
16,216
9,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
1 / 8 / 5
8,978
748
9,172
16,163
7,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
Huvudskott
Chang'e
16
2 / 3 / 6
9,637
803
13,923
13,284
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Le3eon
Izanami
17
5 / 2 / 3
10,860
905
10,248
8,374
3,179
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
13
Kills
8
8
Deaths
13
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
8
5
0.44
L
Chang'e
Huvudskott
Chang'e
2
3
6
1.67
W
Cthulhu
1
4
7
1.13
L
Izanami
Le3eon
Izanami
5
2
3
3.25
W
Aphrodite
Run_Drez
Aphrodite
5
3
8
3
W
Xbalanque
zKwlx
Xbalanque
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,685
Damage
33,343
45,432
Taken
37,821
29,639
Mitigated
16,059
25,446
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
9,172
7,207
0
3,100
16,163
7,882
468
7,370
8,371
0
23,638
L
Chang'e
Huvudskott
Chang'e
13,923
257
2,513
5,483
13,284
4,998
350
5,370
7,618
32,193
0
W
Cthulhu
9,231
419
814
1,969
15,909
14,401
0
3,964
11,945
30,412
1,577
L
Izanami
Le3eon
Izanami
10,248
5,607
0
1,116
8,374
3,179
882
3,375
4,465
0
43,419
W
Aphrodite
Run_Drez
Aphrodite
8,419
1,304
9,823
8,779
13,307
5,496
289
5,415
7,892
32,942
0
W
Xbalanque
zKwlx
Xbalanque
16,035
8,597
0
4,061
16,216
9,742
3,687
4,548
11,620
0
56,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
29,475
164
Minions Killed
126
0
Camps Cleared
0
655,724
Distance Traveled
603,531
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,978
748
27
2
0
212,866
6
L
Chang'e
9,637
803
37
3
0
189,943
0
W
Cthulhu
9,591
799
48
4
0
221,565
0
L
Izanami
10,860
905
62
5
0
200,722
3
W
Aphrodite
10,919
910
44
4
0
219,131
0
W
Xbalanque
11,129
927
72
6
0
215,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role