Player Matchup

Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold II
 
Sol
Gold II
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
 
Horus
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
NoNameMan8852
Achilles
Gold IV
Level 74
God Stats
27W - 24L
1,605 SR
Queue Stats
134W - 146L
1,445 MMR
Party 1
Ra
Ra
Gold I
THEdirtyORNGE
Ra
Gold I
Level 156
God Stats
3W - 2L
1,662 SR
Queue Stats
80W - 77L
1,594 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,553 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,465 SR
1,526 MMR
Rama
Rama
Gold III
 
Rama
Gold III
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold II
 
Odin
Gold II
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold IV
FranticSloth
Nox
Gold IV
Level 82
God Stats
2W - 2L
1,443 SR
Queue Stats
110W - 118L
1,482 MMR
Solo
Hercules
Hercules
Platinum V
HeedlessOdin49
Hercules
Platinum V
Level 127
God Stats
2W - 3L
1,398 SR
Queue Stats
507W - 484L
1,619 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Keezose17
Sylvanus
Gold IV
Level 64
God Stats
6W - 5L
1,483 SR
Queue Stats
84W - 86L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
1 / 0 / 0
3,309
662
739
2,998
685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
7
0 / 1 / 0
3,271
654
1,864
1,759
374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
 
Horus
1
0 / 0 / 0
2,423
485
0
0
0
Achilles
NoNameMan8852
Achilles
6
1 / 0 / 1
3,713
743
1,833
3,914
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 0
3,719
744
653
2,367
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
BacchusAgniAresThor

VS

Bans
ArachneBake KujiraAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 0 / 0
3,566
713
666
1,708
428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
 
Odin
4
0 / 0 / 1
2,854
571
166
1,075
307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 0
4,230
846
1,241
1,918
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
6
0 / 2 / 0
3,449
690
1,672
3,953
1,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Keezose17
Sylvanus
6
0 / 0 / 1
3,570
714
558
2,516
832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
0
0
1
L
Sol
 
Sol
0
1
0
0
L
Horus
 
Horus
0
0
0
0
W
Rama
 
Rama
1
0
0
1
W
Odin
 
Odin
0
0
1
0.5
W
2
0
0
2
W
Hercules
0
2
0
0
W
Sylvanus
Keezose17
Sylvanus
0
0
1
0.5
L
Achilles
NoNameMan8852
Achilles
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,089
Damage
4,303
11,038
Taken
11,170
3,664
Mitigated
3,825
4,262
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
739
104
0
947
2,998
685
0
167
2,831
0
10,675
L
Sol
 
Sol
1,864
1,125
0
887
1,759
374
0
391
1,368
18,366
2,860
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Rama
 
Rama
666
588
0
546
1,708
428
0
872
836
0
22,597
W
Odin
 
Odin
166
49
0
0
1,075
307
0
432
606
0
5,128
W
1,241
250
0
850
1,918
571
0
162
1,734
21,015
0
W
Hercules
1,672
371
0
1,397
3,953
1,687
0
118
3,747
0
16,226
W
Sylvanus
Keezose17
Sylvanus
558
296
961
1,242
2,516
832
0
821
1,695
9,882
0
L
Achilles
NoNameMan8852
Achilles
1,833
558
0
1,722
3,914
1,975
0
0
3,705
1,068
18,918
L
653
50
140
566
2,367
630
0
1,112
1,126
20,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,435
Gold Earned
17,669
143
Minions Killed
154
0
Camps Cleared
0
389,298
Distance Traveled
442,980
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,309
662
26
5
0
105,823
0
L
Sol
3,271
654
31
6
0
105,476
0
L
Horus
2,423
485
0
0
0
0
0
W
Rama
3,566
713
41
8
0
86,835
0
W
Odin
2,854
571
13
3
0
48,294
0
W
Nox
4,230
846
49
10
0
95,023
0
W
Hercules
3,449
690
34
7
0
107,170
2
W
Sylvanus
3,570
714
17
3
0
105,658
2
L
Achilles
3,713
743
33
7
0
81,188
0
L
Ra
3,719
744
53
11
0
96,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role