Player Matchup

Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Polar_1102
Charybdis
Level 155
God Stats
9W - 16L
1,434 SR
Queue Stats
776W - 783L
1,515 Elo+
Solo
Nox
Nox
RebornWinter
Nox
Level 179
God Stats
3W - 1L
1,672 SR
Queue Stats
43W - 8L
1,749 Elo+
Party 1
Team Averages
Level 158
1,535 SR
1,588 Elo+

VS

Team Averages
Level 124
1,561 SR
1,680 Elo+
Thor
Thor
Disapointtment
Thor
Level 90
God Stats
4W - 3L
1,631 SR
Queue Stats
53W - 19L
1,736 Elo+
Party 2
Nu Wa
Nu Wa
Pashequin
Nu Wa
Level 127
God Stats
5W - 2L
1,734 SR
Queue Stats
103W - 95L
1,604 Elo+
Solo
Cabrakan
Cabrakan
ThiccBiscuit24
Cabrakan
Level 156
God Stats
2W - 1L
1,318 SR
Queue Stats
122W - 80L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 1 / 6
7,532
942
5,613
10,036
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Polar_1102
Charybdis
14
4 / 1 / 3
8,498
1,062
5,808
4,344
1,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 4
7,546
943
3,872
5,720
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,801
850
3,536
4,641
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
Pashequin
Nu Wa
10
0 / 2 / 3
6,535
817
4,972
4,648
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
11
1 / 3 / 2
6,385
798
3,878
8,277
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
6
4
L
2
2
1
1.25
L
Nu Wa
Pashequin
Nu Wa
0
2
3
0.75
W
Charybdis
Polar_1102
Charybdis
4
1
3
5.5
W
2
1
4
4
L
Cabrakan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,293
Damage
12,386
20,100
Taken
17,566
10,715
Mitigated
11,752
8,667
Healing
1,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,613
1,313
0
4,686
10,036
7,533
0
3,398
6,450
0
18,061
L
3,536
503
0
186
4,641
1,850
0
672
3,763
0
21,420
L
Nu Wa
Pashequin
Nu Wa
4,972
1,101
0
294
4,648
1,446
0
1,118
3,350
19,650
0
W
Charybdis
Polar_1102
Charybdis
5,808
3,080
0
2,265
4,344
1,407
3,055
2,020
2,291
0
44,906
W
3,872
487
0
1,716
5,720
1,775
240
3,232
2,325
22,037
773
L
Cabrakan
3,878
430
0
1,058
8,277
8,456
0
1,873
5,961
7,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,576
Gold Earned
19,721
147
Minions Killed
79
0
Camps Cleared
0
465,667
Distance Traveled
429,437
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,532
942
18
2
0
168,457
0
L
Thor
6,801
850
27
3
0
156,536
0
L
Nu Wa
6,535
817
45
6
0
112,461
0
W
Charybdis
8,498
1,062
76
10
0
150,458
1
W
Nox
7,546
943
53
7
0
146,752
0
L
Cabrakan
6,385
798
7
1
0
160,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role