Player Matchup

Cabrakan
Cabrakan
Diamond IV
 
Cabrakan
Diamond IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum II
 
Arachne
Platinum II
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Anthuny
Ne Zha
Diamond V
Level 152
God Stats
1W - 1L
1,853 SR
Queue Stats
38W - 19L
1,897 MMR
Party 1
Scylla
Scylla
Platinum II
DarkMasterLegend
Scylla
Platinum II
Level 161
God Stats
1W - 3L
1,763 SR
Queue Stats
131W - 97L
2,006 MMR
Solo
Hachiman
Hachiman
Platinum I
Jamrhein
Hachiman
Platinum I
Level 147
God Stats
2W - 2L
1,727 SR
Queue Stats
56W - 46L
2,046 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,669 SR
1,790 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,500 SR
1,906 MMR
Pele
Pele
Diamond III
 
Pele
Diamond III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum I
Davonte105
Skadi
Platinum I
Level 185
God Stats
11W - 14L
1,511 SR
Queue Stats
561W - 570L
1,933 MMR
Solo
Ymir
Ymir
Diamond IV
Silver_Crow21121
Ymir
Diamond IV
Level 146
God Stats
2W - 4L
1,469 SR
Queue Stats
390W - 383L
2,123 MMR
Solo
Chang'e
Chang'e
Diamond V
Tfa_MaxXV
Chang'e
Diamond V
Level 158
God Stats
4W - 5L
1,523 SR
Queue Stats
283W - 292L
2,006 MMR
Solo
Yemoja
Yemoja
Platinum II
VELForDays
Yemoja
Platinum II
Level 98
God Stats
7W - 7L
1,499 SR
Queue Stats
26W - 16L
1,966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
2 / 6 / 0
6,021
547
7,386
9,580
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
 
Arachne
10
2 / 1 / 1
5,662
515
1,498
6,905
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
Anthuny
Ne Zha
9
0 / 3 / 3
5,658
514
4,829
9,017
4,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 2 / 1
6,810
619
3,991
5,632
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Jamrhein
Hachiman
10
1 / 2 / 0
5,600
509
5,239
6,952
1,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HorusHun BatzYu HuangThanatos

VS

Bans
CerberusLokiMaman BrigitteOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 2 / 0
8,158
742
7,760
10,978
4,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
11
2 / 1 / 4
6,552
596
7,545
6,932
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 2
6,628
603
2,927
5,942
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Tfa_MaxXV
Chang'e
13
2 / 2 / 2
7,146
650
2,789
5,131
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Yemoja
VELForDays
Yemoja
10
1 / 2 / 2
6,063
551
5,135
9,722
5,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
14
14
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
6
0
0.33
L
Arachne
 
Arachne
2
1
1
2.5
W
Pele
 
Pele
6
2
0
3
L
Ne Zha
Anthuny
Ne Zha
0
3
3
0.5
L
2
2
1
1.25
W
Skadi
2
1
4
4
L
Hachiman
Jamrhein
Hachiman
1
2
0
0.5
W
3
0
2
4
W
Chang'e
Tfa_MaxXV
Chang'e
2
2
2
1.5
W
Yemoja
VELForDays
Yemoja
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,943
Damage
26,156
38,086
Taken
38,705
17,039
Mitigated
15,458
12,083
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,386
1,836
0
2,352
9,580
7,092
0
837
8,743
34,772
790
L
Arachne
 
Arachne
1,498
1,034
0
3,943
6,905
1,851
0
497
6,408
0
26,809
W
Pele
 
Pele
7,760
1,622
0
4,688
10,978
4,270
286
6,788
4,190
0
61,667
L
Ne Zha
Anthuny
Ne Zha
4,829
816
0
1,830
9,017
4,687
0
2,985
5,992
0
22,192
L
3,991
516
0
1,440
5,632
1,575
0
3,720
1,650
53,951
1,104
W
Skadi
7,545
1,786
0
527
6,932
1,875
100
329
6,603
0
41,121
L
Hachiman
Jamrhein
Hachiman
5,239
3,170
0
2,518
6,952
1,834
0
2,464
4,442
0
35,349
W
2,927
754
0
2,912
5,942
2,251
0
851
5,091
43,124
0
W
Chang'e
Tfa_MaxXV
Chang'e
2,789
126
343
1,736
5,131
1,508
0
2,205
2,926
45,499
0
W
Yemoja
VELForDays
Yemoja
5,135
857
2,256
2,189
9,722
5,554
0
937
8,785
26,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
34,547
313
Minions Killed
417
0
Camps Cleared
0
1,110,421
Distance Traveled
1,159,659
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,021
547
72
7
0
190,053
0
L
Arachne
5,662
515
53
5
0
239,003
4
W
Pele
8,158
742
111
10
0
191,901
0
L
Ne Zha
5,658
514
34
3
0
251,597
1
L
Scylla
6,810
619
94
9
0
208,620
1
W
Skadi
6,552
596
75
7
0
232,333
0
L
Hachiman
5,600
509
60
5
0
221,148
1
W
Ymir
6,628
603
83
8
0
284,850
0
W
Chang'e
7,146
650
112
10
0
234,146
3
W
Yemoja
6,063
551
36
3
0
216,429
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role