Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
EatMyJortsNerd
The Morrigan
Level 68
God Stats
3W - 6L
1,453 SR
Queue Stats
85W - 106L
1,454 Elo+
Party 1
Horus
Horus
MooseWithBoots69
Horus
Level 107
God Stats
2W - 4L
1,543 SR
Queue Stats
95W - 101L
1,470 Elo+
Party 1
Ra
Ra
SavageKitchen
Ra
Level 94
God Stats
2W - 2L
1,663 SR
Queue Stats
5W - 4L
1,526 Elo+
Solo
Surtr
Surtr
SniperPicnic
Surtr
Level 215
God Stats
0W - 2L
1,659 SR
Queue Stats
129W - 127L
1,547 Elo+
Party 2
Team Averages
Level 128
1,564 SR
1,499 Elo+

VS

Team Averages
Level 146
1,625 SR
1,536 Elo+
Arachne
Arachne
BlackDynamiteMN
Arachne
Level 158
God Stats
17W - 13L
1,606 SR
Queue Stats
109W - 131L
1,499 Elo+
Solo
Olorun
Olorun
DarkJinzo
Olorun
Level 146
God Stats
5W - 2L
1,646 SR
Queue Stats
102W - 91L
1,527 Elo+
Solo
Cerberus
Cerberus
Guih_Mendes
Cerberus
Level 140
God Stats
2W - 1L
1,605 SR
Queue Stats
18W - 12L
1,628 Elo+
Solo
Zhong Kui
Zhong Kui
Lukinhas007_
Zhong Kui
Level 87
God Stats
32W - 27L
1,656 SR
Queue Stats
434W - 452L
1,543 Elo+
Solo
Neith
Neith
TheDarkGodX
Neith
Level 198
God Stats
32W - 31L
1,613 SR
Queue Stats
179W - 166L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 2 / 0
7,725
594
8,151
9,039
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
EatMyJortsNerd
The Morrigan
7
0 / 6 / 2
5,284
406
2,241
5,982
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 3
5,431
418
3,791
7,591
4,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 7 / 3
7,516
578
6,375
9,575
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 7 / 2
6,161
474
4,743
15,406
10,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 2
8,422
648
4,618
11,629
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
DarkJinzo
Olorun
14
6 / 1 / 1
8,446
650
6,448
6,187
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cerberus
Guih_Mendes
Cerberus
11
1 / 1 / 6
7,303
562
3,439
9,360
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Lukinhas007_
Zhong Kui
13
3 / 2 / 5
7,655
589
6,563
8,179
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
6 / 1 / 2
9,008
693
13,196
8,049
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
23
23
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
2
0
2
W
7
2
2
4
W
Olorun
DarkJinzo
Olorun
6
1
1
6.5
L
The Morrigan
EatMyJortsNerd
The Morrigan
0
6
2
0.17
W
Cerberus
Guih_Mendes
Cerberus
1
1
6
4
W
Zhong Kui
Lukinhas007_
Zhong Kui
3
2
5
2.75
L
0
1
3
1.5
L
3
7
3
0.64
L
0
7
2
0.14
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
34,264
47,593
Taken
43,404
23,421
Mitigated
21,239
10,867
Healing
22,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,151
2,484
0
2,072
9,039
3,433
0
3,162
5,877
0
62,329
W
4,618
3,529
0
6,668
11,629
3,441
582
743
10,886
0
54,163
W
Olorun
DarkJinzo
Olorun
6,448
4,456
160
3,501
6,187
2,207
1,825
1,605
4,582
69,272
0
L
The Morrigan
EatMyJortsNerd
The Morrigan
2,241
687
0
920
5,982
1,652
0
3,760
2,222
18,300
2,152
W
Cerberus
Guih_Mendes
Cerberus
3,439
289
126
3,493
9,360
7,673
260
2,402
6,861
22,287
1,565
W
Zhong Kui
Lukinhas007_
Zhong Kui
6,563
504
0
4,853
8,179
5,006
286
2,941
5,122
44,414
2,925
L
3,791
2,334
208
1,919
7,591
4,861
0
3,792
3,799
0
16,468
L
6,375
886
281
1,255
9,575
3,233
24
4,646
4,929
48,930
0
L
4,743
1,703
0
4,212
15,406
10,242
0
508
14,898
410
34,096
W
13,196
4,873
0
3,841
8,049
2,912
1,025
881
7,168
0
65,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,117
Gold Earned
40,834
313
Minions Killed
439
0
Camps Cleared
0
1,151,689
Distance Traveled
1,275,876
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,725
594
113
9
0
287,448
0
W
Arachne
8,422
648
91
7
0
283,860
0
W
Olorun
8,446
650
115
9
0
264,933
0
L
The Morrigan
5,284
406
35
3
0
188,771
0
W
Cerberus
7,303
562
47
4
0
238,172
0
W
Zhong Kui
7,655
589
76
6
0
263,705
7
L
Horus
5,431
418
27
2
0
198,052
2
L
Ra
7,516
578
88
7
0
249,672
5
L
Surtr
6,161
474
50
4
0
227,746
0
W
Neith
9,008
693
110
8
0
225,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role