Player Matchup

Arachne
Arachne
Menc2Society200
Arachne
Level 215
God Stats
57W - 45L
1,530 SR
Queue Stats
843W - 887L
1,538 Elo+
Solo
Bacchus
Bacchus
hollygroveQ0017
Bacchus
Level 101
God Stats
25W - 29L
1,482 SR
Queue Stats
191W - 200L
1,437 Elo+
Solo
Awilix
Awilix
jadedkrypt
Awilix
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 90L
1,403 Elo+
Solo
Team Averages
Level 132
1,504 SR
1,459 Elo+

VS

Team Averages
Level 148
1,542 SR
1,473 Elo+
Baron Samedi
Baron Samedi
Unruly_HaViik
Baron Samedi
Level 141
God Stats
5W - 2L
1,698 SR
Queue Stats
190W - 211L
1,468 Elo+
Solo
Xing Tian
Xing Tian
farhadarian
Xing Tian
Level 143
God Stats
7W - 12L
1,357 SR
Queue Stats
74W - 87L
1,409 Elo+
Solo
Thor
Thor
theblackshark57
Thor
Level 160
God Stats
42W - 41L
1,571 SR
Queue Stats
143W - 141L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
9,402
723
11,985
8,728
5,110
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 3 / 1
8,843
680
7,529
12,304
11,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
jadedkrypt
Awilix
15
0 / 6 / 1
8,833
679
6,201
12,447
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Unruly_HaViik
Baron Samedi
16
3 / 1 / 6
10,228
787
8,906
9,182
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
farhadarian
Xing Tian
16
0 / 0 / 9
9,432
726
3,645
9,282
10,499
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 0 / 3
11,745
903
12,828
12,425
9,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Baron Samedi
Unruly_HaViik
Baron Samedi
3
1
6
6
W
Xing Tian
farhadarian
Xing Tian
0
0
9
4.5
L
0
3
1
0.17
L
Awilix
jadedkrypt
Awilix
0
6
1
0.08
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
25,379
33,479
Taken
30,889
21,126
Mitigated
23,729
7,535
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,985
10,903
0
3,309
8,728
5,110
0
2,629
5,794
0
44,374
W
Baron Samedi
Unruly_HaViik
Baron Samedi
8,906
164
1,794
2,809
9,182
3,953
0
2,291
6,891
25,200
978
W
Xing Tian
farhadarian
Xing Tian
3,645
266
0
0
9,282
10,499
156
2,456
6,809
17,665
423
L
7,529
76
123
3,052
12,304
11,521
0
4,513
7,300
29,336
0
L
Awilix
jadedkrypt
Awilix
6,201
1,030
0
1,051
12,447
4,495
0
4,068
8,029
0
27,459
W
12,828
3,047
0
400
12,425
9,277
0
2,798
9,610
0
58,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
31,405
128
Minions Killed
189
0
Camps Cleared
0
724,699
Distance Traveled
709,076
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,402
723
55
4
0
243,208
0
W
Baron Samedi
10,228
787
56
4
0
219,815
4
W
Xing Tian
9,432
726
35
3
0
246,038
5
L
Bacchus
8,843
680
36
3
0
240,506
0
L
Awilix
8,833
679
37
3
0
240,985
0
W
Thor
11,745
903
98
8
0
243,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role