Player Matchup

Medusa
Medusa
Gold V
ItsZeus Joker
Medusa
Gold V
Level 148
God Stats
6W - 9L
1,504 SR
Queue Stats
186W - 201L
1,295 MMR
Party 1
Hun Batz
Hun Batz
Silver I
JULIO1717741
Hun Batz
Silver I
Level 149
God Stats
0W - 2L
1,306 SR
Queue Stats
198W - 204L
1,284 MMR
Solo
Discordia
Discordia
Silver II
SoraMasterForm
Discordia
Silver II
Level 86
God Stats
4W - 3L
1,690 SR
Queue Stats
234W - 253L
1,081 MMR
Party 1
Sobek
Sobek
Gold V
hotshot5959
Sobek
Gold V
Level 143
God Stats
35W - 40L
1,542 SR
Queue Stats
43W - 50L
1,483 MMR
Solo
Ravana
Ravana
Silver IV
rikr29
Ravana
Silver IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 111L
922 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,508 SR
1,213 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,555 SR
1,211 MMR
Yemoja
Yemoja
Silver I
Ayyy_iTz_Albert
Yemoja
Silver I
Level 84
God Stats
71W - 59L
1,591 SR
Queue Stats
99W - 106L
1,139 MMR
Solo
Xbalanque
Xbalanque
Gold V
HarleyRidingAg
Xbalanque
Gold V
Level 243
God Stats
3W - 0L
1,839 SR
Queue Stats
235W - 246L
1,094 MMR
Solo
Thanatos
Thanatos
Silver V
Skarfacmc6
Thanatos
Silver V
Level 122
God Stats
1W - 4L
1,076 SR
Queue Stats
34W - 70L
851 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
tombrochill17
Cu Chulainn
Silver I
Level 146
God Stats
7W - 3L
1,565 SR
Queue Stats
234W - 256L
1,073 MMR
Solo
Zeus
Zeus
Platinum III
xExotiic_Killer1
Zeus
Platinum III
Level 132
God Stats
56W - 33L
1,704 SR
Queue Stats
442W - 442L
1,899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
8,586
477
9,803
10,560
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
JULIO1717741
Hun Batz
15
4 / 6 / 2
8,677
482
9,089
15,419
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
SoraMasterForm
Discordia
13
2 / 6 / 2
8,303
461
4,536
10,052
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 2 / 3
8,388
466
8,525
20,255
19,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
rikr29
Ravana
14
1 / 4 / 1
8,214
456
2,877
12,556
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
CthulhuSylvanusTyrAo Kuang

VS

Bans
AwilixChang'eNu WaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
9,063
504
5,866
13,447
11,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
HarleyRidingAg
Xbalanque
14
0 / 4 / 7
9,032
502
8,618
12,615
4,962
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Skarfacmc6
Thanatos
17
4 / 2 / 1
9,920
551
2,461
13,174
5,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
tombrochill17
Cu Chulainn
17
6 / 1 / 5
11,554
642
15,901
15,110
13,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

16
10 / 4 / 4
10,997
611
17,857
12,001
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
21
21
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Xbalanque
HarleyRidingAg
Xbalanque
0
4
7
0.88
L
1
3
5
1.17
L
Hun Batz
JULIO1717741
Hun Batz
4
6
2
0.83
W
Thanatos
Skarfacmc6
Thanatos
4
2
1
2.25
L
Discordia
SoraMasterForm
Discordia
2
6
2
0.5
L
3
2
3
2.25
L
Ravana
rikr29
Ravana
1
4
1
0.38
W
Cu Chulainn
tombrochill17
Cu Chulainn
6
1
5
8.5
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,830
Damage
50,703
68,842
Taken
66,347
40,944
Mitigated
40,127
21,385
Healing
22,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,866
857
2,747
2,408
13,447
11,168
335
3,539
9,603
21,499
0
W
Xbalanque
HarleyRidingAg
Xbalanque
8,618
3,187
0
3,964
12,615
4,962
496
2,199
10,416
0
68,466
L
9,803
3,128
0
1,647
10,560
3,660
983
4,338
6,080
0
74,125
L
Hun Batz
JULIO1717741
Hun Batz
9,089
1,026
0
5,784
15,419
5,732
0
2,913
12,278
0
75,238
W
Thanatos
Skarfacmc6
Thanatos
2,461
268
0
10,392
13,174
5,891
1,279
1,194
11,980
0
71,901
L
Discordia
SoraMasterForm
Discordia
4,536
96
0
1,379
10,052
2,852
36
5,975
3,641
41,459
262
L
8,525
489
290
8,450
20,255
19,831
0
6,671
13,152
30,875
2,808
L
Ravana
rikr29
Ravana
2,877
547
0
3,835
12,556
8,869
0
2,832
9,578
0
45,630
W
Cu Chulainn
tombrochill17
Cu Chulainn
15,901
1,887
0
1,062
15,110
13,902
31
1,919
12,776
932
84,244
W
17,857
1,331
0
2,341
12,001
4,204
0
4,475
7,106
67,892
1,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,168
Gold Earned
50,566
454
Minions Killed
467
0
Camps Cleared
0
1,743,437
Distance Traveled
1,782,397
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,063
504
26
1
0
357,849
14
W
Xbalanque
9,032
502
105
6
0
340,075
7
L
Medusa
8,586
477
123
7
0
346,962
4
L
Hun Batz
8,677
482
108
6
0
341,762
2
W
Thanatos
9,920
551
105
6
0
366,231
0
L
Discordia
8,303
461
99
6
0
354,630
7
L
Sobek
8,388
466
42
2
0
388,821
8
L
Ravana
8,214
456
82
5
0
311,262
3
W
Cu Chulainn
11,554
642
123
7
0
362,116
1
W
Zeus
10,997
611
108
6
0
356,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role