Player Matchup

Pele
Pele
GlIock
Pele
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,767 Elo+
Party 1
Nu Wa
Nu Wa
Glơck
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,831 Elo+
Party 1
King Arthur
King Arthur
shootshotshout
King Arthur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,778 Elo+
Party 1
Team Averages
Level 136
1,500 SR
1,792 Elo+

VS

Team Averages
Level 145
1,624 SR
1,564 Elo+
Scylla
Scylla
Aminoácido
Scylla
Level 154
God Stats
16W - 9L
1,621 SR
Queue Stats
272W - 266L
1,571 Elo+
Solo
Hun Batz
Hun Batz
King Ruben5898
Hun Batz
Level 178
God Stats
80W - 83L
1,611 SR
Queue Stats
631W - 653L
1,605 Elo+
Solo
Nu Wa
Nu Wa
WelshMeister
Nu Wa
Level 102
God Stats
10W - 7L
1,639 SR
Queue Stats
225W - 223L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
GlIock
Pele
17
9 / 2 / 3
10,803
982
12,276
14,035
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Glơck
Nu Wa
16
0 / 1 / 12
9,245
840
6,129
6,707
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
shootshotshout
King Arthur
15
3 / 1 / 6
9,411
856
4,565
10,065
7,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 2 / 2
9,354
850
8,312
6,928
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hun Batz
13
1 / 5 / 1
8,101
736
6,481
10,641
4,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
1 / 5 / 2
8,284
753
7,020
8,000
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
2
2
1.5
W
Pele
GlIock
Pele
9
2
3
5.25
W
Nu Wa
Glơck
Nu Wa
0
1
12
6
L
Hun Batz
1
5
1
0.3
L
1
5
2
0.4
W
King Arthur
shootshotshout
King Arthur
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,970
Damage
21,813
30,807
Taken
25,569
14,824
Mitigated
8,548
11,872
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,312
608
0
1,468
6,928
1,686
0
1,775
4,895
43,534
0
W
Pele
GlIock
Pele
12,276
1,627
0
6,326
14,035
5,672
643
6,683
7,152
0
48,362
W
Nu Wa
Glơck
Nu Wa
6,129
1,950
0
2,568
6,707
1,873
1,722
3,383
3,078
31,685
0
L
Hun Batz
6,481
873
0
1,974
10,641
4,941
0
3,034
7,218
0
26,077
L
7,020
2,318
0
85
8,000
1,921
62
1,394
6,144
29,959
1,258
W
King Arthur
shootshotshout
King Arthur
4,565
421
0
2,978
10,065
7,279
190
5,224
4,680
0
27,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
25,739
183
Minions Killed
166
0
Camps Cleared
0
663,958
Distance Traveled
586,801
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,354
850
84
8
0
204,211
2
W
Pele
10,803
982
87
8
0
233,049
1
W
Nu Wa
9,245
840
49
4
0
191,831
0
L
Hun Batz
8,101
736
39
4
0
200,651
0
L
Nu Wa
8,284
753
43
4
0
181,939
1
W
King Arthur
9,411
856
47
4
0
239,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role