Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Gonzaamor31
Thanatos
Level 49
God Stats
5W - 3L
1,583 SR
Queue Stats
85W - 94L
1,555 Elo+
Solo
Ares
Ares
Luhda
Ares
Level 149
God Stats
4W - 2L
1,631 SR
Queue Stats
341W - 359L
1,400 Elo+
Party 2
Nu Wa
Nu Wa
Mrs_Luhda
Nu Wa
Level 86
God Stats
52W - 58L
1,409 SR
Queue Stats
501W - 530L
1,385 Elo+
Party 2
Achilles
Achilles
Zakk TG
Achilles
Level 88
God Stats
3W - 6L
1,621 SR
Queue Stats
371W - 342L
1,525 Elo+
Solo
Team Averages
Level 94
1,549 SR
1,473 Elo+

VS

Team Averages
Level 99
1,498 SR
1,565 Elo+
Nut
Nut
 
Nut
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Elrendyl
Cu Chulainn
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,819 Elo+
Party 1
Awilix
Awilix
Magicherb
Awilix
Level 82
God Stats
18W - 11L
1,558 SR
Queue Stats
147W - 141L
1,503 Elo+
Solo
Chang'e
Chang'e
nemmesisss
Chang'e
Level 136
God Stats
36W - 36L
1,481 SR
Queue Stats
329W - 319L
1,490 Elo+
Solo
Cerberus
Cerberus
tommychurch
Cerberus
Level 119
God Stats
34W - 40L
1,452 SR
Queue Stats
289W - 357L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 6 / 2
5,718
477
7,340
10,513
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Gonzaamor31
Thanatos
11
2 / 4 / 2
5,931
494
5,789
11,333
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Luhda
Ares
9
1 / 4 / 3
6,123
510
5,538
11,927
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Mrs_Luhda
Nu Wa
10
0 / 3 / 0
5,464
455
4,847
4,728
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
Zakk TG
Achilles
11
1 / 3 / 0
5,811
484
4,795
15,775
11,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
7 / 3 / 4
7,787
649
13,594
11,958
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Elrendyl
Cu Chulainn
12
0 / 1 / 2
7,144
595
7,791
9,297
7,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Magicherb
Awilix
14
6 / 0 / 5
7,801
650
7,511
8,502
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
nemmesisss
Chang'e
14
6 / 0 / 0
8,306
692
6,319
5,522
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
tommychurch
Cerberus
10
1 / 2 / 7
6,440
537
4,003
9,579
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
20
20
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
6
2
0.5
W
Nut
 
Nut
7
3
4
3
W
Cu Chulainn
Elrendyl
Cu Chulainn
0
1
2
1
L
Thanatos
Gonzaamor31
Thanatos
2
4
2
0.75
L
Ares
Luhda
Ares
1
4
3
0.63
W
Awilix
Magicherb
Awilix
6
0
5
8.5
L
Nu Wa
Mrs_Luhda
Nu Wa
0
3
0
0
L
Achilles
Zakk TG
Achilles
1
3
0
0.33
W
Chang'e
nemmesisss
Chang'e
6
0
0
6
W
Cerberus
tommychurch
Cerberus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,309
Damage
39,218
54,276
Taken
44,858
28,109
Mitigated
20,153
17,134
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,340
3,288
0
2,457
10,513
2,858
715
1,173
9,340
0
30,957
W
Nut
 
Nut
13,594
8,499
0
6,773
11,958
3,433
1,337
3,748
8,210
0
60,121
W
Cu Chulainn
Elrendyl
Cu Chulainn
7,791
2,470
0
2,109
9,297
7,545
443
352
8,945
430
47,498
L
Thanatos
Gonzaamor31
Thanatos
5,789
1,379
0
6,038
11,333
3,478
0
3,455
7,660
0
46,301
L
Ares
Luhda
Ares
5,538
449
0
2,707
11,927
9,463
0
1,813
10,114
19,878
126
W
Awilix
Magicherb
Awilix
7,511
2,953
0
2,196
8,502
3,387
293
1,155
7,347
0
59,291
L
Nu Wa
Mrs_Luhda
Nu Wa
4,847
816
0
802
4,728
978
0
2,484
1,988
30,972
0
L
Achilles
Zakk TG
Achilles
4,795
1,129
0
5,130
15,775
11,332
0
981
14,750
0
38,998
W
Chang'e
nemmesisss
Chang'e
6,319
273
880
3,440
5,522
1,776
216
2,249
3,273
55,837
2,449
W
Cerberus
tommychurch
Cerberus
4,003
404
0
3,674
9,579
4,012
134
2,755
6,824
21,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,047
Gold Earned
37,478
264
Minions Killed
438
0
Camps Cleared
0
1,149,061
Distance Traveled
1,303,613
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,718
477
58
5
0
232,318
0
W
Nut
7,787
649
87
7
0
219,942
2
W
Cu Chulainn
7,144
595
91
8
0
257,764
0
L
Thanatos
5,931
494
72
6
0
261,633
0
L
Ares
6,123
510
16
1
0
223,414
5
W
Awilix
7,801
650
95
8
0
299,894
1
L
Nu Wa
5,464
455
59
5
0
206,447
1
L
Achilles
5,811
484
59
5
0
225,249
1
W
Chang'e
8,306
692
125
10
0
278,803
0
W
Cerberus
6,440
537
40
3
0
247,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role